1Mesa 10.5.6 Release Notes / May 23, 2015 2======================================== 3 4Mesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5 5release. 6 7Mesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 113.3. OpenGL 3.3 is **only** available if requested at context creation 12because compatibility contexts are not supported. 13 14SHA256 checksums 15---------------- 16 17:: 18 19 89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3 mesa-10.5.6.tar.gz 20 66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595 mesa-10.5.6.tar.xz 21 22New features 23------------ 24 25None 26 27Bug fixes 28--------- 29 30This list is likely incomplete. 31 32- `Bug 86792 <https://bugs.freedesktop.org/show_bug.cgi?id=86792>`__ - 33 [NVC0] Portal 2 Crashes in Wine 34- `Bug 90147 <https://bugs.freedesktop.org/show_bug.cgi?id=90147>`__ - 35 swrast: build error undeclared \_SC_PHYS_PAGES on osx 36- `Bug 90350 <https://bugs.freedesktop.org/show_bug.cgi?id=90350>`__ - 37 [G96] Portal's portal are incorrectly rendered 38- `Bug 90363 <https://bugs.freedesktop.org/show_bug.cgi?id=90363>`__ - 39 [nv50] HW state is not reset correctly when using a new GL context 40 41Changes 42------- 43 44Alex Deucher (1): 45 46- radeonsi: add new bonaire pci id 47 48Axel Davy (2): 49 50- egl/wayland: properly destroy wayland objects 51- glx/dri3: Add additional check for gpu offloading case 52 53Emil Velikov (4): 54 55- docs: Add sha256 sums for the 10.5.5 release 56- egl/main: fix EGL_KHR_get_all_proc_addresses 57- targets/osmesa: drop the -module tag from LDFLAGS 58- Update version to 10.5.6 59 60Francisco Jerez (4): 61 62- clover: Refactor event::trigger and ::abort to prevent deadlock and 63 reentrancy issues. 64- clover: Wrap event::_status in a method to prevent unlocked access. 65- clover: Implement locking of the wait_count, \_chain and \_status 66 members of event. 67- i965: Fix PBO cache coherency issue after 68 \_mesa_meta_pbo_GetTexSubImage(). 69 70Fredrik Höglund (2): 71 72- main: Require that the texture exists in framebuffer_texture 73- mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0 74 75Ilia Mirkin (7): 76 77- nv50/ir: only propagate saturate up if some actual folding took place 78- nv50: keep track of PGRAPH state in nv50_screen 79- nvc0: keep track of PGRAPH state in nvc0_screen 80- nvc0: reset the instanced elements state when doing blit using 3d 81 engine 82- nv50/ir: only enable mul saturate on G200+ 83- st/mesa: make sure to create a "clean" bool when doing i2b 84- nvc0: switch mechanism for shader eviction to be a while loop 85 86Jeremy Huddleston Sequoia (2): 87 88- swrast: Build fix for darwin 89- darwin: Fix install name of libOSMesa 90 91Laura Ekstrand (2): 92 93- main: Fix an error generated by FramebufferTexture 94- main: Complete error conditions for glInvalidate*Framebuffer. 95 96Marta Lofstedt (1): 97 98- main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE 99 100Rob Clark (2): 101 102- freedreno: enable a306 103- freedreno: fix bug in tile/slot calculation 104 105Roland Scheidegger (1): 106 107- draw: (trivial) fix out-of-bounds vector initialization 108 109Tim Rowley (1): 110 111- mesa: fix shininess check for ffvertex_prog v2 112 113Tom Stellard (2): 114 115- clover: Add a mutex to guard queue::queued_events 116- clover: Fix a bug with multi-threaded events v2 117