1 /*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "BufferQueue_test"
18 //#define LOG_NDEBUG 0
19
20 #include "MockConsumer.h"
21
22 #include <gui/BufferItem.h>
23 #include <gui/BufferQueue.h>
24 #include <gui/IProducerListener.h>
25
26 #include <ui/GraphicBuffer.h>
27
28 #include <binder/IPCThreadState.h>
29 #include <binder/IServiceManager.h>
30 #include <binder/ProcessState.h>
31
32 #include <utils/String8.h>
33 #include <utils/threads.h>
34
35 #include <system/window.h>
36
37 #include <gtest/gtest.h>
38
39 #include <thread>
40
41 using namespace std::chrono_literals;
42
43 namespace android {
44
45 class BufferQueueTest : public ::testing::Test {
46
47 public:
48 protected:
BufferQueueTest()49 BufferQueueTest() {
50 const ::testing::TestInfo* const testInfo =
51 ::testing::UnitTest::GetInstance()->current_test_info();
52 ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
53 testInfo->name());
54 }
55
~BufferQueueTest()56 ~BufferQueueTest() {
57 const ::testing::TestInfo* const testInfo =
58 ::testing::UnitTest::GetInstance()->current_test_info();
59 ALOGV("End test: %s.%s", testInfo->test_case_name(),
60 testInfo->name());
61 }
62
GetMinUndequeuedBufferCount(int * bufferCount)63 void GetMinUndequeuedBufferCount(int* bufferCount) {
64 ASSERT_TRUE(bufferCount != nullptr);
65 ASSERT_EQ(OK, mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
66 bufferCount));
67 ASSERT_GE(*bufferCount, 0);
68 }
69
createBufferQueue()70 void createBufferQueue() {
71 BufferQueue::createBufferQueue(&mProducer, &mConsumer);
72 }
73
testBufferItem(const IGraphicBufferProducer::QueueBufferInput & input,const BufferItem & item)74 void testBufferItem(const IGraphicBufferProducer::QueueBufferInput& input,
75 const BufferItem& item) {
76 int64_t timestamp;
77 bool isAutoTimestamp;
78 android_dataspace dataSpace;
79 Rect crop;
80 int scalingMode;
81 uint32_t transform;
82 sp<Fence> fence;
83
84 input.deflate(×tamp, &isAutoTimestamp, &dataSpace, &crop,
85 &scalingMode, &transform, &fence, nullptr);
86 ASSERT_EQ(timestamp, item.mTimestamp);
87 ASSERT_EQ(isAutoTimestamp, item.mIsAutoTimestamp);
88 ASSERT_EQ(dataSpace, item.mDataSpace);
89 ASSERT_EQ(crop, item.mCrop);
90 ASSERT_EQ(static_cast<uint32_t>(scalingMode), item.mScalingMode);
91 ASSERT_EQ(transform, item.mTransform);
92 ASSERT_EQ(fence, item.mFence);
93 }
94
95 sp<IGraphicBufferProducer> mProducer;
96 sp<IGraphicBufferConsumer> mConsumer;
97 };
98
99 static const uint32_t TEST_DATA = 0x12345678u;
100
101 // XXX: Tests that fork a process to hold the BufferQueue must run before tests
102 // that use a local BufferQueue, or else Binder will get unhappy
103 //
104 // In one instance this was a crash in the createBufferQueue where the
105 // binder call to create a buffer allocator apparently got garbage back.
106 // See b/36592665.
TEST_F(BufferQueueTest,DISABLED_BufferQueueInAnotherProcess)107 TEST_F(BufferQueueTest, DISABLED_BufferQueueInAnotherProcess) {
108 const String16 PRODUCER_NAME = String16("BQTestProducer");
109 const String16 CONSUMER_NAME = String16("BQTestConsumer");
110
111 pid_t forkPid = fork();
112 ASSERT_NE(forkPid, -1);
113
114 if (forkPid == 0) {
115 // Child process
116 sp<IGraphicBufferProducer> producer;
117 sp<IGraphicBufferConsumer> consumer;
118 BufferQueue::createBufferQueue(&producer, &consumer);
119 sp<IServiceManager> serviceManager = defaultServiceManager();
120 serviceManager->addService(PRODUCER_NAME, IInterface::asBinder(producer));
121 serviceManager->addService(CONSUMER_NAME, IInterface::asBinder(consumer));
122 ProcessState::self()->startThreadPool();
123 IPCThreadState::self()->joinThreadPool();
124 LOG_ALWAYS_FATAL("Shouldn't be here");
125 }
126
127 sp<IServiceManager> serviceManager = defaultServiceManager();
128 sp<IBinder> binderProducer =
129 serviceManager->getService(PRODUCER_NAME);
130 mProducer = interface_cast<IGraphicBufferProducer>(binderProducer);
131 EXPECT_TRUE(mProducer != nullptr);
132 sp<IBinder> binderConsumer =
133 serviceManager->getService(CONSUMER_NAME);
134 mConsumer = interface_cast<IGraphicBufferConsumer>(binderConsumer);
135 EXPECT_TRUE(mConsumer != nullptr);
136
137 sp<MockConsumer> mc(new MockConsumer);
138 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, false));
139 IGraphicBufferProducer::QueueBufferOutput output;
140 ASSERT_EQ(OK,
141 mProducer->connect(nullptr, NATIVE_WINDOW_API_CPU, false, &output));
142
143 int slot;
144 sp<Fence> fence;
145 sp<GraphicBuffer> buffer;
146 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
147 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
148 nullptr, nullptr));
149 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
150
151 uint32_t* dataIn;
152 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
153 reinterpret_cast<void**>(&dataIn)));
154 *dataIn = TEST_DATA;
155 ASSERT_EQ(OK, buffer->unlock());
156
157 IGraphicBufferProducer::QueueBufferInput input(0, false,
158 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
159 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
160 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
161
162 BufferItem item;
163 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
164
165 uint32_t* dataOut;
166 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
167 reinterpret_cast<void**>(&dataOut)));
168 ASSERT_EQ(*dataOut, TEST_DATA);
169 ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
170 }
171
TEST_F(BufferQueueTest,GetMaxBufferCountInQueueBufferOutput_Succeeds)172 TEST_F(BufferQueueTest, GetMaxBufferCountInQueueBufferOutput_Succeeds) {
173 createBufferQueue();
174 sp<MockConsumer> mc(new MockConsumer);
175 mConsumer->consumerConnect(mc, false);
176 int bufferCount = 50;
177 mConsumer->setMaxBufferCount(bufferCount);
178
179 IGraphicBufferProducer::QueueBufferOutput output;
180 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false, &output);
181 ASSERT_EQ(output.maxBufferCount, bufferCount);
182 }
183
TEST_F(BufferQueueTest,AcquireBuffer_ExceedsMaxAcquireCount_Fails)184 TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
185 createBufferQueue();
186 sp<MockConsumer> mc(new MockConsumer);
187 mConsumer->consumerConnect(mc, false);
188 IGraphicBufferProducer::QueueBufferOutput qbo;
189 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false, &qbo);
190 mProducer->setMaxDequeuedBufferCount(3);
191
192 int slot;
193 sp<Fence> fence;
194 sp<GraphicBuffer> buf;
195 IGraphicBufferProducer::QueueBufferInput qbi(0, false,
