Searched refs:uBounds (Results 1 – 2 of 2) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTexLookupVerifier.cpp | 574 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestSampleResultValid() local 576 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid() 577 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid() 599 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestSampleResultValid() local 603 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid() 604 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid() 633 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestSampleResultValid() local 638 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid() 639 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid() 674 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidt… in isLinearSampleResultValid() local [all …]
|
D | tcuTexCompareVerifier.cpp | 549 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestCompareResultValid() local 553 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestCompareResultValid() 554 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestCompareResultValid() 584 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isLinearCompareResultValid() local 588 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f); in isLinearCompareResultValid() 589 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f); in isLinearCompareResultValid() 609 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearCompareResultValid() 610 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f); in isLinearCompareResultValid() 1015 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, size, coords.s, … in isSeamlessLinearCompareResultValid() local 1019 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f); in isSeamlessLinearCompareResultValid() [all …]
|