/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | FrameTracerTest.cpp | 210 auto fenceTime = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() 211 fenceFactory.signalAllForTest(Fence::NO_FENCE, Fence::SIGNAL_TIME_PENDING); in TEST_F() 226 auto fenceTime = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() 232 fenceFactory.signalAllForTest(Fence::NO_FENCE, timestamp); in TEST_F() 272 auto fence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() 273 fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime1); in TEST_F() 279 auto fence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() 281 fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime2); in TEST_F() 314 auto fence = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() 319 fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime); in TEST_F() [all …]
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D | FrameTimelineTest.cpp | 109 auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in addEmptyDisplayFrame() 249 auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() 276 auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() 320 auto presentFence = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() 343 auto presentFence = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() 385 auto presentFence = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() 440 auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() 468 auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() 493 auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() 518 auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE); in TEST_F() [all …]
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/frameworks/native/libs/gui/tests/ |
D | BufferQueue_test.cpp | 159 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 197 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 247 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 283 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 371 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 401 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 429 EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 467 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 587 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 609 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() [all …]
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D | StreamSplitter_test.cpp | 98 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 115 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 170 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 189 Fence::NO_FENCE)); in TEST_F() 232 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
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D | BufferItemConsumer_test.cpp | 95 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in QueueBuffer() 116 status_t ret = mBIC->releaseBuffer(buffer, Fence::NO_FENCE); in ReleaseBuffer()
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D | BLASTBufferQueue_test.cpp | 274 Fence::NO_FENCE); in queueBuffer() 346 Fence::NO_FENCE); in TEST_F() 383 Fence::NO_FENCE); in TEST_F() 433 Fence::NO_FENCE); in TEST_F() 467 Fence::NO_FENCE); in TEST_F() 526 Fence::NO_FENCE); in TEST_F() 589 Fence::NO_FENCE); in TEST_F() 656 Fence::NO_FENCE); in TEST_F() 710 Fence::NO_FENCE); in TEST_F() 833 tr, Fence::NO_FENCE); in test() [all …]
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/frameworks/base/libs/hostgraphics/ui/ |
D | Fence.h | 31 static const sp<Fence> NO_FENCE; variable 35 return NO_FENCE; in merge() 39 return NO_FENCE; in merge()
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/frameworks/native/services/surfaceflinger/tests/ |
D | ReleaseBufferCallback_test.cpp | 134 submitBuffer(layer, firstBuffer, Fence::NO_FENCE, transactionCallback, firstBufferCallbackId, in TEST_F() 154 submitBuffer(layer, secondBuffer, Fence::NO_FENCE, transactionCallback, secondBufferCallbackId, in TEST_F() 173 submitBuffer(layer, firstBuffer, Fence::NO_FENCE, transactionCallback, firstBufferCallbackId, in TEST_F() 199 submitBuffer(layer, secondBuffer, Fence::NO_FENCE, transactionCallback, secondBufferCallbackId, in TEST_F() 211 submitBuffer(layer, thirdBuffer, Fence::NO_FENCE, transactionCallback, thirdBufferCallbackId, in TEST_F() 229 submitBuffer(layer, firstBuffer, Fence::NO_FENCE, *transactionCallback, firstBufferCallbackId, in TEST_F() 263 submitBuffer(layer, firstBuffer, Fence::NO_FENCE, *transactionCallback, firstBufferCallbackId, in TEST_F() 276 submitBuffer(layer, secondBuffer, Fence::NO_FENCE, *transactionCallback, secondBufferCallbackId, in TEST_F() 306 t.setAcquireFence(layer, Fence::NO_FENCE); in TEST_F() 322 t.setAcquireFence(layer, Fence::NO_FENCE); in TEST_F()