196 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
197 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
198 BufferItem item;
199
200 for (int i = 0; i < 2; i++) {
201 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
202 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
203 nullptr, nullptr));
204 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
205 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
206 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
207 }
208
209 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
210 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
211 nullptr, nullptr));
212 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
213 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
214
215 // Acquire the third buffer, which should fail.
216 ASSERT_EQ(INVALID_OPERATION, mConsumer->acquireBuffer(&item, 0));
217 }
218
TEST_F(BufferQueueTest,SetMaxAcquiredBufferCountWithIllegalValues_ReturnsError)219 TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithIllegalValues_ReturnsError) {
220 createBufferQueue();
221 sp<MockConsumer> mc(new MockConsumer);
222 mConsumer->consumerConnect(mc, false);
223
224 EXPECT_EQ(OK, mConsumer->setMaxBufferCount(10));
225 EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(10));
226
227 IGraphicBufferProducer::QueueBufferOutput qbo;
228 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false, &qbo);
229 mProducer->setMaxDequeuedBufferCount(3);
230
231 int minBufferCount;
232 ASSERT_NO_FATAL_FAILURE(GetMinUndequeuedBufferCount(&minBufferCount));
233 EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(
234 minBufferCount - 1));
235
236 EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(0));
237 EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(-3));
238 EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(
239 BufferQueue::MAX_MAX_ACQUIRED_BUFFERS+1));
240 EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(100));
241
242 int slot;
243 sp<Fence> fence;
244 sp<GraphicBuffer> buf;
245 IGraphicBufferProducer::QueueBufferInput qbi(0, false,
246 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
247 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
248 BufferItem item;
249 EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(3));
250 for (int i = 0; i < 3; i++) {
251 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
252 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
253 nullptr, nullptr));
254 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
255 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
256 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
257 }
258
259 EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(2));
260 }
261
TEST_F(BufferQueueTest,SetMaxAcquiredBufferCountWithLegalValues_Succeeds)262 TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithLegalValues_Succeeds) {
263 createBufferQueue();
264 sp<MockConsumer> mc(new MockConsumer);
265 mConsumer->consumerConnect(mc, false);
266
267 IGraphicBufferProducer::QueueBufferOutput qbo;
268 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false, &qbo);
269 mProducer->setMaxDequeuedBufferCount(2);
270
271 int minBufferCount;
272 ASSERT_NO_FATAL_FAILURE(GetMinUndequeuedBufferCount(&minBufferCount));
273
274 EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(1));
275 EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(2));
276 EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(minBufferCount));
277
278 int slot;
279 sp<Fence> fence;
280 sp<GraphicBuffer> buf;
281 IGraphicBufferProducer::QueueBufferInput qbi(0, false,
282 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
283 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
284 BufferItem item;
285
286 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
287 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
288 nullptr, nullptr));
289 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
290 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
291 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
292
293 EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(3));
294
295 for (int i = 0; i < 2; i++) {
296 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
297 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
298 nullptr, nullptr));
299 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
300 ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
301 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
302 }
303
304 EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(
305 BufferQueue::MAX_MAX_ACQUIRED_BUFFERS));
306 }
307
TEST_F(BufferQueueTest,SetMaxBufferCountWithLegalValues_Succeeds)308 TEST_F(BufferQueueTest, SetMaxBufferCountWithLegalValues_Succeeds) {
309 createBufferQueue();
310 sp<MockConsumer> mc(new MockConsumer);
311 mConsumer->consumerConnect(mc, false);
312
313 // Test shared buffer mode
314 EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(1));
315 }
316
TEST_F(BufferQueueTest,SetMaxBufferCountWithIllegalValues_ReturnsError)317 TEST_F(BufferQueueTest, SetMaxBufferCountWithIllegalValues_ReturnsError) {
318 createBufferQueue();
319 sp<MockConsumer> mc(new MockConsumer);
320 mConsumer->consumerConnect(mc, false);
321
322 EXPECT_EQ(BAD_VALUE, mConsumer->setMaxBufferCount(0));
323 EXPECT_EQ(BAD_VALUE, mConsumer->setMaxBufferCount(
324 BufferQueue::NUM_BUFFER_SLOTS + 1));
325
326 EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(5));
327 EXPECT_EQ(BAD_VALUE, mConsumer->setMaxBufferCount(3));
328 }
329
TEST_F(BufferQueueTest,DetachAndReattachOnProducerSide)330 TEST_F(BufferQueueTest, DetachAndReattachOnProducerSide) {
331 createBufferQueue();
332 sp<MockConsumer> mc(new MockConsumer);
333 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, false));
334 IGraphicBufferProducer::QueueBufferOutput output;
335 ASSERT_EQ(OK,
336 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false, &output));
337
338 ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(-1)); // Index too low
339 ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(
340 BufferQueueDefs::NUM_BUFFER_SLOTS)); // Index too high
341 ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(0)); // Not dequeued
342
343 int slot;
344 sp<Fence> fence;
345 sp<GraphicBuffer> buffer;
346 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
347 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
348 nullptr, nullptr));
