Searched refs:sk_float_cos (Results 1 – 12 of 12) sorted by relevance
/external/skqp/gm/ |
D | addarc.cpp | 281 path.moveTo(centerX + innerRadius * sk_float_cos(startAngles[i]), 283 path.lineTo(centerX + outerRadius * sk_float_cos(startAngles[i]), 289 path.lineTo(centerX + innerRadius * sk_float_cos(endAngle),
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/external/skia/gm/ |
D | addarc.cpp | 289 path.moveTo(centerX + innerRadius * sk_float_cos(startAngles[i]), 291 path.lineTo(centerX + outerRadius * sk_float_cos(startAngles[i]), 297 path.lineTo(centerX + innerRadius * sk_float_cos(endAngle),
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/external/skqp/src/core/ |
D | SkMath.cpp | 75 *cosValue = sk_float_cos(radians); in SkScalarSinCos()
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D | SkPath.cpp | 1379 singlePt.set(oval.centerX() + radiusX * sk_float_cos(endAngle), in arcTo()
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/external/skqp/src/utils/ |
D | Sk3D.cpp | 46 float cot = sk_float_cos(halfAngle) / sk_float_sin(halfAngle); in Sk3Perspective()
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/external/skqp/include/private/ |
D | SkFloatingPoint.h | 40 #define sk_float_cos(x) cosf(x) macro
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/external/skia/include/core/ |
D | SkScalar.h | 45 #define SkScalarCos(radians) (float)sk_float_cos(radians)
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/external/skqp/include/core/ |
D | SkScalar.h | 45 #define SkScalarCos(radians) (float)sk_float_cos(radians)
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/external/skia/include/private/ |
D | SkFloatingPoint.h | 47 #define sk_float_cos(x) cosf(x) macro
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/external/skia/modules/particles/src/ |
D | SkParticleEffect.cpp | 405 c = sk_float_cos(fState.fSpin * deltaTime); in advanceTime() 471 c = sk_float_cos(spin * deltaTime); in advanceTime()
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/external/skia/src/core/ |
D | SkM44.cpp | 413 float cot = sk_float_cos(halfAngle) / sk_float_sin(halfAngle); in Perspective()
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/external/skia/tests/ |
D | SkVMTest.cpp | 2015 test(rad, sk_float_cos(rad), tol, [](skvm::F32 x) { in DEF_TEST()
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