1 /*
2 * Copyright 2006 The Android Open Source Project
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "include/core/SkBitmap.h"
9 #include "include/core/SkMaskFilter.h"
10 #include "include/core/SkPathBuilder.h"
11 #include "include/core/SkRRect.h"
12 #include "include/core/SkStrokeRec.h"
13 #include "include/core/SkVertices.h"
14 #include "src/core/SkBlurMask.h"
15 #include "src/core/SkGpuBlurUtils.h"
16 #include "src/core/SkMaskFilterBase.h"
17 #include "src/core/SkMathPriv.h"
18 #include "src/core/SkMatrixProvider.h"
19 #include "src/core/SkRRectPriv.h"
20 #include "src/core/SkReadBuffer.h"
21 #include "src/core/SkStringUtils.h"
22 #include "src/core/SkWriteBuffer.h"
23
24 #if SK_SUPPORT_GPU
25 #include "include/gpu/GrRecordingContext.h"
26 #include "src/gpu/GrFragmentProcessor.h"
27 #include "src/gpu/GrRecordingContextPriv.h"
28 #include "src/gpu/GrResourceProvider.h"
29 #include "src/gpu/GrShaderCaps.h"
30 #include "src/gpu/GrStyle.h"
31 #include "src/gpu/GrSurfaceDrawContext.h"
32 #include "src/gpu/GrTextureProxy.h"
33 #include "src/gpu/effects/GrTextureEffect.h"
34 #include "src/gpu/effects/generated/GrCircleBlurFragmentProcessor.h"
35 #include "src/gpu/effects/generated/GrRRectBlurEffect.h"
36 #include "src/gpu/effects/generated/GrRectBlurEffect.h"
37 #include "src/gpu/geometry/GrStyledShape.h"
38 #include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
39 #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
40 #include "src/gpu/glsl/GrGLSLProgramDataManager.h"
41 #include "src/gpu/glsl/GrGLSLUniformHandler.h"
42 #endif
43
44 class SkBlurMaskFilterImpl : public SkMaskFilterBase {
45 public:
46 SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle, bool respectCTM);
47
48 // overrides from SkMaskFilter
49 SkMask::Format getFormat() const override;
50 bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&,
51 SkIPoint* margin) const override;
52
53 #if SK_SUPPORT_GPU
54 bool canFilterMaskGPU(const GrStyledShape& shape,
55 const SkIRect& devSpaceShapeBounds,
56 const SkIRect& clipBounds,
57 const SkMatrix& ctm,
58 SkIRect* maskRect) const override;
59 bool directFilterMaskGPU(GrRecordingContext*,
60 GrSurfaceDrawContext* surfaceDrawContext,
61 GrPaint&&,
62 const GrClip*,
63 const SkMatrix& viewMatrix,
64 const GrStyledShape& shape) const override;
65 GrSurfaceProxyView filterMaskGPU(GrRecordingContext*,
66 GrSurfaceProxyView srcView,
67 GrColorType srcColorType,
68 SkAlphaType srcAlphaType,
69 const SkMatrix& ctm,
70 const SkIRect& maskRect) const override;
71 #endif
72
73 void computeFastBounds(const SkRect&, SkRect*) const override;
74 bool asABlur(BlurRec*) const override;
75
76
77 protected:
78 FilterReturn filterRectsToNine(const SkRect[], int count, const SkMatrix&,
79 const SkIRect& clipBounds,
80 NinePatch*) const override;
81
82 FilterReturn filterRRectToNine(const SkRRect&, const SkMatrix&,
83 const SkIRect& clipBounds,
84 NinePatch*) const override;
85
86 bool filterRectMask(SkMask* dstM, const SkRect& r, const SkMatrix& matrix,
87 SkIPoint* margin, SkMask::CreateMode createMode) const;
88 bool filterRRectMask(SkMask* dstM, const SkRRect& r, const SkMatrix& matrix,
89 SkIPoint* margin, SkMask::CreateMode createMode) const;
90
ignoreXform() const91 bool ignoreXform() const { return !fRespectCTM; }
92
93 private:
94 SK_FLATTENABLE_HOOKS(SkBlurMaskFilterImpl)
95 // To avoid unseemly allocation requests (esp. for finite platforms like
96 // handset) we limit the radius so something manageable. (as opposed to
97 // a request like 10,000)
98 static const SkScalar kMAX_BLUR_SIGMA;
