Searched refs:svga_surface (Results 1 – 11 of 11) sorted by relevance
/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_surface.h | 43 struct svga_surface struct 74 struct svga_surface *backed; argument 129 static inline struct svga_surface * 130 svga_surface(struct pipe_surface *surface) in svga_surface() function 132 return (struct svga_surface *)surface; in svga_surface() 136 static inline const struct svga_surface * 139 return (const struct svga_surface *)surface; in svga_surface_const() 143 svga_validate_surface_view(struct svga_context *svga, struct svga_surface *s);
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D | svga_surface.c | 87 struct svga_surface dst, src; in svga_texture_copy_handle() 293 struct svga_surface *s; in svga_create_surface_view() 300 s = CALLOC_STRUCT(svga_surface); in svga_create_surface_view() 467 static struct svga_surface * 468 create_backed_surface_view(struct svga_context *svga, struct svga_surface *s) in create_backed_surface_view() 485 s->backed = svga_surface(backed_view); in create_backed_surface_view() 495 struct svga_surface *bs = s->backed; in create_backed_surface_view() 531 svga_validate_surface_view(struct svga_context *svga, struct svga_surface *s) in svga_validate_surface_view() 572 s = svga_surface(surf); in svga_validate_surface_view() 650 struct svga_surface *s = svga_surface(surf); in svga_surface_destroy() [all …]
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D | svga_pipe_clear.c | 193 svga_surface(fb->cbufs[i])); in try_clear() 206 svga_validate_surface_view(svga, svga_surface(fb->zsbuf)); in try_clear() 245 h = svga_surface(svga->curr.framebuffer.cbufs[0])->handle; in svga_clear() 273 struct svga_surface *svga_surface_dst; in svga_clear_texture() 288 svga_surface_dst = svga_surface(surface); in svga_clear_texture() 444 svga_validate_surface_view(svga, svga_surface(dst)); in svga_try_clear_render_target()
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D | svga_state_framebuffer.c | 216 rtv[i] = svga_validate_surface_view(svga, svga_surface(s)); in emit_fb_vgpu10() 224 assert(svga_surface(rtv[i])->view_id != SVGA3D_INVALID_ID); in emit_fb_vgpu10() 241 dsv = svga_validate_surface_view(svga, svga_surface(curr->zsbuf)); in emit_fb_vgpu10() 272 if (hw->cbufs[i] && svga_surface(hw->cbufs[i])->backed) { in emit_fb_vgpu10() 274 &svga_surface(hw->cbufs[i])->backed->base, in emit_fb_vgpu10() 291 if (hw->zsbuf && svga_surface(hw->zsbuf)->backed) { in emit_fb_vgpu10() 293 &svga_surface(hw->zsbuf)->backed->base, in emit_fb_vgpu10() 367 svga_surface(hw->rtv[i])->handle, in svga_rebind_framebuffer_bindings() 377 svga_surface(hw->dsv)->handle, in svga_rebind_framebuffer_bindings()
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D | Makefile.sources | 68 svga_surface.c \ 69 svga_surface.h \
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D | svga_cmd_vgpu10.c | 53 struct svga_surface *s = svga_surface(surface); in view_relocation() 315 struct svga_surface *ss = svga_surface(color_surf); in SVGA3D_vgpu10_ClearRenderTargetView() 350 struct svga_surface *ss; in SVGA3D_vgpu10_SetRenderTargets() 368 ss = svga_surface(depth_stencil_surf); in SVGA3D_vgpu10_SetRenderTargets() 384 ss = svga_surface(color_surfs[i]); in SVGA3D_vgpu10_SetRenderTargets() 699 struct svga_surface *ss = svga_surface(ds_surf); in SVGA3D_vgpu10_ClearDepthStencilView()
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D | svga_state_sampler.c | 99 struct svga_surface *surf; in svga_check_sampler_framebuffer_resource_collision() 103 surf = svga_surface(svga->curr.framebuffer.cbufs[i]); in svga_check_sampler_framebuffer_resource_collision() 111 surf = svga_surface(svga->curr.framebuffer.zsbuf); in svga_check_sampler_framebuffer_resource_collision()
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D | svga_sampler_view.h | 40 struct svga_surface;
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D | meson.build | 68 'svga_surface.c',
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D | svga_cmd.c | 67 struct svga_surface *s = svga_surface(surface); in surface_to_surfaceid()
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D | svga_draw.c | 274 svga_surface(svga->curr.framebuffer.cbufs[0])->handle : NULL, in draw_vgpu9()
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