/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | ClientCompositionRequestCache.cpp | 26 LayerFE::LayerSettings getLayerSettingsSnapshot(const LayerFE::LayerSettings& settings) { in getLayerSettingsSnapshot() 27 LayerFE::LayerSettings snapshot = settings; in getLayerSettingsSnapshot() 33 inline bool equalIgnoringSource(const renderengine::LayerSettings& lhs, in equalIgnoringSource() 34 const renderengine::LayerSettings& rhs) { in equalIgnoringSource() 52 inline bool equalIgnoringBuffer(const renderengine::LayerSettings& lhs, in equalIgnoringBuffer() 53 const renderengine::LayerSettings& rhs) { in equalIgnoringBuffer() 64 bool layerSettingsAreEqual(const LayerFE::LayerSettings& lhs, const LayerFE::LayerSettings& rhs) { in layerSettingsAreEqual() 73 const std::vector<LayerFE::LayerSettings>& initLayerSettings) in ClientCompositionRequest() 76 for (const LayerFE::LayerSettings& settings : initLayerSettings) { in ClientCompositionRequest() 83 const std::vector<LayerFE::LayerSettings>& newLayerSettings) const { in equals() [all …]
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D | Output.cpp | 1076 std::vector<LayerFE::LayerSettings> clientCompositionLayers = in composeSurfaces() 1108 std::vector<const renderengine::LayerSettings*> clientCompositionLayerPointers; in composeSurfaces() 1112 [](LayerFE::LayerSettings& settings) -> renderengine::LayerSettings* { in composeSurfaces() 1145 std::vector<LayerFE::LayerSettings> Output::generateClientCompositionRequests( in generateClientCompositionRequests() 1147 std::vector<LayerFE::LayerSettings> clientCompositionLayers; in generateClientCompositionRequests() 1192 std::vector<LayerFE::LayerSettings> results; in generateClientCompositionRequests() 1241 const Region& flashRegion, std::vector<LayerFE::LayerSettings>& clientCompositionLayers) { in appendRegionFlashRequests() 1246 LayerFE::LayerSettings layerSettings; in appendRegionFlashRequests()
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/ |
D | LayerFE.h | 143 struct LayerSettings : renderengine::LayerSettings { struct 154 virtual std::vector<LayerSettings> prepareClientCompositionList( 189 static inline bool operator==(const LayerFE::LayerSettings& lhs, 190 const LayerFE::LayerSettings& rhs) { 191 return static_cast<const renderengine::LayerSettings&>(lhs) == 192 static_cast<const renderengine::LayerSettings&>(rhs) && 217 static inline void PrintTo(const LayerFE::LayerSettings& settings, ::std::ostream* os) { in PrintTo() 219 PrintTo(static_cast<const renderengine::LayerSettings&>(settings), os); in PrintTo()
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/ |
D | ClientCompositionRequestCache.h | 45 const std::vector<LayerFE::LayerSettings>& layerSettings) const; 47 const std::vector<LayerFE::LayerSettings>& layerSettings); 54 std::vector<LayerFE::LayerSettings> layerSettings; 56 const std::vector<LayerFE::LayerSettings>& _layerSettings); 58 const std::vector<LayerFE::LayerSettings>& _layerSettings) const;
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/frameworks/av/media/libstagefright/renderfright/tests/ |
D | RenderEngineTest.cpp | 191 void expectShadowColor(const renderengine::LayerSettings& castingLayer, in expectShadowColor() 255 std::vector<const renderengine::LayerSettings*> layers, in invokeDraw() 276 std::vector<const renderengine::LayerSettings*> layers; in drawEmptyLayers() 361 void drawShadow(const renderengine::LayerSettings& castingLayer, 383 static void fillColor(renderengine::LayerSettings& layer, half r, half g, half b, in fillColor() 390 static void setOpaqueBit(renderengine::LayerSettings& layer) { in setOpaqueBit() 398 static void setOpaqueBit(renderengine::LayerSettings& layer) { in setOpaqueBit() 411 static void fillColor(renderengine::LayerSettings& layer, half r, half g, half b, in fillColor() 447 std::vector<const renderengine::LayerSettings*> layers; in fillBuffer() 449 renderengine::LayerSettings layer; in fillBuffer() [all …]