349 ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not requested
350 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
351 ASSERT_EQ(OK, mProducer->detachBuffer(slot));
352 ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not dequeued
353
354 sp<GraphicBuffer> safeToClobberBuffer;
355 // Can no longer request buffer from this slot
356 ASSERT_EQ(BAD_VALUE, mProducer->requestBuffer(slot, &safeToClobberBuffer));
357
358 uint32_t* dataIn;
359 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
360 reinterpret_cast<void**>(&dataIn)));
361 *dataIn = TEST_DATA;
362 ASSERT_EQ(OK, buffer->unlock());
363
364 int newSlot;
365 ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(nullptr, safeToClobberBuffer));
366 ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(&newSlot, nullptr));
367
368 ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, buffer));
369 IGraphicBufferProducer::QueueBufferInput input(0, false,
370 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
371 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
372 ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output));
373
374 BufferItem item;
375 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
376
377 uint32_t* dataOut;
378 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
379 reinterpret_cast<void**>(&dataOut)));
380 ASSERT_EQ(*dataOut, TEST_DATA);
381 ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
382 }
383
TEST_F(BufferQueueTest,DetachAndReattachOnConsumerSide)384 TEST_F(BufferQueueTest, DetachAndReattachOnConsumerSide) {
385 createBufferQueue();
386 sp<MockConsumer> mc(new MockConsumer);
387 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, false));
388 IGraphicBufferProducer::QueueBufferOutput output;
389 ASSERT_EQ(OK,
390 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false, &output));
391
392 int slot;
393 sp<Fence> fence;
394 sp<GraphicBuffer> buffer;
395 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
396 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
397 nullptr, nullptr));
398 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
399 IGraphicBufferProducer::QueueBufferInput input(0, false,
400 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
401 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
402 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
403
404 ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(-1)); // Index too low
405 ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(
406 BufferQueueDefs::NUM_BUFFER_SLOTS)); // Index too high
407 ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(0)); // Not acquired
408
409 BufferItem item;
410 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
411
412 ASSERT_EQ(OK, mConsumer->detachBuffer(item.mSlot));
413 ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(item.mSlot)); // Not acquired
414
415 uint32_t* dataIn;
416 ASSERT_EQ(OK, item.mGraphicBuffer->lock(
417 GraphicBuffer::USAGE_SW_WRITE_OFTEN,
418 reinterpret_cast<void**>(&dataIn)));
419 *dataIn = TEST_DATA;
420 ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
421
422 int newSlot;
423 sp<GraphicBuffer> safeToClobberBuffer;
424 ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(nullptr, safeToClobberBuffer));
425 ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&newSlot, nullptr));
426 ASSERT_EQ(OK, mConsumer->attachBuffer(&newSlot, item.mGraphicBuffer));
427
428 ASSERT_EQ(OK, mConsumer->releaseBuffer(newSlot, 0, EGL_NO_DISPLAY,
429 EGL_NO_SYNC_KHR, Fence::NO_FENCE));
430
431 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
432 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
433 nullptr, nullptr));
434 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
435
436 uint32_t* dataOut;
437 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
438 reinterpret_cast<void**>(&dataOut)));
439 ASSERT_EQ(*dataOut, TEST_DATA);
440 ASSERT_EQ(OK, buffer->unlock());
441 }
442
TEST_F(BufferQueueTest,MoveFromConsumerToProducer)443 TEST_F(BufferQueueTest, MoveFromConsumerToProducer) {
444 createBufferQueue();
445 sp<MockConsumer> mc(new MockConsumer);
446 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, false));
447 IGraphicBufferProducer::QueueBufferOutput output;
448 ASSERT_EQ(OK,
449 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false, &output));
450
451 int slot;
452 sp<Fence> fence;
453 sp<GraphicBuffer> buffer;
454 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
455 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
456 nullptr, nullptr));
457 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
458
459 uint32_t* dataIn;
460 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
461 reinterpret_cast<void**>(&dataIn)));
462 *dataIn = TEST_DATA;
463 ASSERT_EQ(OK, buffer->unlock());
464
465 IGraphicBufferProducer::QueueBufferInput input(0, false,
466 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
467 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
468 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
469
470 BufferItem item;
471 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
472 ASSERT_EQ(OK, mConsumer->detachBuffer(item.mSlot));
473
474 int newSlot;
475 ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, item.mGraphicBuffer));
476 ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output));
477 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
478
479 uint32_t* dataOut;
480 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
481 reinterpret_cast<void**>(&dataOut)));
482 ASSERT_EQ(*dataOut, TEST_DATA);
483 ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
484 }
485
TEST_F(BufferQueueTest,TestDisallowingAllocation)486 TEST_F(BufferQueueTest, TestDisallowingAllocation) {
487 createBufferQueue();
488 sp<MockConsumer> mc(new MockConsumer);
489 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, true));
490 IGraphicBufferProducer::QueueBufferOutput output;
491 ASSERT_EQ(OK,
492 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, true, &output));
493
494 static const uint32_t WIDTH = 320;
495 static const uint32_t HEIGHT = 240;
496
497 ASSERT_EQ(OK, mConsumer->setDefaultBufferSize(WIDTH, HEIGHT));
498
499 int slot;
500 sp<Fence> fence;
501 sp<GraphicBuffer> buffer;
502 // This should return an error since it would require an allocation
503 ASSERT_EQ(OK, mProducer->allowAllocation(false));
504 ASSERT_EQ(WOULD_BLOCK,
505 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
506 nullptr, nullptr));
