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Searched refs:textureLayout (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp1566 vk::ImageLayout textureLayout; in handleDirtyTexturesImpl() local
1569 textureLayout = executable->isCompute() ? vk::ImageLayout::ComputeShaderWrite in handleDirtyTexturesImpl()
1595 textureLayout = vk::ImageLayout::DSAttachmentReadAndFragmentShaderRead; in handleDirtyTexturesImpl()
1599 textureLayout = vk::ImageLayout::DSAttachmentReadAndAllShadersRead; in handleDirtyTexturesImpl()
1606 textureLayout = vk::ImageLayout::DSAttachmentWriteAndFragmentShaderRead; in handleDirtyTexturesImpl()
1610 textureLayout = vk::ImageLayout::DSAttachmentWriteAndAllShadersRead; in handleDirtyTexturesImpl()
1618 textureLayout = vk::ImageLayout::ColorAttachmentAndFragmentShaderRead; in handleDirtyTexturesImpl()
1622 textureLayout = vk::ImageLayout::ColorAttachmentAndAllShadersRead; in handleDirtyTexturesImpl()
1636 textureLayout = vk::ImageLayout::DSAttachmentReadAndFragmentShaderRead; in handleDirtyTexturesImpl()
1640 textureLayout = vk::ImageLayout::DSAttachmentReadAndAllShadersRead; in handleDirtyTexturesImpl()
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