Searched refs:util_format_is_depth_or_stencil (Results 1 – 25 of 63) sorted by relevance
123
352 if (util_format_is_depth_or_stencil(tex->b.b.format) && in r300_setup_hyperz_properties()428 util_format_is_depth_or_stencil(tex->b.b.format)) { in r300_setup_cmask_properties()472 boolean is_zb = util_format_is_depth_or_stencil(format); in r300_setup_tiling()584 !util_format_is_depth_or_stencil(tex->b.b.format) && in r300_texture_desc_init()
571 if (!util_format_is_depth_or_stencil(format) && in r300_is_format_supported()580 if (!util_format_is_depth_or_stencil(format) && in r300_is_format_supported()
999 if (util_format_is_depth_or_stencil(surf->base.format)) { in r300_texture_setup_fb_state()1140 util_format_is_depth_or_stencil(base->format) ? "depth" : "color"); in r300_texture_create_object()1204 if (util_format_is_depth_or_stencil(base->format) && in r300_texture_from_handle()
658 if (util_format_is_depth_or_stencil(format)) { in r300_get_border_color()860 if (util_format_is_depth_or_stencil(view->base.format)) { in r300_merge_textures_and_samplers()
66 boolean is_zs = util_format_is_depth_or_stencil(format); in util_gen_mipmap()
371 if (util_format_is_depth_or_stencil(format)) in pipe_put_tile_rgba()
15 util_format_is_depth_or_stencil(info->dst.format) || in blit_resolve()101 if (util_format_is_depth_or_stencil(info->dst.format) && in blit_native()
44 !util_format_is_depth_or_stencil(info->src.resource->format) && in sp_blit()
89 return (util_format_is_depth_or_stencil(info->src.format) || in nv50_blit_get_filter()
245 if (util_format_is_depth_or_stencil(pt->format)) in nv50_miptree_init_layout_linear()
191 if (util_format_is_depth_or_stencil(surf_tmpl->format)) { in llvmpipe_create_surface()415 if (util_format_is_depth_or_stencil(tex->format)) { in llvmpipe_clear_texture()
335 if (util_format_is_depth_or_stencil(surf_tmpl->format)) { in svga_create_surface_view()601 if (util_format_is_depth_or_stencil(s->base.format)) { in svga_validate_surface_view()682 if (util_format_is_depth_or_stencil(s->base.format)) { in svga_surface_destroy()
294 if (util_format_is_depth_or_stencil(surface->format)) { in svga_clear_texture()
125 if (layout->ubwc || util_format_is_depth_or_stencil(format)) in fdl6_layout()
227 return !util_format_is_depth_or_stencil(resource->format) && in needs_resolve()
179 if (util_format_is_depth_or_stencil(format)) { in st_pipe_format_to_base_format()
284 if (util_format_is_depth_or_stencil(dst_format)) in blit_to_staging()
725 if (util_format_is_depth_or_stencil(p_res->format)) { in iris_clear_texture()828 assert(util_format_is_depth_or_stencil(psurf->texture->format)); in iris_clear_depth_stencil()
451 if (util_format_is_depth_or_stencil(info->src.format) || in iris_blit()485 if (util_format_is_depth_or_stencil(info->dst.format)) in iris_blit()
142 if (util_format_is_depth_or_stencil(texture->format)) { in write_texture_border_color()
394 !util_format_is_depth_or_stencil(pt->format) && in nvc0_miptree_create()
145 util_format_is_depth_or_stencil(pformat)); in nvc0_2d_texture_set()915 if (util_format_is_depth_or_stencil(format)) in nvc0_blit_set_dst()1244 util_format_is_depth_or_stencil(info->dst.format)); in nvc0_blit_3d()1583 if (util_format_is_depth_or_stencil(info->dst.resource->format)) { in nvc0_blit()
773 if (util_format_is_depth_or_stencil(templ.format)) { in fill_sampler_view_stage()1154 if (util_format_is_depth_or_stencil(imgv->surface->format)) { in render_subpass_clear()1555 if (util_format_is_depth_or_stencil(src_format)) { in handle_copy_image_to_buffer()1636 if (util_format_is_depth_or_stencil(dst_format)) { in handle_copy_buffer_to_image()1733 info.mask = util_format_is_depth_or_stencil(info.src.format) ? PIPE_MASK_ZS : PIPE_MASK_RGBA; in handle_blit_image()2215 if (util_format_is_depth_or_stencil(imgv->pformat)) { in handle_clear_attachments()2251 info.mask = util_format_is_depth_or_stencil(info.src.format) ? PIPE_MASK_ZS : PIPE_MASK_RGBA; in handle_resolve_image()
356 util_format_is_depth_or_stencil(enum pipe_format format) in util_format_is_depth_or_stencil() function
692 util_format_is_depth_or_stencil(prsc->format)) { in v3d_resource_setup()1050 if (util_format_is_depth_or_stencil(psurf->format)) { in v3d_create_surface()