507
508 // This should succeed, now that we've lifted the prohibition
509 ASSERT_EQ(OK, mProducer->allowAllocation(true));
510 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
511 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
512 nullptr, nullptr));
513
514 // Release the previous buffer back to the BufferQueue
515 mProducer->cancelBuffer(slot, fence);
516
517 // This should fail since we're requesting a different size
518 ASSERT_EQ(OK, mProducer->allowAllocation(false));
519 ASSERT_EQ(WOULD_BLOCK,
520 mProducer->dequeueBuffer(&slot, &fence, WIDTH * 2, HEIGHT * 2, 0,
521 GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr, nullptr));
522 }
523
TEST_F(BufferQueueTest,TestGenerationNumbers)524 TEST_F(BufferQueueTest, TestGenerationNumbers) {
525 createBufferQueue();
526 sp<MockConsumer> mc(new MockConsumer);
527 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, true));
528 IGraphicBufferProducer::QueueBufferOutput output;
529 ASSERT_EQ(OK,
530 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, true, &output));
531
532 ASSERT_EQ(OK, mProducer->setGenerationNumber(1));
533
534 // Get one buffer to play with
535 int slot;
536 sp<Fence> fence;
537 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
538 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
539
540 sp<GraphicBuffer> buffer;
541 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
542
543 // Ensure that the generation number we set propagates to allocated buffers
544 ASSERT_EQ(1U, buffer->getGenerationNumber());
545
546 ASSERT_EQ(OK, mProducer->detachBuffer(slot));
547
548 ASSERT_EQ(OK, mProducer->setGenerationNumber(2));
549
550 // These should fail, since we've changed the generation number on the queue
551 int outSlot;
552 ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(&outSlot, buffer));
553 ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&outSlot, buffer));
554
555 buffer->setGenerationNumber(2);
556
557 // This should succeed now that we've changed the buffer's generation number
558 ASSERT_EQ(OK, mProducer->attachBuffer(&outSlot, buffer));
559
560 ASSERT_EQ(OK, mProducer->detachBuffer(outSlot));
561
562 // This should also succeed with the new generation number
563 ASSERT_EQ(OK, mConsumer->attachBuffer(&outSlot, buffer));
564 }
565
TEST_F(BufferQueueTest,TestSharedBufferModeWithoutAutoRefresh)566 TEST_F(BufferQueueTest, TestSharedBufferModeWithoutAutoRefresh) {
567 createBufferQueue();
568 sp<MockConsumer> mc(new MockConsumer);
569 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, true));
570 IGraphicBufferProducer::QueueBufferOutput output;
571 ASSERT_EQ(OK,
572 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, true, &output));
573
574 ASSERT_EQ(OK, mProducer->setSharedBufferMode(true));
575
576 // Get a buffer
577 int sharedSlot;
578 sp<Fence> fence;
579 sp<GraphicBuffer> buffer;
580 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
581 mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr, nullptr));
582 ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
583
584 // Queue the buffer
585 IGraphicBufferProducer::QueueBufferInput input(0, false,
586 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
587 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
588 ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
589
590 // Repeatedly queue and dequeue a buffer from the producer side, it should
591 // always return the same one. And we won't run out of buffers because it's
592 // always the same one and because async mode gets enabled.
593 int slot;
594 for (int i = 0; i < 5; i++) {
595 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
596 ASSERT_EQ(sharedSlot, slot);
597 ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
598 }
599
600 // acquire the buffer
601 BufferItem item;
602 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
603 ASSERT_EQ(sharedSlot, item.mSlot);
604 testBufferItem(input, item);
605 ASSERT_EQ(true, item.mQueuedBuffer);
606 ASSERT_EQ(false, item.mAutoRefresh);
607
608 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
609 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
610
611 // attempt to acquire a second time should return no buffer available
612 ASSERT_EQ(IGraphicBufferConsumer::NO_BUFFER_AVAILABLE,
613 mConsumer->acquireBuffer(&item, 0));
614 }
615
TEST_F(BufferQueueTest,TestSharedBufferModeWithAutoRefresh)616 TEST_F(BufferQueueTest, TestSharedBufferModeWithAutoRefresh) {
617 createBufferQueue();
618 sp<MockConsumer> mc(new MockConsumer);
619 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, true));
620 IGraphicBufferProducer::QueueBufferOutput output;
621 ASSERT_EQ(OK,
622 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, true, &output));
623
624 ASSERT_EQ(OK, mProducer->setSharedBufferMode(true));
625 ASSERT_EQ(OK, mProducer->setAutoRefresh(true));
626
627 // Get a buffer
628 int sharedSlot;
629 sp<Fence> fence;
630 sp<GraphicBuffer> buffer;
631 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
632 mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr, nullptr));
633 ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
634
635 // Queue the buffer
636 IGraphicBufferProducer::QueueBufferInput input(0, false,
637 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
638 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
639 ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
640
641 // Repeatedly acquire and release a buffer from the consumer side, it should
642 // always return the same one.
643 BufferItem item;
644 for (int i = 0; i < 5; i++) {
645 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
646 ASSERT_EQ(sharedSlot, item.mSlot);
647 testBufferItem(input, item);
648 ASSERT_EQ(i == 0, item.mQueuedBuffer);
649 ASSERT_EQ(true, item.mAutoRefresh);
650
651 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
652 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
653 }
654
655 // Repeatedly queue and dequeue a buffer from the producer side, it should
656 // always return the same one.
657 int slot;
658 for (int i = 0; i < 5; i++) {
659 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
660 ASSERT_EQ(sharedSlot, slot);
661 ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
662 }
663
664 // Repeatedly acquire and release a buffer from the consumer side, it should
665 // always return the same one. First grabbing them from the queue and then
666 // when the queue is empty, returning the shared buffer.