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/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineTest.cpp | 337 void expectShadowColor(const renderengine::LayerSettings& castingLayer, in expectShadowColor() 421 std::vector<const renderengine::LayerSettings*> layers) { in invokeDraw() 440 std::vector<const renderengine::LayerSettings*> layers; in drawEmptyLayers() 532 void drawShadow(const renderengine::LayerSettings& castingLayer, 568 static void fillColor(renderengine::LayerSettings& layer, half r, half g, half b, in fillColor() 576 static void setOpaqueBit(renderengine::LayerSettings& layer) { in setOpaqueBit() 585 static void setOpaqueBit(renderengine::LayerSettings& layer) { in setOpaqueBit() 599 static void fillColor(renderengine::LayerSettings& layer, half r, half g, half b, in fillColor() 637 std::vector<const renderengine::LayerSettings*> layers; in fillBuffer() 639 renderengine::LayerSettings layer; in fillBuffer() [all …]
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/frameworks/native/libs/renderengine/skia/ |
D | Cache.cpp | 63 LayerSettings layer{ in drawShadowLayers() 84 LayerSettings caster{ in drawShadowLayers() 98 auto layers = std::vector<const LayerSettings*>{&layer, &caster}; in drawShadowLayers() 125 LayerSettings layer{ in drawImageLayers() 141 auto layers = std::vector<const LayerSettings*>{&layer}; in drawImageLayers() 165 LayerSettings layer{ in drawSolidLayers() 177 auto layers = std::vector<const LayerSettings*>{&layer}; in drawSolidLayers() 192 LayerSettings layer{ in drawBlurLayers() 202 auto layers = std::vector<const LayerSettings*>{&layer}; in drawBlurLayers() 233 LayerSettings layer{ in drawClippedLayers() [all …]
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D | SkiaGLRenderEngine.h | 58 const std::vector<const LayerSettings*>& layers, 95 inline bool layerHasBlur(const LayerSettings* layer, bool colorTransformModifiesAlpha); 109 const LayerSettings* layer,
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D | SkiaRenderEngine.h | 48 const std::vector<const LayerSettings*>& /*layers*/, in drawLayers() argument
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/frameworks/native/services/surfaceflinger/CompositionEngine/tests/planner/ |
D | CachedSetTest.cpp | 337 std::vector<compositionengine::LayerFE::LayerSettings> clientCompList1; in TEST_F() 341 std::vector<compositionengine::LayerFE::LayerSettings> clientCompList2; in TEST_F() 346 const std::vector<const renderengine::LayerSettings*>& layers, in TEST_F() 389 std::vector<compositionengine::LayerFE::LayerSettings> clientCompList1; in TEST_F() 393 std::vector<compositionengine::LayerFE::LayerSettings> clientCompList2; in TEST_F() 398 const std::vector<const renderengine::LayerSettings*>& layers, in TEST_F() 441 std::vector<compositionengine::LayerFE::LayerSettings> clientCompList1; in TEST_F() 445 std::vector<compositionengine::LayerFE::LayerSettings> clientCompList2; in TEST_F() 452 const std::vector<const renderengine::LayerSettings*>& layers, in TEST_F() 638 std::vector<compositionengine::LayerFE::LayerSettings> clientCompList1; in TEST_F() [all …]
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/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | LayerSettings.h | 131 struct LayerSettings { struct 185 static inline bool operator==(const LayerSettings& lhs, const LayerSettings& rhs) { 240 static inline void PrintTo(const LayerSettings& settings, ::std::ostream* os) { in PrintTo()
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/frameworks/native/services/surfaceflinger/ |
D | EffectLayer.cpp | 50 std::vector<compositionengine::LayerFE::LayerSettings> EffectLayer::prepareClientCompositionList( in prepareClientCompositionList() 52 std::vector<compositionengine::LayerFE::LayerSettings> results; in prepareClientCompositionList() 53 std::optional<compositionengine::LayerFE::LayerSettings> layerSettings = in prepareClientCompositionList()
