/external/mesa3d/src/mesa/tnl/ |
D | t_vb_light.c | 121 validate_shine_table( struct gl_context *ctx, GLuint side, GLfloat shininess ) in validate_shine_table() argument 130 if ( s->shininess == shininess ) in validate_shine_table() 143 if (shininess == 0.0F) { in validate_shine_table() 152 t = powf(x, shininess); in validate_shine_table() 161 s->shininess = shininess; in validate_shine_table() 177 GLfloat shininess; in _tnl_validate_shine_tables() local 179 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; in _tnl_validate_shine_tables() 180 if (!tnl->_ShineTable[0] || tnl->_ShineTable[0]->shininess != shininess) in _tnl_validate_shine_tables() 181 validate_shine_table( ctx, 0, shininess ); in _tnl_validate_shine_tables() 183 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0]; in _tnl_validate_shine_tables() [all …]
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D | t_context.c | 95 s->shininess = -1; in _tnl_CreateContext()
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D | t_context.h | 397 GLfloat shininess; member
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/external/skia/gm/ |
D | lighting.cpp | 93 SkScalar shininess = SkIntToScalar(8); in onDraw() local 142 pointLocation, SK_ColorWHITE, surfaceScale, ks, shininess, input, cr)); in onDraw() 146 distantDirection, SK_ColorWHITE, surfaceScale, ks, shininess, input, cr)); in onDraw() 151 surfaceScale, ks, shininess, input, cr)); in onDraw() 157 surfaceScale, ks, shininess, input, cr)); in onDraw() 163 surfaceScaleSmall, ks, shininess, input, cr)); in onDraw() 168 distantDirection, greenYellow, surfaceScale, 4.f * ks, shininess, input, cr)); in onDraw()
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/external/skqp/include/effects/ |
D | SkLightingImageFilter.h | 32 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr); 35 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr); 39 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr);
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/external/skqp/gm/ |
D | lighting.cpp | 83 SkScalar shininess = SkIntToScalar(8); in onDraw() local 129 shininess, in onDraw() 138 shininess, in onDraw() 150 shininess, in onDraw()
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/external/skia/src/effects/imagefilters/ |
D | SkLightingImageFilter.cpp | 181 SpecularLightingType(SkScalar ks, SkScalar shininess) in SpecularLightingType() argument 182 : fKS(ks), fShininess(shininess) {} in SpecularLightingType() 579 SkScalar ks, SkScalar shininess, 583 SkScalar shininess() const { return fShininess; } in shininess() function in SkSpecularLightingImageFilter 588 SkScalar shininess, 698 SkScalar shininess, in Make() argument 704 matrix, ks, shininess, boundaryMode, srcBounds, caps)); in Make() 716 SkScalar shininess() const { return fShininess; } in shininess() function in GrSpecularLightingEffect 728 SkScalar shininess, 1172 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect& cropRect) { in DistantLitSpecular() argument [all …]
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/external/skqp/src/effects/imagefilters/ |
D | SkLightingImageFilter.cpp | 176 SpecularLightingType(SkScalar ks, SkScalar shininess) in SpecularLightingType() argument 177 : fKS(ks), fShininess(shininess) {} in SpecularLightingType() 565 SkScalar ks, SkScalar shininess, 569 SkScalar shininess() const { return fShininess; } in shininess() function in SkSpecularLightingImageFilter 574 SkScalar shininess, 683 SkScalar shininess, in Make() argument 688 matrix, ks, shininess, boundaryMode, srcBounds)); in Make() 700 SkScalar shininess() const { return fShininess; } in shininess() function in GrSpecularLightingEffect 712 SkScalar shininess, 1392 SkScalar shininess, in Make() argument [all …]
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/external/skia/include/effects/ |
D | SkImageFilters.h | 450 SkScalar shininess, sk_sp<SkImageFilter> input, 467 SkScalar shininess, sk_sp<SkImageFilter> input, 489 SkScalar ks, SkScalar shininess,
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/external/skqp/bench/ |
D | LightingBench.cpp | 80 static SkScalar shininess = SkIntToScalar(8); in GetShininess() local 81 return shininess; in GetShininess()
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/external/skia/bench/ |
D | LightingBench.cpp | 80 static SkScalar shininess = SkIntToScalar(8); in GetShininess() local 81 return shininess; in GetShininess()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | shader.h | 25 GLint shininess; member
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D | shader.c | 122 GET_UNIFORM_LOC(Lit, shininess); in getLocations()
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D | demo.c | 689 glUniform1f(sShaderLit.shininess, 60.f); in appInit()
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/external/angle/doc/ |
D | CompilingTranslatorWithEmscripten.md | 36 uniform float shininess; 60 dot(normal, halfVector), shininess);
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/external/skia/fuzz/ |
D | FuzzCanvas.cpp | 461 SkScalar surfaceScale, k, specularExponent, cutoffAngle, shininess; in make_fuzz_lighting_imagefilter() local 489 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); in make_fuzz_lighting_imagefilter() 492 shininess, std::move(input), in make_fuzz_lighting_imagefilter() 495 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); in make_fuzz_lighting_imagefilter() 498 shininess, std::move(input), in make_fuzz_lighting_imagefilter() 502 &shininess); in make_fuzz_lighting_imagefilter() 505 p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k, shininess, in make_fuzz_lighting_imagefilter()
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/external/mesa3d/src/mesa/main/ |
D | ffvertex_prog.c | 1045 struct ureg shininess = get_material(p, 0, STATE_SHININESS); in build_lighting() local 1046 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X)); in build_lighting() 1047 release_temp(p, shininess); in build_lighting() 1062 struct ureg shininess = get_material(p, 1, STATE_SHININESS); in build_lighting() local 1064 negate(swizzle1(shininess,X))); in build_lighting() 1065 release_temp(p, shininess); in build_lighting()
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/external/skqp/fuzz/ |
D | FuzzCanvas.cpp | 488 SkScalar surfaceScale, k, specularExponent, cutoffAngle, shininess; in make_fuzz_lighting_imagefilter() local 516 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); in make_fuzz_lighting_imagefilter() 519 shininess, std::move(input), in make_fuzz_lighting_imagefilter() 522 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); in make_fuzz_lighting_imagefilter() 525 shininess, std::move(input), in make_fuzz_lighting_imagefilter() 529 &shininess); in make_fuzz_lighting_imagefilter() 532 p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k, shininess, in make_fuzz_lighting_imagefilter()
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/external/mesa3d/docs/relnotes/ |
D | 10.5.6.rst | 111 - mesa: fix shininess check for ffvertex_prog v2
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/external/mesa3d/src/mesa/program/ |
D | program_lexer.l | 284 {dot}shininess { return SHININESS; }
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_cmd.h | 972 float shininess; member
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 369 void setMaterialShininess(float shininess);
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D | Context.cpp | 737 void Context::setMaterialShininess(float shininess) in setMaterialShininess() argument 739 materialShininess = shininess; in setMaterialShininess()
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/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
D | svga_dump.c | 482 _debug_printf("\t\t.material.shininess = %f\n", (*cmd).material.shininess); in dump_SVGA3dCmdSetMaterial()
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/external/skia/ |
D | RELEASE_NOTES.txt | 101 lighting effect's exponent (shininess) to be clamped; not the spotlight's falloff. Any such
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