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Searched refs:AMOTION_EVENT_ACTION_UP (Results 1 – 13 of 13) sorted by relevance

/frameworks/native/services/inputflinger/benchmarks/
DInputDispatcher_benchmarks.cpp293 motionArgs.action = AMOTION_EVENT_ACTION_UP; in benchmarkNotifyMotion()
325 event.setAction(AMOTION_EVENT_ACTION_UP); in benchmarkInjectMotion()
/frameworks/native/services/inputflinger/reader/mapper/
DCursorInputMapper.cpp407 motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP; in sync()
459 if (motionEventAction == AMOTION_EVENT_ACTION_UP && (mSource == AINPUT_SOURCE_MOUSE)) { in sync()
DTouchInputMapper.cpp3487 displayId, policyFlags, AMOTION_EVENT_ACTION_UP, 0, 0, metaState, in dispatchPointerSimple()
3636 action = AMOTION_EVENT_ACTION_UP; in dispatchMotion()
/frameworks/native/services/inputflinger/tests/
DInputDispatcher_test.cpp1030 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP, expectedDisplayId, in consumeMotionUp()
1332 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
1348 if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_UP) { in generateMotionArgs()
1551 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE) in TEST_F()
1639 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE) in TEST_F()
1769 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, in TEST_P()
1833 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, in TEST_P()
1918 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, in TEST_F()
1994 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, in TEST_F()
2113 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, in TEST_F()
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DInputReader_test.cpp2292 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F()
2330 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F()
2377 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F()
3978 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F()
4041 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F()
4086 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F()
4189 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); in TEST_F()
4262 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); in TEST_F()
4510 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F()
5090 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); in TEST_F()
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/frameworks/native/include/android/
Dinput.h299 AMOTION_EVENT_ACTION_UP = 1, enumerator
/frameworks/native/libs/gui/tests/
DEndToEndNativeInputTest.cpp154 EXPECT_EQ(AMOTION_EVENT_ACTION_UP, mev->getAction()); in expectTap()
172 EXPECT_EQ(AMOTION_EVENT_ACTION_UP, mev->getAction()); in expectTapWithFlag()
/frameworks/native/services/inputflinger/dispatcher/
DInputState.cpp96 case AMOTION_EVENT_ACTION_UP: in trackMotion()
DInputDispatcher.cpp174 case AMOTION_EVENT_ACTION_UP: in isValidMotionAction()
2313 } else if (maskedAction == AMOTION_EVENT_ACTION_UP || in findTouchedWindowTargetsLocked()
2415 } else if (maskedAction == AMOTION_EVENT_ACTION_UP) { in addDragEventLocked()
3013 if (motionEntry.action == AMOTION_EVENT_ACTION_UP || in updateInteractionTokensLocked()
3268 if ((actionMasked == AMOTION_EVENT_ACTION_UP) || (actionMasked == AMOTION_EVENT_ACTION_DOWN)) { in getSignature()
3635 : AMOTION_EVENT_ACTION_UP; in splitMotionEvent()
/frameworks/native/libs/input/
DInput.cpp749 case AMOTION_EVENT_ACTION_UP: in isTouchEvent()
773 case AMOTION_EVENT_ACTION_UP: in actionToString()
DInputTransport.cpp998 case AMOTION_EVENT_ACTION_UP: in updateTouchState()
/frameworks/native/libs/input/tests/
DVelocityTracker_test.cpp153 action = AMOTION_EVENT_ACTION_UP; in createMotionEventStream()
/frameworks/native/services/inputflinger/
DInputClassifierConverter.cpp61 static_assert(static_cast<common::V1_0::Action>(AMOTION_EVENT_ACTION_UP) == in getAction()