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Searched refs:sk_float_nextlog2 (Results 1 – 6 of 6) sorted by relevance

/external/skia/tests/
DMathTest.cpp290 REPORTER_ASSERT(r, sk_float_nextlog2(-std::numeric_limits<float>::infinity()) == 0); in test_nextlog2()
291 REPORTER_ASSERT(r, sk_float_nextlog2(-std::numeric_limits<float>::max()) == 0); in test_nextlog2()
292 REPORTER_ASSERT(r, sk_float_nextlog2(-1000.0f) == 0); in test_nextlog2()
293 REPORTER_ASSERT(r, sk_float_nextlog2(-0.1f) == 0); in test_nextlog2()
294 REPORTER_ASSERT(r, sk_float_nextlog2(-std::numeric_limits<float>::min()) == 0); in test_nextlog2()
295 REPORTER_ASSERT(r, sk_float_nextlog2(-std::numeric_limits<float>::denorm_min()) == 0); in test_nextlog2()
296 REPORTER_ASSERT(r, sk_float_nextlog2(0.0f) == 0); in test_nextlog2()
297 REPORTER_ASSERT(r, sk_float_nextlog2(std::numeric_limits<float>::denorm_min()) == 0); in test_nextlog2()
298 REPORTER_ASSERT(r, sk_float_nextlog2(std::numeric_limits<float>::min()) == 0); in test_nextlog2()
299 REPORTER_ASSERT(r, sk_float_nextlog2(0.1f) == 0); in test_nextlog2()
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DStrokeIndirectTest.cpp225 int8_t expectedLevel = sk_float_nextlog2(numCombinedSegments); in check_resolve_level()
227 actualLevel > sk_float_nextlog2(numCombinedSegments + tolerance)) || in check_resolve_level()
229 actualLevel < sk_float_nextlog2(numCombinedSegments - tolerance))) { in check_resolve_level()
276 sk_float_nextlog2(tolerances.fNumRadialSegmentsPerRadian * SK_ScalarPI), in verifyResolveLevels()
452 int resolveLevel = sk_float_nextlog2(numSegments); in verifyBuffers()
/external/skia/src/gpu/geometry/
DGrWangsFormula.h45 return (sk_float_nextlog2(x) + 1) >> 1; in nextlog4()
53 return (sk_float_nextlog2(x) + 3) >> 2; in nextlog16()
/external/skia/src/gpu/tessellate/
DGrStrokeHardwareTessellator.cpp388 maxDepth = sk_float_nextlog2(numParametricSegments) + in internalConicPatchesTo()
389 sk_float_nextlog2(numRadialSegments) + 1; in internalConicPatchesTo()
453 maxDepth = sk_float_nextlog2(numParametricSegments) + in internalCubicConvex180PatchesTo()
454 sk_float_nextlog2(numRadialSegments) + 1; in internalCubicConvex180PatchesTo()
535 maxDepth = sk_float_nextlog2(numRadialSegments / fMaxTessellationSegments); in internalJoinTo()
DGrStrokeIndirectTessellator.cpp80 sk_float_nextlog2(fTolerances.fNumRadialSegmentsPerRadian * SK_ScalarPI), in updateTolerances()
151 int8_t resolveLevel = sk_float_nextlog2(numCombinedSegments); in writeResolveLevel()
/external/skia/include/private/
DSkFloatingPoint.h235 static inline int sk_float_nextlog2(float x) { in sk_float_nextlog2() function