99
100 SkScalar fSigma;
101 SkBlurStyle fBlurStyle;
102 bool fRespectCTM;
103
104 SkBlurMaskFilterImpl(SkReadBuffer&);
105 void flatten(SkWriteBuffer&) const override;
106
computeXformedSigma(const SkMatrix & ctm) const107 SkScalar computeXformedSigma(const SkMatrix& ctm) const {
108 SkScalar xformedSigma = this->ignoreXform() ? fSigma : ctm.mapRadius(fSigma);
109 return std::min(xformedSigma, kMAX_BLUR_SIGMA);
110 }
111
112 friend class SkBlurMaskFilter;
113
114 using INHERITED = SkMaskFilter;
115 friend void sk_register_blur_maskfilter_createproc();
116 };
117
118 const SkScalar SkBlurMaskFilterImpl::kMAX_BLUR_SIGMA = SkIntToScalar(128);
119
120 ///////////////////////////////////////////////////////////////////////////////
121
SkBlurMaskFilterImpl(SkScalar sigma,SkBlurStyle style,bool respectCTM)122 SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle style, bool respectCTM)
123 : fSigma(sigma)
124 , fBlurStyle(style)
125 , fRespectCTM(respectCTM) {
126 SkASSERT(fSigma > 0);
127 SkASSERT((unsigned)style <= kLastEnum_SkBlurStyle);
128 }
129
getFormat() const130 SkMask::Format SkBlurMaskFilterImpl::getFormat() const {
131 return SkMask::kA8_Format;
132 }
133
asABlur(BlurRec * rec) const134 bool SkBlurMaskFilterImpl::asABlur(BlurRec* rec) const {
135 if (this->ignoreXform()) {
136 return false;
137 }
138
139 if (rec) {
140 rec->fSigma = fSigma;
141 rec->fStyle = fBlurStyle;
142 }
143 return true;
144 }
145
filterMask(SkMask * dst,const SkMask & src,const SkMatrix & matrix,SkIPoint * margin) const146 bool SkBlurMaskFilterImpl::filterMask(SkMask* dst, const SkMask& src,
147 const SkMatrix& matrix,
148 SkIPoint* margin) const {
149 SkScalar sigma = this->computeXformedSigma(matrix);
150 return SkBlurMask::BoxBlur(dst, src, sigma, fBlurStyle, margin);
151 }
152
filterRectMask(SkMask * dst,const SkRect & r,const SkMatrix & matrix,SkIPoint * margin,SkMask::CreateMode createMode) const153 bool SkBlurMaskFilterImpl::filterRectMask(SkMask* dst, const SkRect& r,
154 const SkMatrix& matrix,
155 SkIPoint* margin, SkMask::CreateMode createMode) const {
156 SkScalar sigma = computeXformedSigma(matrix);
157
158 return SkBlurMask::BlurRect(sigma, dst, r, fBlurStyle, margin, createMode);
159 }
160
filterRRectMask(SkMask * dst,const SkRRect & r,const SkMatrix & matrix,SkIPoint * margin,SkMask::CreateMode createMode) const161 bool SkBlurMaskFilterImpl::filterRRectMask(SkMask* dst, const SkRRect& r,
162 const SkMatrix& matrix,
163 SkIPoint* margin, SkMask::CreateMode createMode) const {
164 SkScalar sigma = computeXformedSigma(matrix);
165
166 return SkBlurMask::BlurRRect(sigma, dst, r, fBlurStyle, margin, createMode);
167 }
168
169 #include "include/core/SkCanvas.h"
170
prepare_to_draw_into_mask(const SkRect & bounds,SkMask * mask)171 static bool prepare_to_draw_into_mask(const SkRect& bounds, SkMask* mask) {
172 SkASSERT(mask != nullptr);
173
174 mask->fBounds = bounds.roundOut();
175 mask->fRowBytes = SkAlign4(mask->fBounds.width());
176 mask->fFormat = SkMask::kA8_Format;
177 const size_t size = mask->computeImageSize();
178 mask->fImage = SkMask::AllocImage(size, SkMask::kZeroInit_Alloc);
179 if (nullptr == mask->fImage) {
180 return false;
181 }
182 return true;
183 }
184
draw_rrect_into_mask(const SkRRect rrect,SkMask * mask)185 static bool draw_rrect_into_mask(const SkRRect rrect, SkMask* mask) {
186 if (!prepare_to_draw_into_mask(rrect.rect(), mask)) {
187 return false;
188 }
189
190 // FIXME: This code duplicates code in draw_rects_into_mask, below. Is there a
191 // clean way to share more code?
