Searched refs:pipe_compute_state (Results 1 – 25 of 36) sorted by relevance
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203 struct pipe_compute_state state = {}; in si_create_dma_compute_shader()275 struct pipe_compute_state state = {}; in si_create_dcc_retile_cs()482 struct pipe_compute_state state = {}; in si_create_query_result_cs()525 struct pipe_compute_state state = {0}; in si_create_copy_image_compute_shader()562 struct pipe_compute_state state = {0}; in si_create_copy_image_compute_shader_1d_array()601 struct pipe_compute_state state = {0}; in si_create_dcc_decompress_cs()635 struct pipe_compute_state state = {0}; in si_clear_render_target_shader()670 struct pipe_compute_state state = {0}; in si_clear_render_target_shader_1d_array()701 struct pipe_compute_state state = {0}; in si_clear_12bytes_buffer_shader()767 struct pipe_compute_state state = {}; in si_create_fmask_expand_cs()[all …]
40 const struct pipe_compute_state *cso,
252 const struct pipe_compute_state *cso, in ir3_shader_create_compute()
70 struct pipe_compute_state;436 const struct pipe_compute_state *);
648 struct pipe_compute_state struct
53 void trace_dump_compute_state(const struct pipe_compute_state *state);
310 void trace_dump_compute_state(const struct pipe_compute_state *state) in trace_dump_compute_state()
136 struct pipe_compute_state shader;
423 const struct pipe_compute_state *templ) in softpipe_create_compute_state()
76 struct pipe_compute_state;811 const struct pipe_compute_state *);
907 struct pipe_compute_state struct
44 const struct pipe_compute_state *cso) in panfrost_create_compute_state()
260 struct pipe_compute_state cbase;
65 struct pipe_compute_state state = {0}; in blit_compute_shader()
824 struct pipe_compute_state state = {0}; in test_compute_clear_image()
68 pipe_compute_state cs;
46 const struct pipe_compute_state *cso) in fd6_create_compute_state()
42 const struct pipe_compute_state *cso) in fd5_create_compute_state()
220 const struct pipe_compute_state *state) in noop_create_compute_state()
766 struct pipe_compute_state state = {0}; in vl_compositor_cs_create_shader()
313 struct pipe_compute_state state = {0}; in create_compute_state()
318 const struct pipe_compute_state *state)
148 struct pipe_compute_state cs = { in init_prog()
710 struct pipe_compute_state shstate = {}; in lvp_pipeline_compile()
973 const struct pipe_compute_state *cso) in v3d_create_compute_state()