/external/zstd/build/VS_scripts/ |
D | build.VS2010.cmd | 4 call "%~p0%build.generic.cmd" VS2010 Win32 Release v100 7 call "%~p0%build.generic.cmd" VS2010 x64 Release v100
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D | build.generic.cmd | 25 echo msbuild_toolset: Platform Toolset (v100, v110, v120, v140, v141)
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/external/angle/src/tests/gl_tests/ |
D | ShaderNonConstGlobalInitializerTest.cpp | 79 TEST_P(ShaderNonConstGlobalInitializerTest, v100) in TEST_P() argument
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/external/llvm-project/llvm/test/CodeGen/AMDGPU/ |
D | reserve-vgpr-for-sgpr-spill.ll | 34 ,~{v100},~{v101},~{v102},~{v103},~{v104},~{v105},~{v106},~{v107},~{v108},~{v109} 79 ,~{v100},~{v101},~{v102},~{v103},~{v104},~{v105},~{v106},~{v107},~{v108},~{v109} 121 ,~{v100},~{v101},~{v102},~{v103},~{v104},~{v105},~{v106},~{v107},~{v108},~{v109} 170 ,~{v100},~{v101},~{v102},~{v103},~{v104},~{v105},~{v106},~{v107},~{v108},~{v109}
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D | spill-scavenge-offset.ll | 38 call void asm sideeffect "", "~{v100},~{v104},~{v108},~{v112},~{v116},~{v120},~{v124},~{v128}" () 99 call void asm sideeffect "", "~{v100},~{v104},~{v108},~{v112},~{v116},~{v120},~{v124},~{v128}" ()
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/external/llvm-project/llvm/test/CodeGen/Hexagon/ |
D | swp-phi.ll | 65 %v51 = phi float [ %v32, %b0 ], [ %v100, %b1 ] 114 %v100 = fadd float %v51, %v99 139 store float %v100, float* %v15, align 4
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D | swp-disable-Os.ll | 121 %v100 = shl nuw i32 %v98, 16 122 %v101 = or i32 %v100, %v99
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D | swp-epilog-phi7.ll | 126 %v99 = phi <16 x i32> [ %v12, %b1 ], [ %v100, %b2 ] 127 %v100 = phi <16 x i32> [ %v13, %b1 ], [ %v118, %b2 ] 140 %v113 = tail call <16 x i32> @llvm.hexagon.V6.vlalignbi(<16 x i32> %v100, <16 x i32> %v99, i32 1) 152 %v125 = tail call <16 x i32> @llvm.hexagon.V6.valignbi(<16 x i32> %v118, <16 x i32> %v100, i32 1) 192 %v157 = phi <16 x i32> [ %v100, %b3 ], [ %v12, %b0 ]
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D | cext-ice.ll | 209 %v100 = phi i32 [ 3, %b19 ], [ %v22, %b4 ] 210 %v101 = mul nsw i32 %v100, 4 231 %v113 = mul nsw i32 %v100, 4 258 %v124 = phi i32 [ 3, %b21 ], [ %v100, %b20 ]
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D | bug14859-split-const-block-addr.ll | 201 %v83 = phi i8* [ %v100, %b31 ], [ %v81, %b22 ] 212 %v88 = phi i8* [ %v81, %b21 ], [ %v100, %b31 ] 241 %v100 = phi i8* [ %v101, %b31 ], [ %v83, %b24 ] 242 %v101 = getelementptr inbounds i8, i8* %v100, i32 -1
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D | v60-vecpred-spill.ll | 26 %v9 = phi i32 [ 0, %b1 ], [ %v100, %b4 ] 127 %v100 = add nsw i32 %v9, 1 128 %v101 = icmp slt i32 %v100, %v4
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D | aggr-licm.ll | 120 %v100 = lshr i64 %v4, 16 126 %v106 = and i64 %v100, 1
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D | swp-sigma.ll | 153 %v100 = tail call <32 x i32> @llvm.hexagon.V6.vlutvwh(<16 x i32> %v95, <16 x i32> %v4, i32 0) #2 155 %v102 = tail call <16 x i32> @llvm.hexagon.V6.lo(<32 x i32> %v100) #2 158 %v105 = tail call <16 x i32> @llvm.hexagon.V6.hi(<32 x i32> %v100) #2
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D | fltnvjump.ll | 165 %v100 = getelementptr inbounds %s.3, %s.3* %v3, i32 0, i32 11, i32 0 168 call void @f6(i16* %v100, i16 signext %v94, i16* %v101, i16 signext %v102)
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D | swp-epilog-phi5.ll | 173 %v100 = load i32, i32* %v1, align 4 174 %v101 = icmp slt i32 %v98, %v100
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D | swp-conv3x3-nested.ll | 95 %v47 = phi i32 [ %a2, %b3 ], [ %v100, %b4 ] 150 %v100 = add nsw i32 %v47, -64
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D | registerscavenger-fail1.ll | 196 %v100 = fadd double %v99, 1.000000e+00 197 %v101 = fptosi double %v100 to i32
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/external/python/cpython2/PCbuild/ |
D | env.bat | 7 rem To build Python with a newer toolset, pass "/p:PlatformToolset=v100" (or
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/external/python/cpython3/PCbuild/ |
D | env.bat | 7 rem To build Python with an earlier toolset, pass "/p:PlatformToolset=v100" (or
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/external/llvm/tools/msbuild/ |
D | CMakeLists.txt | 21 set(VS_VERSION "v100")
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D | install.bat | 52 REM Routine for installing v100 toolchain.
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/external/llvm-project/llvm/test/Transforms/LoopVectorize/Hexagon/ |
D | minimum-vf.ll | 128 %v100 = add nsw i16 %v99, %v94 134 %v106 = add i16 %v105, %v100
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_arit.h | 164 LLVMValueRef v100,
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/external/deqp-deps/glslang/Test/ |
D | 100.frag | 52 invariant av; // okay in v100
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/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | 100.frag | 52 invariant av; // okay in v100
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