192 SkBitmap bitmap;
193 bitmap.installMaskPixels(*mask);
194
195 SkCanvas canvas(bitmap);
196 canvas.translate(-SkIntToScalar(mask->fBounds.left()),
197 -SkIntToScalar(mask->fBounds.top()));
198
199 SkPaint paint;
200 paint.setAntiAlias(true);
201 canvas.drawRRect(rrect, paint);
202 return true;
203 }
204
draw_rects_into_mask(const SkRect rects[],int count,SkMask * mask)205 static bool draw_rects_into_mask(const SkRect rects[], int count, SkMask* mask) {
206 if (!prepare_to_draw_into_mask(rects[0], mask)) {
207 return false;
208 }
209
210 SkBitmap bitmap;
211 bitmap.installPixels(SkImageInfo::Make(mask->fBounds.width(),
212 mask->fBounds.height(),
213 kAlpha_8_SkColorType,
214 kPremul_SkAlphaType),
215 mask->fImage, mask->fRowBytes);
216
217 SkCanvas canvas(bitmap);
218 canvas.translate(-SkIntToScalar(mask->fBounds.left()),
219 -SkIntToScalar(mask->fBounds.top()));
220
221 SkPaint paint;
222 paint.setAntiAlias(true);
223
224 if (1 == count) {
225 canvas.drawRect(rects[0], paint);
226 } else {
227 // todo: do I need a fast way to do this?
228 SkPath path = SkPathBuilder().addRect(rects[0])
229 .addRect(rects[1])
230 .setFillType(SkPathFillType::kEvenOdd)
231 .detach();
232 canvas.drawPath(path, paint);
233 }
234 return true;
235 }
236
rect_exceeds(const SkRect & r,SkScalar v)237 static bool rect_exceeds(const SkRect& r, SkScalar v) {
238 return r.fLeft < -v || r.fTop < -v || r.fRight > v || r.fBottom > v ||
239 r.width() > v || r.height() > v;
240 }
241
242 #include "src/core/SkMaskCache.h"
243
copy_mask_to_cacheddata(SkMask * mask)244 static SkCachedData* copy_mask_to_cacheddata(SkMask* mask) {
245 const size_t size = mask->computeTotalImageSize();
246 SkCachedData* data = SkResourceCache::NewCachedData(size);
247 if (data) {
248 memcpy(data->writable_data(), mask->fImage, size);
249 SkMask::FreeImage(mask->fImage);
250 mask->fImage = (uint8_t*)data->data();
251 }
252 return data;
253 }
254
find_cached_rrect(SkMask * mask,SkScalar sigma,SkBlurStyle style,const SkRRect & rrect)255 static SkCachedData* find_cached_rrect(SkMask* mask, SkScalar sigma, SkBlurStyle style,
256 const SkRRect& rrect) {
257 return SkMaskCache::FindAndRef(sigma, style, rrect, mask);
258 }
259
add_cached_rrect(SkMask * mask,SkScalar sigma,SkBlurStyle style,const SkRRect & rrect)260 static SkCachedData* add_cached_rrect(SkMask* mask, SkScalar sigma, SkBlurStyle style,
261 const SkRRect& rrect) {
262 SkCachedData* cache = copy_mask_to_cacheddata(mask);
263 if (cache) {
264 SkMaskCache::Add(sigma, style, rrect, *mask, cache);
265 }
266 return cache;
267 }
268
find_cached_rects(SkMask * mask,SkScalar sigma,SkBlurStyle style,const SkRect rects[],int count)269 static SkCachedData* find_cached_rects(SkMask* mask, SkScalar sigma, SkBlurStyle style,
270 const SkRect rects[], int count) {
271 return SkMaskCache::FindAndRef(sigma, style, rects, count, mask);
272 }
273
add_cached_rects(SkMask * mask,SkScalar sigma,SkBlurStyle style,const SkRect rects[],int count)274 static SkCachedData* add_cached_rects(SkMask* mask, SkScalar sigma, SkBlurStyle style,
275 const SkRect rects[], int count) {
276 SkCachedData* cache = copy_mask_to_cacheddata(mask);
277 if (cache) {
278 SkMaskCache::Add(sigma, style, rects, count, *mask, cache);
279 }
280 return cache;
281 }
282
283 static const bool c_analyticBlurRRect{true};
284
285 SkMaskFilterBase::FilterReturn
filterRRectToNine(const SkRRect & rrect,const SkMatrix & matrix,const SkIRect & clipBounds,NinePatch * patch) const286 SkBlurMaskFilterImpl::filterRRectToNine(const SkRRect& rrect, const SkMatrix& matrix,
287 const SkIRect& clipBounds,
288 NinePatch* patch) const {
289 SkASSERT(patch != nullptr);
290 switch (rrect.getType()) {
291 case SkRRect::kEmpty_Type:
292 // Nothing to draw.
293 return kFalse_FilterReturn;
294
295 case SkRRect::kRect_Type:
296 // We should have caught this earlier.
297 SkASSERT(false);
298 [[fallthrough]];
299 case SkRRect::kOval_Type:
300 // The nine patch special case does not handle ovals, and we
301 // already have code for rectangles.