667 for (int i = 0; i < 10; i++) {
668 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
669 ASSERT_EQ(sharedSlot, item.mSlot);
670 ASSERT_EQ(0, item.mTimestamp);
671 ASSERT_EQ(false, item.mIsAutoTimestamp);
672 ASSERT_EQ(HAL_DATASPACE_UNKNOWN, item.mDataSpace);
673 ASSERT_EQ(Rect(0, 0, 1, 1), item.mCrop);
674 ASSERT_EQ(NATIVE_WINDOW_SCALING_MODE_FREEZE, item.mScalingMode);
675 ASSERT_EQ(0u, item.mTransform);
676 ASSERT_EQ(Fence::NO_FENCE, item.mFence);
677 ASSERT_EQ(i == 0, item.mQueuedBuffer);
678 ASSERT_EQ(true, item.mAutoRefresh);
679
680 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
681 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
682 }
683 }
684
TEST_F(BufferQueueTest,TestSharedBufferModeUsingAlreadyDequeuedBuffer)685 TEST_F(BufferQueueTest, TestSharedBufferModeUsingAlreadyDequeuedBuffer) {
686 createBufferQueue();
687 sp<MockConsumer> mc(new MockConsumer);
688 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, true));
689 IGraphicBufferProducer::QueueBufferOutput output;
690 ASSERT_EQ(OK,
691 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, true, &output));
692
693 // Dequeue a buffer
694 int sharedSlot;
695 sp<Fence> fence;
696 sp<GraphicBuffer> buffer;
697 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
698 mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr, nullptr));
699 ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
700
701 // Enable shared buffer mode
702 ASSERT_EQ(OK, mProducer->setSharedBufferMode(true));
703
704 // Queue the buffer
705 IGraphicBufferProducer::QueueBufferInput input(0, false,
706 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
707 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
708 ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
709
710 // Repeatedly queue and dequeue a buffer from the producer side, it should
711 // always return the same one. And we won't run out of buffers because it's
712 // always the same one and because async mode gets enabled.
713 int slot;
714 for (int i = 0; i < 5; i++) {
715 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
716 ASSERT_EQ(sharedSlot, slot);
717 ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
718 }
719
720 // acquire the buffer
721 BufferItem item;
722 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
723 ASSERT_EQ(sharedSlot, item.mSlot);
724 testBufferItem(input, item);
725 ASSERT_EQ(true, item.mQueuedBuffer);
726 ASSERT_EQ(false, item.mAutoRefresh);
727
728 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
729 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
730
731 // attempt to acquire a second time should return no buffer available
732 ASSERT_EQ(IGraphicBufferConsumer::NO_BUFFER_AVAILABLE,
733 mConsumer->acquireBuffer(&item, 0));
734 }
735
TEST_F(BufferQueueTest,TestTimeouts)736 TEST_F(BufferQueueTest, TestTimeouts) {
737 createBufferQueue();
738 sp<MockConsumer> mc(new MockConsumer);
739 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, true));
740 IGraphicBufferProducer::QueueBufferOutput output;
741 ASSERT_EQ(OK,
742 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, true, &output));
743
744 // Fill up the queue. Since the controlledByApp flags are set to true, this
745 // queue should be in non-blocking mode, and we should be recycling the same
746 // two buffers
747 for (int i = 0; i < 5; ++i) {
748 int slot = BufferQueue::INVALID_BUFFER_SLOT;
749 sp<Fence> fence = Fence::NO_FENCE;
750 auto result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr);
751 if (i < 2) {
752 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
753 result);
754 } else {
755 ASSERT_EQ(OK, result);
756 }
757 sp<GraphicBuffer> buffer;
758 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
759 IGraphicBufferProducer::QueueBufferInput input(0ull, true,
760 HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
761 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
762 IGraphicBufferProducer::QueueBufferOutput output{};
763 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
764 }
765
766 const auto TIMEOUT = ms2ns(250);
767 mProducer->setDequeueTimeout(TIMEOUT);
768
769 // Setting a timeout will change the BufferQueue into blocking mode (with
770 // one droppable buffer in the queue and one free from the previous
771 // dequeue/queues), so dequeue and queue two more buffers: one to replace
772 // the current droppable buffer, and a second to max out the buffer count
773 sp<GraphicBuffer> buffer; // Save a buffer to attach later
774 for (int i = 0; i < 2; ++i) {
775 int slot = BufferQueue::INVALID_BUFFER_SLOT;
776 sp<Fence> fence = Fence::NO_FENCE;
777 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
778 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
779 IGraphicBufferProducer::QueueBufferInput input(0ull, true,
780 HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
781 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
782 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
783 }
784
785 int slot = BufferQueue::INVALID_BUFFER_SLOT;
786 sp<Fence> fence = Fence::NO_FENCE;
787 auto startTime = systemTime();
788 ASSERT_EQ(TIMED_OUT, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
789 ASSERT_GE(systemTime() - startTime, TIMEOUT);
790
791 // We're technically attaching the same buffer multiple times (since we
792 // queued it previously), but that doesn't matter for this test
793 startTime = systemTime();
794 ASSERT_EQ(TIMED_OUT, mProducer->attachBuffer(&slot, buffer));
795 ASSERT_GE(systemTime() - startTime, TIMEOUT);
796 }
797
TEST_F(BufferQueueTest,CanAttachWhileDisallowingAllocation)798 TEST_F(BufferQueueTest, CanAttachWhileDisallowingAllocation) {
799 createBufferQueue();
800 sp<MockConsumer> mc(new MockConsumer);
801 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, true));
802 IGraphicBufferProducer::QueueBufferOutput output;
803 ASSERT_EQ(OK,
804 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, true, &output));
805
