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Searched refs:vertexPos (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrStencilPathShader.cpp73 GrShaderVar vertexPos = (*shader.vertexAttributes().begin()).asShaderVar(); in onEmitCode() local
83 vertexPos.set(kFloat2_GrSLType, "vertexpos"); in onEmitCode()
87 gpArgs->fPositionVar = vertexPos; in onEmitCode()
90 v->codeAppendf("vsPt = %s;", vertexPos.c_str()); in onEmitCode()
389 GrShaderVar vertexPos("pos", kFloat2_GrSLType); in onEmitCode() local
396 vertexPos.set(kFloat2_GrSLType, "transformedPoint"); in onEmitCode()
398 gpArgs->fPositionVar = vertexPos; in onEmitCode()