302 return kUnimplemented_FilterReturn;
303
304 // These three can take advantage of this fast path.
305 case SkRRect::kSimple_Type:
306 case SkRRect::kNinePatch_Type:
307 case SkRRect::kComplex_Type:
308 break;
309 }
310
311 // TODO: report correct metrics for innerstyle, where we do not grow the
312 // total bounds, but we do need an inset the size of our blur-radius
313 if (kInner_SkBlurStyle == fBlurStyle) {
314 return kUnimplemented_FilterReturn;
315 }
316
317 // TODO: take clipBounds into account to limit our coordinates up front
318 // for now, just skip too-large src rects (to take the old code path).
319 if (rect_exceeds(rrect.rect(), SkIntToScalar(32767))) {
320 return kUnimplemented_FilterReturn;
321 }
322
323 SkIPoint margin;
324 SkMask srcM, dstM;
325 srcM.fBounds = rrect.rect().roundOut();
326 srcM.fFormat = SkMask::kA8_Format;
327 srcM.fRowBytes = 0;
328
329 bool filterResult = false;
330 if (c_analyticBlurRRect) {
331 // special case for fast round rect blur
332 // don't actually do the blur the first time, just compute the correct size
333 filterResult = this->filterRRectMask(&dstM, rrect, matrix, &margin,
334 SkMask::kJustComputeBounds_CreateMode);
335 }
336
337 if (!filterResult) {
338 filterResult = this->filterMask(&dstM, srcM, matrix, &margin);
339 }
340
341 if (!filterResult) {
342 return kFalse_FilterReturn;
343 }
344
345 // Now figure out the appropriate width and height of the smaller round rectangle
346 // to stretch. It will take into account the larger radius per side as well as double
347 // the margin, to account for inner and outer blur.
348 const SkVector& UL = rrect.radii(SkRRect::kUpperLeft_Corner);
349 const SkVector& UR = rrect.radii(SkRRect::kUpperRight_Corner);
350 const SkVector& LR = rrect.radii(SkRRect::kLowerRight_Corner);
351 const SkVector& LL = rrect.radii(SkRRect::kLowerLeft_Corner);
352
353 const SkScalar leftUnstretched = std::max(UL.fX, LL.fX) + SkIntToScalar(2 * margin.fX);
354 const SkScalar rightUnstretched = std::max(UR.fX, LR.fX) + SkIntToScalar(2 * margin.fX);
355
356 // Extra space in the middle to ensure an unchanging piece for stretching. Use 3 to cover
357 // any fractional space on either side plus 1 for the part to stretch.
358 const SkScalar stretchSize = SkIntToScalar(3);
359
360 const SkScalar totalSmallWidth = leftUnstretched + rightUnstretched + stretchSize;
361 if (totalSmallWidth >= rrect.rect().width()) {
362 // There is no valid piece to stretch.
363 return kUnimplemented_FilterReturn;
364 }
365
366 const SkScalar topUnstretched = std::max(UL.fY, UR.fY) + SkIntToScalar(2 * margin.fY);
367 const SkScalar bottomUnstretched = std::max(LL.fY, LR.fY) + SkIntToScalar(2 * margin.fY);
368
369 const SkScalar totalSmallHeight = topUnstretched + bottomUnstretched + stretchSize;
370 if (totalSmallHeight >= rrect.rect().height()) {
371 // There is no valid piece to stretch.