806 int slot = BufferQueue::INVALID_BUFFER_SLOT;
807 sp<Fence> sourceFence;
808 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
809 mProducer->dequeueBuffer(&slot, &sourceFence, 0, 0, 0, 0, nullptr, nullptr));
810 sp<GraphicBuffer> buffer;
811 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
812 ASSERT_EQ(OK, mProducer->detachBuffer(slot));
813
814 ASSERT_EQ(OK, mProducer->allowAllocation(false));
815
816 slot = BufferQueue::INVALID_BUFFER_SLOT;
817 ASSERT_EQ(OK, mProducer->attachBuffer(&slot, buffer));
818 }
819
TEST_F(BufferQueueTest,CanRetrieveLastQueuedBuffer)820 TEST_F(BufferQueueTest, CanRetrieveLastQueuedBuffer) {
821 createBufferQueue();
822 sp<MockConsumer> mc(new MockConsumer);
823 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, false));
824 IGraphicBufferProducer::QueueBufferOutput output;
825 ASSERT_EQ(OK,
826 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false, &output));
827
828 // Dequeue and queue the first buffer, storing the handle
829 int slot = BufferQueue::INVALID_BUFFER_SLOT;
830 sp<Fence> fence;
831 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
832 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
833 sp<GraphicBuffer> firstBuffer;
834 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &firstBuffer));
835
836 IGraphicBufferProducer::QueueBufferInput input(0ull, true,
837 HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
838 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
839 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
840
841 // Dequeue a second buffer
842 slot = BufferQueue::INVALID_BUFFER_SLOT;
843 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
844 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
845 sp<GraphicBuffer> secondBuffer;
846 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &secondBuffer));
847
848 // Ensure it's a new buffer
849 ASSERT_NE(firstBuffer->getNativeBuffer()->handle,
850 secondBuffer->getNativeBuffer()->handle);
851
852 // Queue the second buffer
853 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
854
855 // Acquire and release both buffers
856 for (size_t i = 0; i < 2; ++i) {
857 BufferItem item;
858 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
859 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
860 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
861 }
862
863 // Make sure we got the second buffer back
864 sp<GraphicBuffer> returnedBuffer;
865 sp<Fence> returnedFence;
866 float transform[16];
867 ASSERT_EQ(OK,
868 mProducer->getLastQueuedBuffer(&returnedBuffer, &returnedFence,
869 transform));
870 ASSERT_EQ(secondBuffer->getNativeBuffer()->handle,
871 returnedBuffer->getNativeBuffer()->handle);
872 }
873
TEST_F(BufferQueueTest,TestOccupancyHistory)874 TEST_F(BufferQueueTest, TestOccupancyHistory) {
875 createBufferQueue();
876 sp<MockConsumer> mc(new MockConsumer);
877 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, false));
878 IGraphicBufferProducer::QueueBufferOutput output;
879 ASSERT_EQ(OK,
880 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false, &output));
881
882 int slot = BufferQueue::INVALID_BUFFER_SLOT;
883 sp<Fence> fence = Fence::NO_FENCE;
884 sp<GraphicBuffer> buffer = nullptr;
885 IGraphicBufferProducer::QueueBufferInput input(0ull, true,
886 HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
887 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
888 BufferItem item{};
889
890 // Preallocate, dequeue, request, and cancel 3 buffers so we don't get
891 // BUFFER_NEEDS_REALLOCATION below
892 int slots[3] = {};
893 mProducer->setMaxDequeuedBufferCount(3);
894 for (size_t i = 0; i < 3; ++i) {
895 status_t result =
896 mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0, 0, nullptr, nullptr);
897 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
898 ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
899 }
900 for (size_t i = 0; i < 3; ++i) {
901 ASSERT_EQ(OK, mProducer->cancelBuffer(slots[i], Fence::NO_FENCE));
902 }
903
904 // Create 3 segments
905
906 // The first segment is a two-buffer segment, so we only put one buffer into
907 // the queue at a time
908 for (size_t i = 0; i < 5; ++i) {
909 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
910 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
911 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
912 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
913 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
914 std::this_thread::sleep_for(16ms);
915 }
916
917 // Sleep between segments
918 std::this_thread::sleep_for(500ms);
919
920 // The second segment is a double-buffer segment. It starts the same as the
921 // two-buffer segment, but then at the end, we put two buffers in the queue
922 // at the same time before draining it.
923 for (size_t i = 0; i < 5; ++i) {
924 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
925 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
926 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
927 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
928 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
929 std::this_thread::sleep_for(16ms);
930 }
931 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
932 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
933 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
934 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
935 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
936 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
937 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
938 std::this_thread::sleep_for(16ms);
939 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
940 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
941 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
942
943 // Sleep between segments
944 std::this_thread::sleep_for(500ms);
945
946 // The third segment is a triple-buffer segment, so the queue is switching
947 // between one buffer and two buffers deep.
