/frameworks/native/services/inputflinger/tests/ |
D | InputDispatcher_test.cpp | 594 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, in TEST_F() 605 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, in TEST_F() 618 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, in TEST_F() 630 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, in TEST_F() 644 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, in TEST_F() 1009 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN, expectedDisplayId, in consumeAnyMotionDown() 1326 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location); 1348 if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_UP) { in generateMotionArgs() 1515 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE) in TEST_F() 1603 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE) in TEST_F() [all …]
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D | InputClassifierConverter_test.cpp | 43 4 /*policyFlags*/, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, in generateBasicMotionArgs()
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D | InputClassifier_test.cpp | 46 4 /*policyFlags*/, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, in generateBasicMotionArgs()
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D | InputReader_test.cpp | 2282 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); in TEST_F() 2304 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); in TEST_F() 2342 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); in TEST_F() 3921 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); in TEST_F() 4026 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); in TEST_F() 4057 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); in TEST_F() 4166 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); in TEST_F() 4207 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); in TEST_F() 4491 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); in TEST_F() 5043 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); in TEST_F() [all …]
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/frameworks/native/services/inputflinger/benchmarks/ |
D | InputDispatcher_benchmarks.cpp | 232 ADISPLAY_ID_DEFAULT, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, in generateMotionEvent() 259 POLICY_FLAG_PASS_TO_USER, AMOTION_EVENT_ACTION_DOWN, in generateMotionArgs() 287 motionArgs.action = AMOTION_EVENT_ACTION_DOWN; in benchmarkNotifyMotion()
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/frameworks/native/libs/input/tests/ |
D | VerifiedInputEvent_test.cpp | 46 INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, flags, in getMotionEventWithFlags()
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D | InputEvent_test.cpp | 671 /* displayId */ 0, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, in createTouchDownEvent() 772 DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, in TEST_F() 795 INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, AMOTION_EVENT_EDGE_FLAG_NONE, in TEST_F()
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D | VelocityTracker_test.cpp | 149 action = AMOTION_EVENT_ACTION_DOWN; in createMotionEventStream()
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/frameworks/native/services/inputflinger/dispatcher/ |
D | InputState.cpp | 111 case AMOTION_EVENT_ACTION_DOWN: { in trackMotion() 339 ? AMOTION_EVENT_ACTION_DOWN in synthesizePointerDownEvents()
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D | InputDispatcher.cpp | 173 case AMOTION_EVENT_ACTION_DOWN: in isValidMotionAction() 875 const bool isPointerDownEvent = motionEntry.action == AMOTION_EVENT_ACTION_DOWN && in shouldPruneInboundQueueLocked() 1941 bool newGesture = (maskedAction == AMOTION_EVENT_ACTION_DOWN || in findTouchedWindowTargetsLocked() 1946 bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN; in findTouchedWindowTargetsLocked() 1988 bool isDown = maskedAction == AMOTION_EVENT_ACTION_DOWN; in findTouchedWindowTargetsLocked() 2211 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) { in findTouchedWindowTargetsLocked() 2235 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) { in findTouchedWindowTargetsLocked() 2317 } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) { in findTouchedWindowTargetsLocked() 2903 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_DOWN; in enqueueDispatchEntryLocked() 3057 if (maskedSource != AINPUT_SOURCE_CLASS_POINTER || maskedAction != AMOTION_EVENT_ACTION_DOWN) { in dispatchPointerDownOutsideFocus() [all …]
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/frameworks/native/include/android/ |
D | input.h | 293 AMOTION_EVENT_ACTION_DOWN = 0, enumerator
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/frameworks/native/libs/gui/tests/ |
D | EndToEndNativeInputTest.cpp | 145 EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, mev->getAction()); in expectTap() 163 EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, mev->getAction()); in expectTapWithFlag()
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/frameworks/native/services/inputflinger/ |
D | InputClassifier.cpp | 272 if ((args.action & AMOTION_EVENT_ACTION_MASK) == AMOTION_EVENT_ACTION_DOWN) { in classify()
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D | InputClassifierConverter.cpp | 59 static_assert(static_cast<common::V1_0::Action>(AMOTION_EVENT_ACTION_DOWN) == in getAction()
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/frameworks/native/libs/input/ |
D | Input.cpp | 747 case AMOTION_EVENT_ACTION_DOWN: in isTouchEvent() 771 case AMOTION_EVENT_ACTION_DOWN: in actionToString()
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D | VelocityTracker.cpp | 248 case AMOTION_EVENT_ACTION_DOWN: in addMovement()
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D | InputTransport.cpp | 947 case AMOTION_EVENT_ACTION_DOWN: { in updateTouchState()
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/frameworks/native/services/inputflinger/reader/mapper/ |
D | CursorInputMapper.cpp | 407 motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP; in sync()
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D | TouchInputMapper.cpp | 3517 displayId, policyFlags, AMOTION_EVENT_ACTION_DOWN, 0, 0, in dispatchPointerSimple() 3631 action = AMOTION_EVENT_ACTION_DOWN; in dispatchMotion()
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