372 return kUnimplemented_FilterReturn;
373 }
374
375 SkRect smallR = SkRect::MakeWH(totalSmallWidth, totalSmallHeight);
376
377 SkRRect smallRR;
378 SkVector radii[4];
379 radii[SkRRect::kUpperLeft_Corner] = UL;
380 radii[SkRRect::kUpperRight_Corner] = UR;
381 radii[SkRRect::kLowerRight_Corner] = LR;
382 radii[SkRRect::kLowerLeft_Corner] = LL;
383 smallRR.setRectRadii(smallR, radii);
384
385 const SkScalar sigma = this->computeXformedSigma(matrix);
386 SkCachedData* cache = find_cached_rrect(&patch->fMask, sigma, fBlurStyle, smallRR);
387 if (!cache) {
388 bool analyticBlurWorked = false;
389 if (c_analyticBlurRRect) {
390 analyticBlurWorked =
391 this->filterRRectMask(&patch->fMask, smallRR, matrix, &margin,
392 SkMask::kComputeBoundsAndRenderImage_CreateMode);
393 }
394
395 if (!analyticBlurWorked) {
396 if (!draw_rrect_into_mask(smallRR, &srcM)) {
397 return kFalse_FilterReturn;
398 }
399
400 SkAutoMaskFreeImage amf(srcM.fImage);
401
402 if (!this->filterMask(&patch->fMask, srcM, matrix, &margin)) {
403 return kFalse_FilterReturn;
404 }
405 }
406 cache = add_cached_rrect(&patch->fMask, sigma, fBlurStyle, smallRR);
407 }
408
409 patch->fMask.fBounds.offsetTo(0, 0);
410 patch->fOuterRect = dstM.fBounds;
411 patch->fCenter.fX = SkScalarCeilToInt(leftUnstretched) + 1;
412 patch->fCenter.fY = SkScalarCeilToInt(topUnstretched) + 1;
413 SkASSERT(nullptr == patch->fCache);
414 patch->fCache = cache; // transfer ownership to patch
415 return kTrue_FilterReturn;
416 }
417
418 // Use the faster analytic blur approach for ninepatch rects
419 static const bool c_analyticBlurNinepatch{true};
420
421 SkMaskFilterBase::FilterReturn
filterRectsToNine(const SkRect rects[],int count,const SkMatrix & matrix,const SkIRect & clipBounds,NinePatch * patch) const422 SkBlurMaskFilterImpl::filterRectsToNine(const SkRect rects[], int count,
423 const SkMatrix& matrix,
424 const SkIRect& clipBounds,
425 NinePatch* patch) const {
426 if (count < 1 || count > 2) {
427 return kUnimplemented_FilterReturn;
428 }
429
430 // TODO: report correct metrics for innerstyle, where we do not grow the
431 // total bounds, but we do need an inset the size of our blur-radius
432 if (kInner_SkBlurStyle == fBlurStyle || kOuter_SkBlurStyle == fBlurStyle) {
433 return kUnimplemented_FilterReturn;
434 }
435
436 // TODO: take clipBounds into account to limit our coordinates up front
437 // for now, just skip too-large src rects (to take the old code path).
438 if (rect_exceeds(rects[0], SkIntToScalar(32767))) {
439 return kUnimplemented_FilterReturn;
440 }
441
442 SkIPoint margin;
443 SkMask srcM, dstM;
444 srcM.fBounds = rects[0].roundOut();
445 srcM.fFormat = SkMask::kA8_Format;
446 srcM.fRowBytes = 0;
447
448 bool filterResult = false;
449 if (count == 1 && c_analyticBlurNinepatch) {
450 // special case for fast rect blur
451 // don't actually do the blur the first time, just compute the correct size
452 filterResult = this->filterRectMask(&dstM, rects[0], matrix, &margin,
453 SkMask::kJustComputeBounds_CreateMode);
454 } else {
455 filterResult = this->filterMask(&dstM, srcM, matrix, &margin);
456 }
457
458 if (!filterResult) {
459 return kFalse_FilterReturn;
460 }
461
462 /*
463 * smallR is the smallest version of 'rect' that will still guarantee that
464 * we get the same blur results on all edges, plus 1 center row/col that is
465 * representative of the extendible/stretchable edges of the ninepatch.
466 * Since our actual edge may be fractional we inset 1 more to be sure we
467 * don't miss any interior blur.
468 * x is an added pixel of blur, and { and } are the (fractional) edge
469 * pixels from the original rect.
470 *
471 * x x { x x .... x x } x x
472 *
473 * Thus, in this case, we inset by a total of 5 (on each side) beginning
474 * with our outer-rect (dstM.fBounds)
475 */
476 SkRect smallR[2];
477 SkIPoint center;
478
479 // +2 is from +1 for each edge (to account for possible fractional edges
480 int smallW = dstM.fBounds.width() - srcM.fBounds.width() + 2;
481 int smallH = dstM.fBounds.height() - srcM.fBounds.height() + 2;
482 SkIRect innerIR;
483
484 if (1 == count) {
485 innerIR = srcM.fBounds;
486 center.set(smallW, smallH);
487 } else {
488 SkASSERT(2 == count);
489 rects[1].roundIn(&innerIR);
490 center.set(smallW + (innerIR.left() - srcM.fBounds.left()),
491 smallH + (innerIR.top() - srcM.fBounds.top()));
492 }
493
494 // +1 so we get a clean, stretchable, center row/col
495 smallW += 1;
496 smallH += 1;
497
498 // we want the inset amounts to be integral, so we don't change any
499 // fractional phase on the fRight or fBottom of our smallR.
500 const SkScalar dx = SkIntToScalar(innerIR.width() - smallW);
501 const SkScalar dy = SkIntToScalar(innerIR.height() - smallH);
502 if (dx < 0 || dy < 0) {
503 // we're too small, relative to our blur, to break into nine-patch,
504 // so we ask to have our normal filterMask() be called.
