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Searched refs:svga_surface (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_surface.h43 struct svga_surface struct
74 struct svga_surface *backed; argument
129 static inline struct svga_surface *
130 svga_surface(struct pipe_surface *surface) in svga_surface() function
132 return (struct svga_surface *)surface; in svga_surface()
136 static inline const struct svga_surface *
139 return (const struct svga_surface *)surface; in svga_surface_const()
143 svga_validate_surface_view(struct svga_context *svga, struct svga_surface *s);
Dsvga_surface.c87 struct svga_surface dst, src; in svga_texture_copy_handle()
293 struct svga_surface *s; in svga_create_surface_view()
300 s = CALLOC_STRUCT(svga_surface); in svga_create_surface_view()
467 static struct svga_surface *
468 create_backed_surface_view(struct svga_context *svga, struct svga_surface *s) in create_backed_surface_view()
485 s->backed = svga_surface(backed_view); in create_backed_surface_view()
495 struct svga_surface *bs = s->backed; in create_backed_surface_view()
531 svga_validate_surface_view(struct svga_context *svga, struct svga_surface *s) in svga_validate_surface_view()
572 s = svga_surface(surf); in svga_validate_surface_view()
650 struct svga_surface *s = svga_surface(surf); in svga_surface_destroy()
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Dsvga_pipe_clear.c193 svga_surface(fb->cbufs[i])); in try_clear()
206 svga_validate_surface_view(svga, svga_surface(fb->zsbuf)); in try_clear()
245 h = svga_surface(svga->curr.framebuffer.cbufs[0])->handle; in svga_clear()
273 struct svga_surface *svga_surface_dst; in svga_clear_texture()
288 svga_surface_dst = svga_surface(surface); in svga_clear_texture()
444 svga_validate_surface_view(svga, svga_surface(dst)); in svga_try_clear_render_target()
Dsvga_state_framebuffer.c216 rtv[i] = svga_validate_surface_view(svga, svga_surface(s)); in emit_fb_vgpu10()
224 assert(svga_surface(rtv[i])->view_id != SVGA3D_INVALID_ID); in emit_fb_vgpu10()
241 dsv = svga_validate_surface_view(svga, svga_surface(curr->zsbuf)); in emit_fb_vgpu10()
272 if (hw->cbufs[i] && svga_surface(hw->cbufs[i])->backed) { in emit_fb_vgpu10()
274 &svga_surface(hw->cbufs[i])->backed->base, in emit_fb_vgpu10()
291 if (hw->zsbuf && svga_surface(hw->zsbuf)->backed) { in emit_fb_vgpu10()
293 &svga_surface(hw->zsbuf)->backed->base, in emit_fb_vgpu10()
367 svga_surface(hw->rtv[i])->handle, in svga_rebind_framebuffer_bindings()
377 svga_surface(hw->dsv)->handle, in svga_rebind_framebuffer_bindings()
DMakefile.sources68 svga_surface.c \
69 svga_surface.h \
Dsvga_cmd_vgpu10.c53 struct svga_surface *s = svga_surface(surface); in view_relocation()
315 struct svga_surface *ss = svga_surface(color_surf); in SVGA3D_vgpu10_ClearRenderTargetView()
350 struct svga_surface *ss; in SVGA3D_vgpu10_SetRenderTargets()
368 ss = svga_surface(depth_stencil_surf); in SVGA3D_vgpu10_SetRenderTargets()
384 ss = svga_surface(color_surfs[i]); in SVGA3D_vgpu10_SetRenderTargets()
699 struct svga_surface *ss = svga_surface(ds_surf); in SVGA3D_vgpu10_ClearDepthStencilView()
Dsvga_state_sampler.c99 struct svga_surface *surf; in svga_check_sampler_framebuffer_resource_collision()
103 surf = svga_surface(svga->curr.framebuffer.cbufs[i]); in svga_check_sampler_framebuffer_resource_collision()
111 surf = svga_surface(svga->curr.framebuffer.zsbuf); in svga_check_sampler_framebuffer_resource_collision()
Dsvga_sampler_view.h40 struct svga_surface;
Dmeson.build68 'svga_surface.c',
Dsvga_cmd.c67 struct svga_surface *s = svga_surface(surface); in surface_to_surfaceid()
Dsvga_draw.c274 svga_surface(svga->curr.framebuffer.cbufs[0])->handle : NULL, in draw_vgpu9()