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Searched refs:tex_info (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_tgsi_info.c114 struct lp_tgsi_texture_info *tex_info = &info->tex[info->num_texs]; in analyse_tex() local
118 tex_info->target = inst->Texture.Texture; in analyse_tex()
160 tex_info->sampler_unit = inst->Src[3].Register.Index; in analyse_tex()
161 tex_info->texture_unit = inst->Src[3].Register.Index; in analyse_tex()
168 tex_info->sampler_unit = inst->Src[1].Register.Index; in analyse_tex()
169 tex_info->texture_unit = inst->Src[1].Register.Index; in analyse_tex()
173 struct lp_tgsi_channel_info *chan_info = &tex_info->coord[chan]; in analyse_tex()
210 struct lp_tgsi_texture_info *tex_info = &info->tex[info->num_texs]; in analyse_sample() local
242 tex_info->target = target; in analyse_sample()
243 tex_info->texture_unit = inst->Src[1].Register.Index; in analyse_sample()
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/external/mesa3d/src/freedreno/ir3/
Dir3_compiler_nir.c2015 tex_info(nir_tex_instr *tex, unsigned *flagsp, unsigned *coordsp) in tex_info() function
2283 tex_info(tex, &flags, &coords); in emit_tex()
2514 tex_info(tex, &flags, &coords); in emit_tex_txs()
/external/mesa3d/docs/relnotes/
D20.0.0.rst1813 - freedreno/ir3: add GLSL_SAMPLER_DIM_SUBPASS to tex_info
D20.1.0.rst1592 tex_info.