Searched refs:xxyy (Results 1 – 16 of 16) sorted by relevance
/external/skia/resources/sksl/inliner/ |
D | InlinerCanBeDisabled.sksl | 28 sk_FragColor *= blend_src_in(color.xxyy, color.zzww); 29 sk_FragColor *= blend_dst_in(color.xxyy, color.zzww);
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/external/skia/tests/sksl/inliner/ |
D | InlinerCanBeDisabled.glsl | 71 sk_FragColor *= blend_src_in_h4h4h4(color.xxyy, color.zzww); 72 sk_FragColor *= blend_dst_in_h4h4h4(color.xxyy, color.zzww);
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D | InlinerCanBeDisabledStandaloneSettings.glsl | 53 sk_FragColor *= color.xxyy * color.w;
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/external/angle/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/ |
D | passthroughrg2d11ps.h | 48 mad r0, r0.xyxx, c0.xxyy, c0.yyyx
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/external/XNNPACK/src/qu8-gemm/ |
D | 2x4c8-minmax-sse2.c | 20 const __m128i xxyy = _mm_hadd_epi32(x, y); in sse_reduce4_i32() local 24 return _mm_hadd_epi32(xxyy, zzww); in sse_reduce4_i32()
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/external/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | quaternion_simd.inl | 49 //__m128 xxyy = _mm_shuffle_ps(add4, add5, _MM_SHUFFLE(0, 0, 0, 0)); 52 //return _mm_shuffle_ps(xxyy, zzww, _MM_SHUFFLE(2, 0, 2, 0));
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/external/oboe/samples/RhythmGame/third_party/glm/gtx/ |
D | simd_quat.inl | 152 //__m128 xxyy = _mm_shuffle_ps(add0, add1, _MM_SHUFFLE(0, 0, 0, 0)); 155 //return _mm_shuffle_ps(xxyy, zzww, _MM_SHUFFLE(2, 0, 2, 0));
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/external/ImageMagick/PerlMagick/t/reference/write/jng/ |
D | input_jdaa.miff | 15 …ii��GG\\��}}))))��eeBB,,������ddwwvv��__uull��``qqll��bbmmoo��^^ssoo��\\xxyy��hhnn����ssggtt��ee…
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D | input_prog_jdaa.miff | 15 …ii��GG\\��}}))))��eeBB,,������ddwwvv��__uull��``qqll��bbmmoo��^^ssoo��\\xxyy��hhnn����ssggtt��ee…
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/external/ImageMagick/PerlMagick/t/reference/jng/ |
D | input_prog_jdaa.miff | 15 …ii��GG\\��}}))))��eeBB,,������ddwwvv��__uull��``qqll��bbmmoo��^^ssoo��\\xxyy��hhnn����ssggtt��ee…
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D | input_jdaa.miff | 15 …ii��GG\\��}}))))��eeBB,,������ddwwvv��__uull��``qqll��bbmmoo��^^ssoo��\\xxyy��hhnn����ssggtt��ee…
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/external/deqp/data/gles31/shaders/es32/ |
D | separate_shader_validation.test | 179 ${FRAG_COLOR} = v_val.xxyy;
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/external/deqp/data/gles31/shaders/es31/ |
D | separate_shader_validation.test | 161 ${FRAG_COLOR} = v_val.xxyy;
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/external/virglrenderer/tests/ |
D | large_shader.h | 44 12: ADD TEMP[1].xyz, TEMP[1].xyzz, IMM[2].xxyy
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/external/swiftshader/src/Reactor/ |
D | Reactor.hpp | 1734 Swizzle4<Vector4, 0x0011> xxyy; member
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/external/webrtc/data/voice_engine/stereo_rtp_files/ |
D | stereo_pcmu_vad.rtp | 47 …{{vw����}}{{yx||������������������yy}}uu~~��{{����~������vvzzxx||����|}xxyy||{{wxppuu~~��������… 77 …{{ww����}}{{xx||������������������yy}}uu~~��{{����������vvzzxx||����||xxyy||{{xwppuu~~��������…
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