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1Mesa 10.5.6 Release Notes / May 23, 2015
2========================================
3
4Mesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5
5release.
6
7Mesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.3. OpenGL 3.3 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14SHA256 checksums
15----------------
16
17::
18
19   89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3  mesa-10.5.6.tar.gz
20   66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595  mesa-10.5.6.tar.xz
21
22New features
23------------
24
25None
26
27Bug fixes
28---------
29
30This list is likely incomplete.
31
32-  `Bug 86792 <https://bugs.freedesktop.org/show_bug.cgi?id=86792>`__ -
33   [NVC0] Portal 2 Crashes in Wine
34-  `Bug 90147 <https://bugs.freedesktop.org/show_bug.cgi?id=90147>`__ -
35   swrast: build error undeclared \_SC_PHYS_PAGES on osx
36-  `Bug 90350 <https://bugs.freedesktop.org/show_bug.cgi?id=90350>`__ -
37   [G96] Portal's portal are incorrectly rendered
38-  `Bug 90363 <https://bugs.freedesktop.org/show_bug.cgi?id=90363>`__ -
39   [nv50] HW state is not reset correctly when using a new GL context
40
41Changes
42-------
43
44Alex Deucher (1):
45
46-  radeonsi: add new bonaire pci id
47
48Axel Davy (2):
49
50-  egl/wayland: properly destroy wayland objects
51-  glx/dri3: Add additional check for gpu offloading case
52
53Emil Velikov (4):
54
55-  docs: Add sha256 sums for the 10.5.5 release
56-  egl/main: fix EGL_KHR_get_all_proc_addresses
57-  targets/osmesa: drop the -module tag from LDFLAGS
58-  Update version to 10.5.6
59
60Francisco Jerez (4):
61
62-  clover: Refactor event::trigger and ::abort to prevent deadlock and
63   reentrancy issues.
64-  clover: Wrap event::_status in a method to prevent unlocked access.
65-  clover: Implement locking of the wait_count, \_chain and \_status
66   members of event.
67-  i965: Fix PBO cache coherency issue after
68   \_mesa_meta_pbo_GetTexSubImage().
69
70Fredrik Höglund (2):
71
72-  main: Require that the texture exists in framebuffer_texture
73-  mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0
74
75Ilia Mirkin (7):
76
77-  nv50/ir: only propagate saturate up if some actual folding took place
78-  nv50: keep track of PGRAPH state in nv50_screen
79-  nvc0: keep track of PGRAPH state in nvc0_screen
80-  nvc0: reset the instanced elements state when doing blit using 3d
81   engine
82-  nv50/ir: only enable mul saturate on G200+
83-  st/mesa: make sure to create a "clean" bool when doing i2b
84-  nvc0: switch mechanism for shader eviction to be a while loop
85
86Jeremy Huddleston Sequoia (2):
87
88-  swrast: Build fix for darwin
89-  darwin: Fix install name of libOSMesa
90
91Laura Ekstrand (2):
92
93-  main: Fix an error generated by FramebufferTexture
94-  main: Complete error conditions for glInvalidate*Framebuffer.
95
96Marta Lofstedt (1):
97
98-  main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE
99
100Rob Clark (2):
101
102-  freedreno: enable a306
103-  freedreno: fix bug in tile/slot calculation
104
105Roland Scheidegger (1):
106
107-  draw: (trivial) fix out-of-bounds vector initialization
108
109Tim Rowley (1):
110
111-  mesa: fix shininess check for ffvertex_prog v2
112
113Tom Stellard (2):
114
115-  clover: Add a mutex to guard queue::queued_events
116-  clover: Fix a bug with multi-threaded events v2
117