Searched refs:vertProg (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/mesa/state_tracker/ |
D | st_util.h | 107 const struct gl_program *vertProg = ctx->VertexProgram._Current; in st_point_size_per_vertex() local 108 if (vertProg) { in st_point_size_per_vertex() 109 if (vertProg->Id == 0) { in st_point_size_per_vertex() 110 if (vertProg->info.outputs_written & in st_point_size_per_vertex()
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/external/angle/src/tests/gl_tests/ |
D | GeometryShaderTest.cpp | 1548 GLProgram vertProg; in TEST_P() local 1549 glProgramParameteri(vertProg, GL_PROGRAM_SEPARABLE, GL_TRUE); in TEST_P() 1550 glAttachShader(vertProg, vertShader); in TEST_P() 1551 glLinkProgram(vertProg); in TEST_P() 1570 glUseProgramStages(pipeline, GL_VERTEX_SHADER_BIT, vertProg); in TEST_P() 1575 glActiveShaderProgram(pipeline, vertProg); in TEST_P() 1576 GLint uniLoc = glGetUniformLocation(vertProg, "uniVec"); in TEST_P() 1581 drawQuadPPO(vertProg, "position", 0.5f, 1.0f); in TEST_P() 1586 vertProg.reset(); in TEST_P() 1590 glProgramParameteri(vertProg, GL_PROGRAM_SEPARABLE, GL_TRUE); in TEST_P() [all …]
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