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D | EffectLayer.h | 55 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/ |
D | CachedSet.cpp | 188 std::vector<renderengine::LayerSettings> layerSettings; in render() 189 renderengine::LayerSettings highlight; in render() 198 std::vector<const renderengine::LayerSettings*> layerSettingsPointers; in render() 201 [](const renderengine::LayerSettings& settings) { return &settings; }); in render() 203 renderengine::LayerSettings blurLayerSettings; in render() 220 renderengine::LayerSettings holePunchSettings; in render() 221 renderengine::LayerSettings holePunchBackgroundSettings; in render()
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/frameworks/av/media/libstagefright/include/media/stagefright/ |
D | FrameCaptureProcessor.h | 31 struct LayerSettings; 49 renderengine::LayerSettings *layerSettings) = 0;
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/frameworks/native/services/surfaceflinger/CompositionEngine/tests/ |
D | OutputTest.cpp | 2996 std::vector<LayerFE::LayerSettings>(bool, Region&, ui::Dataspace)); 2998 void(const Region&, std::vector<LayerFE::LayerSettings>&)); 3146 .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{})); in TEST_F() 3158 LayerFE::LayerSettings r1; in TEST_F() 3159 LayerFE::LayerSettings r2; in TEST_F() 3169 .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1})); in TEST_F() 3173 std::vector<LayerFE::LayerSettings>& clientCompositionLayers) { in TEST_F() 3186 LayerFE::LayerSettings r1; in TEST_F() 3187 LayerFE::LayerSettings r2; in TEST_F() 3199 .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1})); in TEST_F() [all …]
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/frameworks/native/libs/renderengine/include/renderengine/ |
D | LayerSettings.h | 136 struct LayerSettings { struct 205 static inline bool operator==(const LayerSettings& lhs, const LayerSettings& rhs) { 289 static inline void PrintTo(const LayerSettings& settings, ::std::ostream* os) { in PrintTo()
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.h | 67 const std::vector<const LayerSettings*>& layers, 156 void evictImages(const std::vector<LayerSettings>& layers); 159 FloatRect setupLayerCropping(const LayerSettings& layer, Mesh& mesh); 165 void handleRoundedCorners(const DisplaySettings& display, const LayerSettings& layer,
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLESRenderEngine.h | 75 const std::vector<const LayerSettings*>& layers, 145 void evictImages(const std::vector<LayerSettings>& layers); 148 FloatRect setupLayerCropping(const LayerSettings& layer, Mesh& mesh); 154 void handleRoundedCorners(const DisplaySettings& display, const LayerSettings& layer,
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/ |
D | Output.h | 116 std::vector<LayerFE::LayerSettings>(bool, Region&, ui::Dataspace)); 118 void(const Region&, std::vector<LayerFE::LayerSettings>&));
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D | LayerFE.h | 39 std::vector<compositionengine::LayerFE::LayerSettings>(
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D | OutputLayer.h | 53 MOCK_CONST_METHOD0(getOverrideCompositionList, std::vector<LayerFE::LayerSettings>());
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/frameworks/native/libs/renderengine/include/renderengine/mock/ |
D | RenderEngine.h | 51 status_t(const DisplaySettings&, const std::vector<const LayerSettings*>&,
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/frameworks/av/media/libstagefright/ |
D | FrameCaptureProcessor.cpp | 139 std::vector<const renderengine::LayerSettings*> clientCompositionLayers; in onCapture() 149 renderengine::LayerSettings layerSettings; in onCapture()
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/frameworks/av/media/libstagefright/renderfright/include/renderengine/mock/ |
D | RenderEngine.h | 61 status_t(const DisplaySettings&, const std::vector<const LayerSettings*>&,
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