Searched refs:AMOTION_EVENT_ACTION_UP (Results 1 – 13 of 13) sorted by relevance
/frameworks/native/services/inputflinger/benchmarks/ |
D | InputDispatcher_benchmarks.cpp | 293 motionArgs.action = AMOTION_EVENT_ACTION_UP; in benchmarkNotifyMotion() 325 event.setAction(AMOTION_EVENT_ACTION_UP); in benchmarkInjectMotion()
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/frameworks/native/services/inputflinger/reader/mapper/ |
D | CursorInputMapper.cpp | 407 motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP; in sync() 459 if (motionEventAction == AMOTION_EVENT_ACTION_UP && (mSource == AINPUT_SOURCE_MOUSE)) { in sync()
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D | TouchInputMapper.cpp | 3487 displayId, policyFlags, AMOTION_EVENT_ACTION_UP, 0, 0, metaState, in dispatchPointerSimple() 3636 action = AMOTION_EVENT_ACTION_UP; in dispatchMotion()
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/frameworks/native/services/inputflinger/tests/ |
D | InputDispatcher_test.cpp | 1030 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP, expectedDisplayId, in consumeMotionUp() 1332 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location); 1348 if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_UP) { in generateMotionArgs() 1551 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE) in TEST_F() 1639 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE) in TEST_F() 1769 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, in TEST_P() 1833 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, in TEST_P() 1918 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, in TEST_F() 1994 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, in TEST_F() 2113 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, in TEST_F() [all …]
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D | InputReader_test.cpp | 2292 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F() 2330 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F() 2377 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F() 3978 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F() 4041 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F() 4086 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F() 4189 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); in TEST_F() 4262 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); in TEST_F() 4510 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); in TEST_F() 5090 ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); in TEST_F() [all …]
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/frameworks/native/include/android/ |
D | input.h | 299 AMOTION_EVENT_ACTION_UP = 1, enumerator
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/frameworks/native/libs/gui/tests/ |
D | EndToEndNativeInputTest.cpp | 154 EXPECT_EQ(AMOTION_EVENT_ACTION_UP, mev->getAction()); in expectTap() 172 EXPECT_EQ(AMOTION_EVENT_ACTION_UP, mev->getAction()); in expectTapWithFlag()
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/frameworks/native/services/inputflinger/dispatcher/ |
D | InputState.cpp | 96 case AMOTION_EVENT_ACTION_UP: in trackMotion()
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D | InputDispatcher.cpp | 174 case AMOTION_EVENT_ACTION_UP: in isValidMotionAction() 2313 } else if (maskedAction == AMOTION_EVENT_ACTION_UP || in findTouchedWindowTargetsLocked() 2415 } else if (maskedAction == AMOTION_EVENT_ACTION_UP) { in addDragEventLocked() 3013 if (motionEntry.action == AMOTION_EVENT_ACTION_UP || in updateInteractionTokensLocked() 3268 if ((actionMasked == AMOTION_EVENT_ACTION_UP) || (actionMasked == AMOTION_EVENT_ACTION_DOWN)) { in getSignature() 3635 : AMOTION_EVENT_ACTION_UP; in splitMotionEvent()
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/frameworks/native/libs/input/ |
D | Input.cpp | 749 case AMOTION_EVENT_ACTION_UP: in isTouchEvent() 773 case AMOTION_EVENT_ACTION_UP: in actionToString()
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D | InputTransport.cpp | 998 case AMOTION_EVENT_ACTION_UP: in updateTouchState()
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/frameworks/native/libs/input/tests/ |
D | VelocityTracker_test.cpp | 153 action = AMOTION_EVENT_ACTION_UP; in createMotionEventStream()
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/frameworks/native/services/inputflinger/ |
D | InputClassifierConverter.cpp | 61 static_assert(static_cast<common::V1_0::Action>(AMOTION_EVENT_ACTION_UP) == in getAction()
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