Searched refs:sk_float_floor2int (Results 1 – 14 of 14) sorted by relevance
61 int levelNum = sk_float_floor2int(level); in SkMipmapAccessor()
562 SkISize rescaledSize = {std::max(sk_float_floor2int(srcBounds.width() *scaleX), 1), in GaussianBlur()563 std::max(sk_float_floor2int(srcBounds.height()*scaleY), 1)}; in GaussianBlur()
118 #define sk_float_floor2int(x) sk_float_saturate2int(sk_float_floor(x)) macro
34 #define SkScalarFloorToInt(x) sk_float_floor2int(x)
76 #define SkMScalarFloorToInt(x) sk_float_floor2int(x)
146 #define sk_float_floor2int(x) sk_float_saturate2int(sk_float_floor(x)) macro
645 accum += sk_float_floor2int(fData[i]); in onDraw()
707 accum += sk_float_floor2int(fData[i]); in onDraw()
374 fState.fLoopCount += sk_float_floor2int(fState.fAge); in advanceTime()
105 switch (sk_float_floor2int(cmds[i++])) { in FromCmds()
118 switch (sk_float_floor2int(cmds[i++])) { in FromCmds()
359 switch (sk_float_floor2int(cmds[i++])) { in MakePathFromCmds()
425 switch (sk_float_floor2int(cmds[i++])) { in MakePathFromCmds()