948 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
949 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
950 for (size_t i = 0; i < 5; ++i) {
951 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
952 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
953 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
954 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
955 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
956 std::this_thread::sleep_for(16ms);
957 }
958 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
959 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
960 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
961
962 // Now we read the segments
963 std::vector<OccupancyTracker::Segment> history;
964 ASSERT_EQ(OK, mConsumer->getOccupancyHistory(false, &history));
965
966 // Since we didn't force a flush, we should only get the first two segments
967 // (since the third segment hasn't been closed out by the appearance of a
968 // new segment yet)
969 ASSERT_EQ(2u, history.size());
970
971 // The first segment (which will be history[1], since the newest segment
972 // should be at the front of the vector) should be a two-buffer segment,
973 // which implies that the occupancy average should be between 0 and 1, and
974 // usedThirdBuffer should be false
975 const auto& firstSegment = history[1];
976 ASSERT_EQ(5u, firstSegment.numFrames);
977 ASSERT_LT(0, firstSegment.occupancyAverage);
978 ASSERT_GT(1, firstSegment.occupancyAverage);
979 ASSERT_EQ(false, firstSegment.usedThirdBuffer);
980
981 // The second segment should be a double-buffered segment, which implies that
982 // the occupancy average should be between 0 and 1, but usedThirdBuffer
983 // should be true
984 const auto& secondSegment = history[0];
985 ASSERT_EQ(7u, secondSegment.numFrames);
986 ASSERT_LT(0, secondSegment.occupancyAverage);
987 ASSERT_GT(1, secondSegment.occupancyAverage);
988 ASSERT_EQ(true, secondSegment.usedThirdBuffer);
989
990 // If we read the segments again without flushing, we shouldn't get any new
991 // segments
992 ASSERT_EQ(OK, mConsumer->getOccupancyHistory(false, &history));
993 ASSERT_EQ(0u, history.size());
994
995 // Read the segments again, this time forcing a flush so we get the third
996 // segment
997 ASSERT_EQ(OK, mConsumer->getOccupancyHistory(true, &history));
998 ASSERT_EQ(1u, history.size());
999
1000 // This segment should be a triple-buffered segment, which implies that the
1001 // occupancy average should be between 1 and 2, and usedThirdBuffer should
1002 // be true
1003 const auto& thirdSegment = history[0];
1004 ASSERT_EQ(6u, thirdSegment.numFrames);
1005 ASSERT_LT(1, thirdSegment.occupancyAverage);
1006 ASSERT_GT(2, thirdSegment.occupancyAverage);
1007 ASSERT_EQ(true, thirdSegment.usedThirdBuffer);
1008 }
1009
1010 struct BufferDiscardedListener : public BnProducerListener {
1011 public:
1012 BufferDiscardedListener() = default;
1013 virtual ~BufferDiscardedListener() = default;
1014
onBufferReleasedandroid::BufferDiscardedListener1015 virtual void onBufferReleased() {}
needsReleaseNotifyandroid::BufferDiscardedListener1016 virtual bool needsReleaseNotify() { return false; }
onBuffersDiscardedandroid::BufferDiscardedListener1017 virtual void onBuffersDiscarded(const std::vector<int32_t>& slots) {
1018 mDiscardedSlots.insert(mDiscardedSlots.end(), slots.begin(), slots.end());
1019 }
1020
getDiscardedSlotsandroid::BufferDiscardedListener1021 const std::vector<int32_t>& getDiscardedSlots() const { return mDiscardedSlots; }
1022 private:
1023 // No need to use lock given the test triggers the listener in the same
1024 // thread context.
1025 std::vector<int32_t> mDiscardedSlots;
1026 };
1027
TEST_F(BufferQueueTest,TestDiscardFreeBuffers)1028 TEST_F(BufferQueueTest, TestDiscardFreeBuffers) {
1029 createBufferQueue();
1030 sp<MockConsumer> mc(new MockConsumer);
1031 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, false));
1032 IGraphicBufferProducer::QueueBufferOutput output;
1033 sp<BufferDiscardedListener> pl(new BufferDiscardedListener);
1034 ASSERT_EQ(OK, mProducer->connect(pl,
1035 NATIVE_WINDOW_API_CPU, false, &output));
1036
1037 int slot = BufferQueue::INVALID_BUFFER_SLOT;
1038 sp<Fence> fence = Fence::NO_FENCE;
1039 sp<GraphicBuffer> buffer = nullptr;
1040 IGraphicBufferProducer::QueueBufferInput input(0ull, true,
1041 HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
1042 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
1043 BufferItem item{};
1044
1045 // Preallocate, dequeue, request, and cancel 4 buffers so we don't get
1046 // BUFFER_NEEDS_REALLOCATION below
1047 int slots[4] = {};
1048 mProducer->setMaxDequeuedBufferCount(4);
1049 for (size_t i = 0; i < 4; ++i) {
1050 status_t result =
1051 mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0, 0, nullptr, nullptr);
1052 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
1053 ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
1054 }
1055 for (size_t i = 0; i < 4; ++i) {
1056 ASSERT_EQ(OK, mProducer->cancelBuffer(slots[i], Fence::NO_FENCE));
1057 }
1058
1059 // Get buffers in all states: dequeued, filled, acquired, free
1060
1061 // Fill 3 buffers
1062 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
1063 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1064 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
1065 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1066 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
1067 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1068 // Dequeue 1 buffer
1069 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
1070
1071 // Acquire and free 1 buffer
1072 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
1073 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
1074 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
1075 int releasedSlot = item.mSlot;
1076
1077 // Acquire 1 buffer, leaving 1 filled buffer in queue
1078 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
1079
1080 // Now discard the free buffers
1081 ASSERT_EQ(OK, mConsumer->discardFreeBuffers());
1082
1083 // Check onBuffersDiscarded is called with correct slots
1084 auto buffersDiscarded = pl->getDiscardedSlots();
1085 ASSERT_EQ(buffersDiscarded.size(), 1);
1086 ASSERT_EQ(buffersDiscarded[0], releasedSlot);
1087
1088 // Check no free buffers in dump
1089 String8 dumpString;
1090 mConsumer->dumpState(String8{}, &dumpString);
1091
1092 // Parse the dump to ensure that all buffer slots that are FREE also
1093 // have a null GraphicBuffer
1094 // Fragile - assumes the following format for the dump for a buffer entry:
1095 // ":%p\][^:]*state=FREE" where %p is the buffer pointer in hex.