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | FenceTime.h | 73 sp<Fence> fence{Fence::NO_FENCE}; 77 static const std::shared_ptr<FenceTime> NO_FENCE; variable 141 sp<Fence> mFence{Fence::NO_FENCE};
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/frameworks/native/libs/ui/include/ui/ |
D | FenceTime.h | 73 sp<Fence> fence{Fence::NO_FENCE}; 77 static const std::shared_ptr<FenceTime> NO_FENCE; variable 141 sp<Fence> mFence{Fence::NO_FENCE};
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/frameworks/native/libs/gui/include/gui/ |
D | FrameTimestamps.h | 93 std::shared_ptr<FenceTime> acquireFence{FenceTime::NO_FENCE}; 94 std::shared_ptr<FenceTime> gpuCompositionDoneFence{FenceTime::NO_FENCE}; 95 std::shared_ptr<FenceTime> displayPresentFence{FenceTime::NO_FENCE}; 96 std::shared_ptr<FenceTime> releaseFence{FenceTime::NO_FENCE}; 176 std::shared_ptr<FenceTime> acquireFence{FenceTime::NO_FENCE};
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D | ScreenCaptureResults.h | 34 sp<Fence> fence = Fence::NO_FENCE;
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D | BufferItemConsumer.h | 86 const sp<Fence>& releaseFence = Fence::NO_FENCE);
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D | BufferItem.h | 63 std::shared_ptr<FenceTime> mFenceTime{FenceTime::NO_FENCE};
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D | BufferSlot.h | 183 mFence(Fence::NO_FENCE), in BufferSlot()
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/frameworks/native/libs/ui/ |
D | Fence.cpp | 38 const sp<Fence> Fence::NO_FENCE = sp<Fence>(new Fence); member in android::Fence 104 return NO_FENCE; in merge() 111 return NO_FENCE; in merge()
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/frameworks/base/libs/hostgraphics/ |
D | Fence.cpp | 21 const sp<Fence> Fence::NO_FENCE = sp<Fence>(new Fence); member in android::Fence
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/frameworks/base/libs/hostgraphics/gui/ |
D | BufferItem.h | 39 BufferItem() : mGraphicBuffer(nullptr), mFence(Fence::NO_FENCE) {} in BufferItem()
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D | BufferItemConsumer.h | 41 const BufferItem &item, const sp<Fence>& releaseFence = Fence::NO_FENCE) { return OK; }
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 80 mFbFence(Fence::NO_FENCE), 81 mOutputFence(Fence::NO_FENCE), 637 mFbFence = Fence::NO_FENCE; in resetPerFrameState() 638 mOutputFence = Fence::NO_FENCE; in resetPerFrameState() 665 result = mHwc.setOutputBuffer(*halDisplayId, Fence::NO_FENCE, in refreshOutputBuffer()
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D | FramebufferSurface.cpp | 67 mCurrentFence(Fence::NO_FENCE), in FramebufferSurface() 101 sp<Fence> acquireFence(Fence::NO_FENCE); in advanceFrame()
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/frameworks/native/libs/gui/ |
D | FrameTimestamps.cpp | 99 } else if (&fenceTime == FenceTime::NO_FENCE.get()){ in dumpFenceTime() 298 frame.acquireFence = FenceTime::NO_FENCE; in applyDelta() 299 frame.gpuCompositionDoneFence = FenceTime::NO_FENCE; in applyDelta() 300 frame.displayPresentFence = FenceTime::NO_FENCE; in applyDelta() 301 frame.releaseFence = FenceTime::NO_FENCE; in applyDelta()
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D | ScreenCaptureResults.cpp | 31 if (fence != Fence::NO_FENCE) { in writeToParcel()
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D | ConsumerBase.cpp | 61 mPrevFinalReleaseFence(Fence::NO_FENCE) { in ConsumerBase() 100 mSlots[slotIndex].mFence = Fence::NO_FENCE; in freeBufferLocked() 503 mSlots[slot].mFence = Fence::NO_FENCE; in releaseBufferLocked()
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/ |
D | Output.h | 125 sp<Fence> presentFence{Fence::NO_FENCE}; 126 sp<Fence> clientTargetAcquireFence{Fence::NO_FENCE};
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