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/external/skia/docs/examples/
DPath_arcTo_2_a.cpp25 SkVector radial = pts[2] - pts[1];
26 radial.setLength(radius);
27 SkPoint center = { lastPt.fX - radial.fY, lastPt.fY + radial.fX };
30 radial = pts[1] - pts[0];
31 radial.setLength(radius);
32 SkPoint arcStart = { center.fX + radial.fY, center.fY - radial.fX };
DPath_arcTo_2_b.cpp25 SkVector radial = pts[2] - pts[1];
26 radial.setLength(radius);
27 SkPoint center = { lastPt.fX - radial.fY, lastPt.fY + radial.fX };
29 radial = pts[1] - pts[0];
30 radial.setLength(radius);
31 SkPoint arcStart = { center.fX + radial.fY, center.fY - radial.fX };
/external/pdfium/xfa/fxfa/parser/
Dcxfa_fill.cpp131 CXFA_Radial* radial = in DrawRadial() local
133 if (radial) in DrawRadial()
134 radial->Draw(pGS, fillPath, GetColor(false), rtWidget, matrix); in DrawRadial()
Delements.inc294 ELEM____(0xe948530du, "radial", Radial, NodeWithUse)
/external/skia/gm/
Dshallowgradient.cpp79 M(radial, true)
84 M(radial, false)
/external/fmtlib/doc/bootstrap/mixins/
Dgradients.less49 .radial(@inner-color: #555; @outer-color: #333) {
50 background-image: -webkit-radial-gradient(circle, @inner-color, @outer-color);
51 background-image: radial-gradient(circle, @inner-color, @outer-color);
/external/skqp/src/gpu/gradients/
DGrRadialGradientLayout.fp26 // The radial gradient never rejects a pixel so it doesn't change opacity
DREADME.md11 domain of the color interpolator. This is how a linear or radial gradient
DGrTwoPointConicalGradientLayout.fp200 // GPU radial matrix is different from the original matrix, since we map the diff radius
/external/skia/src/gpu/gradients/
DGrRadialGradientLayout.fp20 // The radial gradient never rejects a pixel so it doesn't change opacity
DREADME.md11 domain of the color interpolator. This is how a linear or radial gradient
DGrTwoPointConicalGradientLayout.fp188 // GPU radial matrix is different from the original matrix, since we map the diff radius
/external/swiftshader/tests/kokoro/gcp_windows/
Dcontinuous.bat16 REM required one can update the image (go/radial/kokoro_windows_image), or
/external/skqp/docs/
DSkPath_Reference.bmh2508 SkVector radial = pts[2] - pts[1];
2509 radial.setLength(radius);
2510 SkPoint center = { lastPt.fX - radial.fY, lastPt.fY + radial.fX };
2513 radial = pts[1] - pts[0];
2514 radial.setLength(radius);
2515 SkPoint arcStart = { center.fX + radial.fY, center.fY - radial.fX };
2546 SkVector radial = pts[2] - pts[1];
2547 radial.setLength(radius);
2548 SkPoint center = { lastPt.fX - radial.fY, lastPt.fY + radial.fX };
2550 radial = pts[1] - pts[0];
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/external/skqp/site/user/api/
Dskpaint_overview.md68 * **SkShader** - e.g. gradients (linear, radial, sweep), bitmap patterns
/external/skia/site/docs/user/api/
Dskpaint_overview.md75 * **SkShader** - e.g. gradients (linear, radial, sweep), bitmap patterns
/external/skia/site/docs/dev/design/conical/
D_index.md47 1. $C_0 = C_1$ so the gradient is essentially a simple radial gradient.
/external/skqp/site/dev/design/conical/
Dindex.md41 1. $C_0 = C_1$ so the gradient is essentially a simple radial gradient.
/external/mesa3d/docs/relnotes/
D7.10.rst676 - st/vega: Simplify radial gradient.
/external/libtextclassifier/native/annotator/pod_ner/test_data/
Dvocab.txt15256 radial
/external/jline/src/src/test/resources/jline/example/
Denglish.gz
/external/icu/icu4j/main/shared/data/
DTransliterator_Han_Latin_Definition.txt18176 逕向 < radial;
33291 逕向 > radial;
/external/kotlinx.coroutines/benchmarks/src/jmh/resources/
Dospd.txt.gz
/external/cldr/tools/java/org/unicode/cldr/util/data/transforms/
Den-IPA.txt19480 $x{radial → rediəl ; # rɑdiæl rædiæl
Dinternal_raw_IPA-old.txt159702 radial %24524 rˈediəl

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