1096 ssize_t idx = dumpString.find("state=FREE");
1097 while (idx != -1) {
1098 ssize_t bufferPtrIdx = idx - 1;
1099 while (bufferPtrIdx > 0) {
1100 if (dumpString[bufferPtrIdx] == ':') {
1101 bufferPtrIdx++;
1102 break;
1103 }
1104 bufferPtrIdx--;
1105 }
1106 ASSERT_GT(bufferPtrIdx, 0) << "Can't parse queue dump to validate";
1107 ssize_t nullPtrIdx = dumpString.find("0x0]", bufferPtrIdx);
1108 ASSERT_EQ(bufferPtrIdx, nullPtrIdx) << "Free buffer not discarded";
1109 idx = dumpString.find("FREE", idx + 1);
1110 }
1111 }
1112
TEST_F(BufferQueueTest,TestBufferReplacedInQueueBuffer)1113 TEST_F(BufferQueueTest, TestBufferReplacedInQueueBuffer) {
1114 createBufferQueue();
1115 sp<MockConsumer> mc(new MockConsumer);
1116 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, true));
1117 IGraphicBufferProducer::QueueBufferOutput output;
1118 ASSERT_EQ(OK,
1119 mProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, true, &output));
1120 ASSERT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(1));
1121
1122 int slot = BufferQueue::INVALID_BUFFER_SLOT;
1123 sp<Fence> fence = Fence::NO_FENCE;
1124 sp<GraphicBuffer> buffer = nullptr;
1125 IGraphicBufferProducer::QueueBufferInput input(0ull, true,
1126 HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
1127 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
1128 BufferItem item{};
1129
1130 // Preallocate, dequeue, request, and cancel 2 buffers so we don't get
1131 // BUFFER_NEEDS_REALLOCATION below
1132 int slots[2] = {};
1133 ASSERT_EQ(OK, mProducer->setMaxDequeuedBufferCount(2));
1134 for (size_t i = 0; i < 2; ++i) {
1135 status_t result =
1136 mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0, 0, nullptr, nullptr);
1137 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
1138 ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
1139 }
1140 for (size_t i = 0; i < 2; ++i) {
1141 ASSERT_EQ(OK, mProducer->cancelBuffer(slots[i], Fence::NO_FENCE));
1142 }
1143
1144 // Fill 2 buffers without consumer consuming them. Verify that all
1145 // queued buffer returns proper bufferReplaced flag
1146 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
1147 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1148 ASSERT_EQ(false, output.bufferReplaced);
1149 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
1150 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1151 ASSERT_EQ(true, output.bufferReplaced);
1152 }
1153
TEST_F(BufferQueueTest,TestStaleBufferHandleSentAfterDisconnect)1154 TEST_F(BufferQueueTest, TestStaleBufferHandleSentAfterDisconnect) {
1155 createBufferQueue();
1156 sp<MockConsumer> mc(new MockConsumer);
1157 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, true));
1158 IGraphicBufferProducer::QueueBufferOutput output;
1159 sp<IProducerListener> fakeListener(new StubProducerListener);
1160 ASSERT_EQ(OK, mProducer->connect(fakeListener, NATIVE_WINDOW_API_CPU, true, &output));
1161
1162 int slot = BufferQueue::INVALID_BUFFER_SLOT;
1163 sp<Fence> fence = Fence::NO_FENCE;
1164 sp<GraphicBuffer> buffer = nullptr;
1165 IGraphicBufferProducer::QueueBufferInput input(0ull, true,
1166 HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
1167 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
1168
1169 // Dequeue, request, and queue one buffer
1170 status_t result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr);
1171 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
1172 ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
1173 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1174
1175 // Acquire and release the buffer. Upon acquiring, the buffer handle should
1176 // be non-null since this is the first time we've acquired this slot.
1177 BufferItem item;
1178 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
1179 ASSERT_EQ(slot, item.mSlot);
1180 ASSERT_NE(nullptr, item.mGraphicBuffer.get());
1181 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
1182 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
1183
1184 // Dequeue and queue the buffer again
1185 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
1186 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1187
1188 // Acquire and release the buffer again. Upon acquiring, the buffer handle
1189 // should be null since this is not the first time we've acquired this slot.
1190 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
1191 ASSERT_EQ(slot, item.mSlot);
1192 ASSERT_EQ(nullptr, item.mGraphicBuffer.get());
1193 ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
1194 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
1195
1196 // Dequeue and queue the buffer again
1197 ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
1198 ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1199
1200 // Disconnect the producer end. This should clear all of the slots and mark
1201 // the buffer in the queue as stale.
1202 ASSERT_EQ(OK, mProducer->disconnect(NATIVE_WINDOW_API_CPU));
1203
1204 // Acquire the buffer again. Upon acquiring, the buffer handle should not be
1205 // null since the queued buffer should have been marked as stale, which
1206 // should trigger the BufferQueue to resend the buffer handle.
1207 ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
1208 ASSERT_EQ(slot, item.mSlot);
1209 ASSERT_NE(nullptr, item.mGraphicBuffer.get());
1210 }
1211
TEST_F(BufferQueueTest,TestProducerConnectDisconnect)1212 TEST_F(BufferQueueTest, TestProducerConnectDisconnect) {
1213 createBufferQueue();
1214 sp<MockConsumer> mc(new MockConsumer);
1215 ASSERT_EQ(OK, mConsumer->consumerConnect(mc, true));
1216 IGraphicBufferProducer::QueueBufferOutput output;
1217 sp<IProducerListener> fakeListener(new StubProducerListener);
1218 ASSERT_EQ(NO_INIT, mProducer->disconnect(NATIVE_WINDOW_API_CPU));
1219 ASSERT_EQ(OK, mProducer->connect(fakeListener, NATIVE_WINDOW_API_CPU, true, &output));
1220 ASSERT_EQ(BAD_VALUE, mProducer->connect(fakeListener, NATIVE_WINDOW_API_MEDIA, true, &output));
1221
1222 ASSERT_EQ(BAD_VALUE, mProducer->disconnect(NATIVE_WINDOW_API_MEDIA));
1223 ASSERT_EQ(OK, mProducer->disconnect(NATIVE_WINDOW_API_CPU));
1224 ASSERT_EQ(NO_INIT, mProducer->disconnect(NATIVE_WINDOW_API_CPU));
1225 }
1226
1227 } // namespace android
1228