505 return kUnimplemented_FilterReturn;
506 }
507
508 smallR[0].setLTRB(rects[0].left(), rects[0].top(),
509 rects[0].right() - dx, rects[0].bottom() - dy);
510 if (smallR[0].width() < 2 || smallR[0].height() < 2) {
511 return kUnimplemented_FilterReturn;
512 }
513 if (2 == count) {
514 smallR[1].setLTRB(rects[1].left(), rects[1].top(),
515 rects[1].right() - dx, rects[1].bottom() - dy);
516 SkASSERT(!smallR[1].isEmpty());
517 }
518
519 const SkScalar sigma = this->computeXformedSigma(matrix);
520 SkCachedData* cache = find_cached_rects(&patch->fMask, sigma, fBlurStyle, smallR, count);
521 if (!cache) {
522 if (count > 1 || !c_analyticBlurNinepatch) {
523 if (!draw_rects_into_mask(smallR, count, &srcM)) {
524 return kFalse_FilterReturn;
525 }
526
527 SkAutoMaskFreeImage amf(srcM.fImage);
528
529 if (!this->filterMask(&patch->fMask, srcM, matrix, &margin)) {
530 return kFalse_FilterReturn;
531 }
532 } else {
533 if (!this->filterRectMask(&patch->fMask, smallR[0], matrix, &margin,
534 SkMask::kComputeBoundsAndRenderImage_CreateMode)) {
535 return kFalse_FilterReturn;
536 }
537 }
538 cache = add_cached_rects(&patch->fMask, sigma, fBlurStyle, smallR, count);
539 }
540 patch->fMask.fBounds.offsetTo(0, 0);
541 patch->fOuterRect = dstM.fBounds;
542 patch->fCenter = center;
543 SkASSERT(nullptr == patch->fCache);
544 patch->fCache = cache; // transfer ownership to patch
545 return kTrue_FilterReturn;
546 }
547
computeFastBounds(const SkRect & src,SkRect * dst) const548 void SkBlurMaskFilterImpl::computeFastBounds(const SkRect& src,
549 SkRect* dst) const {
550 SkScalar pad = 3.0f * fSigma;
551
552 dst->setLTRB(src.fLeft - pad, src.fTop - pad,
553 src.fRight + pad, src.fBottom + pad);
554 }
555
CreateProc(SkReadBuffer & buffer)556 sk_sp<SkFlattenable> SkBlurMaskFilterImpl::CreateProc(SkReadBuffer& buffer) {
557 const SkScalar sigma = buffer.readScalar();
558 SkBlurStyle style = buffer.read32LE(kLastEnum_SkBlurStyle);
559
560 uint32_t flags = buffer.read32LE(0x3); // historically we only recorded 2 bits
561 bool respectCTM = !(flags & 1); // historically we stored ignoreCTM in low bit
562
563 return SkMaskFilter::MakeBlur((SkBlurStyle)style, sigma, respectCTM);
564 }
565
flatten(SkWriteBuffer & buffer) const566 void SkBlurMaskFilterImpl::flatten(SkWriteBuffer& buffer) const {
567 buffer.writeScalar(fSigma);
568 buffer.writeUInt(fBlurStyle);
569 buffer.writeUInt(!fRespectCTM); // historically we recorded ignoreCTM
570 }
571
572
573 #if SK_SUPPORT_GPU
574
directFilterMaskGPU(GrRecordingContext * context,GrSurfaceDrawContext * surfaceDrawContext,GrPaint && paint,const GrClip * clip,const SkMatrix & viewMatrix,const GrStyledShape & shape) const575 bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrRecordingContext* context,
576 GrSurfaceDrawContext* surfaceDrawContext,
577 GrPaint&& paint,
578 const GrClip* clip,
579 const SkMatrix& viewMatrix,
580 const GrStyledShape& shape) const {
581 SkASSERT(surfaceDrawContext);
582
583 if (fBlurStyle != kNormal_SkBlurStyle) {
584 return false;
585 }
586
587 // TODO: we could handle blurred stroked circles
588 if (!shape.style().isSimpleFill()) {
589 return false;
590 }
591
592 SkScalar xformedSigma = this->computeXformedSigma(viewMatrix);
593 if (SkGpuBlurUtils::IsEffectivelyZeroSigma(xformedSigma)) {
594 surfaceDrawContext->drawShape(clip, std::move(paint), GrAA::kYes, viewMatrix,
595 GrStyledShape(shape));
596 return true;
597 }
598
599 SkRRect srcRRect;
600 bool inverted;
601 if (!shape.asRRect(&srcRRect, nullptr, nullptr, &inverted) || inverted) {
602 return false;
603 }
604
605 std::unique_ptr<GrFragmentProcessor> fp;
606
607 SkRRect devRRect;
