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Searched refs:setScissor (Results 1 – 25 of 34) sorted by relevance

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/external/skia/src/gpu/
DGrFixedClip.h33 bool SK_WARN_UNUSED_RESULT setScissor(const SkIRect& irect) { in setScissor() function
DGrFixedClip.cpp43 out->setScissor(*bounds); in apply()
DGrAppliedClip.h55 void setScissor(const SkIRect& irect) { in setScissor() function
DGrStencilMaskHelper.cpp345 SkAssertResult(fClip.fixedClip().setScissor(bounds)); in init()
/external/skqp/src/gpu/
DGrFixedClip.h29 void setScissor(const SkIRect& irect) { in setScissor() function
/external/skqp/src/gpu/ops/
DGrStencilAndCoverPathRenderer.cpp115 stencilClip.fixedClip().setScissor(appliedClip.scissorState().rect()); in onDrawPath()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp481 setScissor(scissor); in bindViewport()
515 setScissor(scissor); in bindViewport()
/external/skia/src/gpu/vk/
DGrVkMSAALoadManager.cpp170 commandBuffer->setScissor(gpu, 0, 1, &scissor); in loadMSAAFromResolve()
DGrVkCommandBuffer.h70 void setScissor(const GrVkGpu* gpu,
DGrVkPipeline.cpp667 cmdBuffer->setScissor(gpu, 0, 1, &scissor); in SetDynamicScissorRectState()
DGrVkCommandBuffer.cpp370 void GrVkCommandBuffer::setScissor(const GrVkGpu* gpu, in setScissor() function in GrVkCommandBuffer
/external/skqp/src/gpu/vk/
DGrVkCommandBuffer.h80 void setScissor(const GrVkGpu* gpu,
DGrVkCopyManager.cpp405 secondary->setScissor(gpu, 0, 1, &scissor); in copySurfaceAsDraw()
DGrVkPipeline.cpp599 cmdBuffer->setScissor(gpu, 0, 1, &scissor); in SetDynamicScissorRectState()
DGrVkCommandBuffer.cpp340 void GrVkCommandBuffer::setScissor(const GrVkGpu* gpu, in setScissor() function in GrVkCommandBuffer
/external/swiftshader/src/Vulkan/
DVkCommandBuffer.hpp91 void setScissor(uint32_t firstScissor, uint32_t scissorCount, const VkRect2D *pScissors);
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateComputeTests.cpp181 void setScissor (const DeviceInterface* vkd, VkCommandBuffer cmdBuffer, const DynamicStateData*) in setScissor() function
461 { VK_DYNAMIC_STATE_SCISSOR, { {}, setScissor } }, in getDynamicStateInfo()
/external/swiftshader/src/Renderer/
DRenderer.hpp340 void setScissor(const Rect &scissor);
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp798 setScissor(scissor); in bindViewport()
841 setScissor(scissor); in bindViewport()
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h197 void setScissor(const gl::Rectangle &scissor);
DStateManagerGL.cpp1103 void StateManagerGL::setScissor(const gl::Rectangle &scissor) in setScissor() function in rx::StateManagerGL
1818 setScissor(scissor); in syncState()
2808 setScissor(state->scissorBox); in restoreNativeContext()
/external/swiftshader/tests/VulkanWrapper/
DDrawTester.cpp387 commandBuffers[i].setScissor(0, 1, &scissor); in createCommandBuffers()
/external/angle/src/libANGLE/renderer/vulkan/
DSecondaryCommandBuffer.h658 void setScissor(uint32_t firstScissor, uint32_t scissorCount, const VkRect2D *scissors);
1409 ANGLE_INLINE void SecondaryCommandBuffer::setScissor(uint32_t firstScissor, in setScissor() function
DUtilsVk.cpp2082 commandBuffer->setScissor(0, 1, &scissor); in clearFramebuffer()
2314 commandBuffer->setScissor(0, 1, &scissor); in blitResolveImpl()
2753 commandBuffer->setScissor(0, 1, &scissor); in copyImage()
3212 commandBuffer->setScissor(0, 1, &scissor); in unresolve()
Dvk_wrapper.h349 void setScissor(uint32_t firstScissor, uint32_t scissorCount, const VkRect2D *scissors);
989 ANGLE_INLINE void CommandBuffer::setScissor(uint32_t firstScissor,

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