Searched refs:setCoverageFragmentProcessor (Results 1 – 12 of 12) sorted by relevance
75 void setCoverageFragmentProcessor(std::unique_ptr<GrFragmentProcessor> fp) { in setCoverageFragmentProcessor() function
170 paint.setCoverageFragmentProcessor(GrTextureEffect::Make( in DrawToTargetWithShapeMask()
430 grPaint->setCoverageFragmentProcessor(std::move(mfFP)); in skpaint_to_grpaint_impl()
58 paint.setCoverageFragmentProcessor( in draw_mask()
550 grPaint.setCoverageFragmentProcessor(std::move(fp));
89 grPaint.setCoverageFragmentProcessor(std::move(fp));
83 grPaint.setCoverageFragmentProcessor(std::move(fp)); in onDraw()
100 grPaint.setCoverageFragmentProcessor(std::move(fp)); in onDraw()
118 grPaint.setCoverageFragmentProcessor(std::move(fp)); in onDraw()
128 grPaint.setCoverageFragmentProcessor(std::move(fp)); in onDraw()
641 paint.setCoverageFragmentProcessor(std::move(fp)); in directFilterMaskGPU()679 paint.setCoverageFragmentProcessor(std::move(fp)); in directFilterMaskGPU()691 paint.setCoverageFragmentProcessor(std::move(fp)); in directFilterMaskGPU()767 paint.setCoverageFragmentProcessor(GrTextureEffect::Make(std::move(srcView), srcAlphaType)); in filterMaskGPU()
235 paint->setCoverageFragmentProcessor(std::move(fp)); in set_random_color_coverage_stages()