608 bool devRRectIsValid = srcRRect.transform(viewMatrix, &devRRect);
609
610 bool devRRectIsCircle = devRRectIsValid && SkRRectPriv::IsCircle(devRRect);
611
612 bool canBeRect = srcRRect.isRect() && viewMatrix.preservesRightAngles();
613 bool canBeCircle = (SkRRectPriv::IsCircle(srcRRect) && viewMatrix.isSimilarity()) ||
614 devRRectIsCircle;
615
616 if (canBeRect || canBeCircle) {
617 if (canBeRect) {
618 fp = GrRectBlurEffect::Make(
619 /*inputFP=*/nullptr, context, *context->priv().caps()->shaderCaps(),
620 srcRRect.rect(), viewMatrix, xformedSigma);
621 } else {
622 SkRect devBounds;
623 if (devRRectIsCircle) {
624 devBounds = devRRect.getBounds();
625 } else {
626 SkPoint center = {srcRRect.getBounds().centerX(), srcRRect.getBounds().centerY()};
627 viewMatrix.mapPoints(¢er, 1);
628 SkScalar radius = viewMatrix.mapVector(0, srcRRect.width()/2.f).length();
629 devBounds = {center.x() - radius,
630 center.y() - radius,
631 center.x() + radius,
632 center.y() + radius};
633 }
634 fp = GrCircleBlurFragmentProcessor::Make(/*inputFP=*/nullptr, context, devBounds,
635 xformedSigma);
636 }
637
638 if (!fp) {
639 return false;
640 }
641 paint.setCoverageFragmentProcessor(std::move(fp));
642
643 SkRect srcProxyRect = srcRRect.rect();
644 // Determine how much to outset the src rect to ensure we hit pixels within three sigma.
645 SkScalar outsetX = 3.0f*xformedSigma;
646 SkScalar outsetY = 3.0f*xformedSigma;
647 if (viewMatrix.isScaleTranslate()) {
648 outsetX /= SkScalarAbs(viewMatrix.getScaleX());
649 outsetY /= SkScalarAbs(viewMatrix.getScaleY());
650 } else {
651 SkSize scale;
652 if (!viewMatrix.decomposeScale(&scale, nullptr)) {
653 return false;
654 }
655 outsetX /= scale.width();
656 outsetY /= scale.height();
657 }
658 srcProxyRect.outset(outsetX, outsetY);
659
660 surfaceDrawContext->drawRect(clip, std::move(paint), GrAA::kNo, viewMatrix, srcProxyRect);
661 return true;
662 }
663 if (!viewMatrix.isScaleTranslate()) {
664 return false;
665 }
666 if (!devRRectIsValid || !SkRRectPriv::AllCornersCircular(devRRect)) {
667 return false;
668 }
669
670 fp = GrRRectBlurEffect::Make(/*inputFP=*/nullptr, context, fSigma, xformedSigma,
671 srcRRect, devRRect);
672 if (!fp) {
673 return false;
674 }
675
676 if (!this->ignoreXform()) {
677 SkRect srcProxyRect = srcRRect.rect();
678 srcProxyRect.outset(3.0f*fSigma, 3.0f*fSigma);
679 paint.setCoverageFragmentProcessor(std::move(fp));
680 surfaceDrawContext->drawRect(clip, std::move(paint), GrAA::kNo, viewMatrix, srcProxyRect);
681 } else {
682 SkMatrix inverse;
683 if (!viewMatrix.invert(&inverse)) {
684 return false;
685 }
686
687 SkIRect proxyBounds;
688 float extra=3.f*SkScalarCeilToScalar(xformedSigma-1/6.0f);
689 devRRect.rect().makeOutset(extra, extra).roundOut(&proxyBounds);
690
691 paint.setCoverageFragmentProcessor(std::move(fp));
692 surfaceDrawContext->fillPixelsWithLocalMatrix(clip, std::move(paint), proxyBounds, inverse);
693 }
694
695 return true;
696 }
697
canFilterMaskGPU(const GrStyledShape & shape,const SkIRect & devSpaceShapeBounds,const SkIRect & clipBounds,const SkMatrix & ctm,SkIRect * maskRect) const698 bool SkBlurMaskFilterImpl::canFilterMaskGPU(const GrStyledShape& shape,
699 const SkIRect& devSpaceShapeBounds,
700 const SkIRect& clipBounds,
701 const SkMatrix& ctm,
702 SkIRect* maskRect) const {
703 SkScalar xformedSigma = this->computeXformedSigma(ctm);
704 if (SkGpuBlurUtils::IsEffectivelyZeroSigma(xformedSigma)) {
705 *maskRect = devSpaceShapeBounds;
706 return maskRect->intersect(clipBounds);
707 }
708
709 if (maskRect) {
710 float sigma3 = 3 * SkScalarToFloat(xformedSigma);
711
712 // Outset srcRect and clipRect by 3 * sigma, to compute affected blur area.
