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Searched refs:GL_TEXTURE_MATRIX (Results 1 – 20 of 20) sorted by relevance

/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-checks10 …OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_M…
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL11.java135 int GL_TEXTURE_MATRIX = 0x0BA8; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL11Header.java-if134 int GL_TEXTURE_MATRIX = 0x0BA8;
/frameworks/base/opengl/java/android/opengl/
DGLES11.java137 public static final int GL_TEXTURE_MATRIX = 0x0BA8; field in GLES11
/frameworks/native/opengl/tools/glgen/stubs/gles11/
Dcommon.cpp283 case GL_TEXTURE_MATRIX: in getNeededCount()
DGLES11Header.java-if137 public static final int GL_TEXTURE_MATRIX = 0x0BA8;
/frameworks/base/core/jni/
Dandroid_opengl_GLES10Ext.cpp308 case GL_TEXTURE_MATRIX: in getNeededCount()
Dandroid_opengl_GLES31Ext.cpp307 case GL_TEXTURE_MATRIX: in getNeededCount()
Dcom_google_android_gles_jni_GLImpl.cpp1535 #if defined(GL_TEXTURE_MATRIX) in android_glGetIntegerv__I_3II()
1536 case GL_TEXTURE_MATRIX: in android_glGetIntegerv__I_3II()
1910 #if defined(GL_TEXTURE_MATRIX) in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
1911 case GL_TEXTURE_MATRIX: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
Dandroid_opengl_GLES32.cpp306 case GL_TEXTURE_MATRIX: in getNeededCount()
Dandroid_opengl_GLES11.cpp308 case GL_TEXTURE_MATRIX: in getNeededCount()
Dandroid_opengl_GLES10.cpp308 case GL_TEXTURE_MATRIX: in getNeededCount()
Dandroid_opengl_GLES31.cpp306 case GL_TEXTURE_MATRIX: in getNeededCount()
Dandroid_opengl_GLES11Ext.cpp308 case GL_TEXTURE_MATRIX: in getNeededCount()
Dandroid_opengl_GLES20.cpp308 case GL_TEXTURE_MATRIX: in getNeededCount()
Dandroid_opengl_GLES30.cpp308 case GL_TEXTURE_MATRIX: in getNeededCount()
/frameworks/native/opengl/include/GLES/
Dgl.h190 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/frameworks/native/opengl/libs/
Denums.in108 GL_ENUM(0x0BA8,GL_TEXTURE_MATRIX)
/frameworks/base/core/api/
Dcurrent.txt28426 field public static final int GL_TEXTURE_MATRIX = 2984; // 0xba8
57508 field public static final int GL_TEXTURE_MATRIX = 2984; // 0xba8
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19434 field public static final int GL_TEXTURE_MATRIX = 2984; // 0xba8
52353 field public static final int GL_TEXTURE_MATRIX = 2984; // 0xba8