713 SkIRect clipRect = clipBounds.makeOutset(sigma3, sigma3);
714 SkIRect srcRect = devSpaceShapeBounds.makeOutset(sigma3, sigma3);
715
716 if (!srcRect.intersect(clipRect)) {
717 srcRect.setEmpty();
718 }
719 *maskRect = srcRect;
720 }
721
722 // We prefer to blur paths with small blur radii on the CPU.
723 static const SkScalar kMIN_GPU_BLUR_SIZE = SkIntToScalar(64);
724 static const SkScalar kMIN_GPU_BLUR_SIGMA = SkIntToScalar(32);
725
726 if (devSpaceShapeBounds.width() <= kMIN_GPU_BLUR_SIZE &&
727 devSpaceShapeBounds.height() <= kMIN_GPU_BLUR_SIZE &&
728 xformedSigma <= kMIN_GPU_BLUR_SIGMA) {
729 return false;
730 }
731
732 return true;
733 }
734
filterMaskGPU(GrRecordingContext * context,GrSurfaceProxyView srcView,GrColorType srcColorType,SkAlphaType srcAlphaType,const SkMatrix & ctm,const SkIRect & maskRect) const735 GrSurfaceProxyView SkBlurMaskFilterImpl::filterMaskGPU(GrRecordingContext* context,
736 GrSurfaceProxyView srcView,
737 GrColorType srcColorType,
738 SkAlphaType srcAlphaType,
739 const SkMatrix& ctm,
740 const SkIRect& maskRect) const {
741 // 'maskRect' isn't snapped to the UL corner but the mask in 'src' is.
742 const SkIRect clipRect = SkIRect::MakeWH(maskRect.width(), maskRect.height());
743
744 SkScalar xformedSigma = this->computeXformedSigma(ctm);
745
746 // If we're doing a normal blur, we can clobber the pathTexture in the
747 // gaussianBlur. Otherwise, we need to save it for later compositing.
748 bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle);
749 auto srcBounds = SkIRect::MakeSize(srcView.proxy()->dimensions());
750 auto surfaceDrawContext = SkGpuBlurUtils::GaussianBlur(context,
751 srcView,
752 srcColorType,
753 srcAlphaType,
754 nullptr,
755 clipRect,
756 srcBounds,
757 xformedSigma,
758 xformedSigma,
759 SkTileMode::kClamp);
760 if (!surfaceDrawContext || !surfaceDrawContext->asTextureProxy()) {
761 return {};
762 }
763
764 if (!isNormalBlur) {
765 GrPaint paint;
766 // Blend pathTexture over blurTexture.
767 paint.setCoverageFragmentProcessor(GrTextureEffect::Make(std::move(srcView), srcAlphaType));
768 if (kInner_SkBlurStyle == fBlurStyle) {
769 // inner: dst = dst * src
770 paint.setCoverageSetOpXPFactory(SkRegion::kIntersect_Op);
771 } else if (kSolid_SkBlurStyle == fBlurStyle) {
772 // solid: dst = src + dst - src * dst
773 // = src + (1 - src) * dst
774 paint.setCoverageSetOpXPFactory(SkRegion::kUnion_Op);
775 } else if (kOuter_SkBlurStyle == fBlurStyle) {
776 // outer: dst = dst * (1 - src)
777 // = 0 * src + (1 - src) * dst
778 paint.setCoverageSetOpXPFactory(SkRegion::kDifference_Op);
779 } else {
780 paint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op);
781 }
782
783 surfaceDrawContext->fillPixelsWithLocalMatrix(nullptr, std::move(paint), clipRect,
784 SkMatrix::I());
785 }
786
787 return surfaceDrawContext->readSurfaceView();
788 }
789
790 #endif // SK_SUPPORT_GPU
791
sk_register_blur_maskfilter_createproc()792 void sk_register_blur_maskfilter_createproc() { SK_REGISTER_FLATTENABLE(SkBlurMaskFilterImpl); }
793
MakeBlur(SkBlurStyle style,SkScalar sigma,bool respectCTM)794 sk_sp<SkMaskFilter> SkMaskFilter::MakeBlur(SkBlurStyle style, SkScalar sigma, bool respectCTM) {
795 if (SkScalarIsFinite(sigma) && sigma > 0) {
796 return sk_sp<SkMaskFilter>(new SkBlurMaskFilterImpl(sigma, style, respectCTM));
797 }
798 return nullptr;
799 }
800