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Searched refs:SYSTEM_TIME_MONOTONIC (Results 1 – 25 of 65) sorted by relevance

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/frameworks/base/libs/hwui/
DFrameInfo.h126 void markSyncStart() { set(FrameInfoIndex::SyncStart) = systemTime(SYSTEM_TIME_MONOTONIC); } in markSyncStart()
129 set(FrameInfoIndex::IssueDrawCommandsStart) = systemTime(SYSTEM_TIME_MONOTONIC); in markIssueDrawCommandsStart()
132 void markSwapBuffers() { set(FrameInfoIndex::SwapBuffers) = systemTime(SYSTEM_TIME_MONOTONIC); } in markSwapBuffers()
135 set(FrameInfoIndex::SwapBuffersCompleted) = systemTime(SYSTEM_TIME_MONOTONIC); in markSwapBuffersCompleted()
138 …d markFrameCompleted() { set(FrameInfoIndex::FrameCompleted) = systemTime(SYSTEM_TIME_MONOTONIC); } in markFrameCompleted()
/frameworks/base/libs/hwui/tests/macrobench/
DTestSceneRunner.cpp142 nsecs_t vsync = systemTime(SYSTEM_TIME_MONOTONIC); in doRun()
155 nsecs_t start = systemTime(SYSTEM_TIME_MONOTONIC); in doRun()
158 nsecs_t vsync = systemTime(SYSTEM_TIME_MONOTONIC); in doRun()
170 nsecs_t done = systemTime(SYSTEM_TIME_MONOTONIC); in doRun()
178 nsecs_t end = systemTime(SYSTEM_TIME_MONOTONIC); in doRun()
/frameworks/av/media/tests/benchmark/src/native/common/utils/
DTimers.h92 SYSTEM_TIME_MONOTONIC = 1, // monotonic time since unspecified starting point enumerator
100 nsecs_t systemTime(int clock = SYSTEM_TIME_MONOTONIC);
/frameworks/hardware/interfaces/sensorservice/libsensorndkbridge/
DALooper.cpp55 waitUntilNs = systemTime(SYSTEM_TIME_MONOTONIC) + timeoutMillis * 1000000LL; in pollOnce()
61 || (nowNs = systemTime(SYSTEM_TIME_MONOTONIC)) < waitUntilNs) in pollOnce()
/frameworks/av/services/camera/libcameraservice/utils/
DAutoConditionLock.cpp50 nsecs_t failTime = systemTime(SYSTEM_TIME_MONOTONIC) + waitTime; in waitAndAcquire()
59 waitTime = failTime - systemTime(SYSTEM_TIME_MONOTONIC); in waitAndAcquire()
/frameworks/base/libs/hwui/renderthread/
DDrawFrameTask.cpp129 mSyncQueued = systemTime(SYSTEM_TIME_MONOTONIC); in drawFrame()
144 nsecs_t syncDelayDuration = systemTime(SYSTEM_TIME_MONOTONIC) - mSyncQueued; in run()
207 int64_t frameDuration = systemTime(SYSTEM_TIME_MONOTONIC) - frameStartTime; in run()
DTimeLord.cpp55 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in computeFrameTimeNanos()
DRenderThread.cpp160 RenderThread::frameCallback(systemTime(SYSTEM_TIME_MONOTONIC), mRenderThread); in requestNextVsync()
165 RenderThread::frameCallback(systemTime(SYSTEM_TIME_MONOTONIC), mRenderThread); in drainPendingEvents()
/frameworks/native/libs/nativewindow/tests/
DANativeWindowTest.cpp162 nsecs_t start = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
164 nsecs_t end = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
/frameworks/av/media/libstagefright/
DVideoFrameScheduler.cpp38 mVsyncRefreshAt = systemTime(SYSTEM_TIME_MONOTONIC) + kVsyncRefreshPeriod; in updateVsync()
DFrameRenderTracker.cpp99 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in onFrameRendered()
/frameworks/native/libs/input/
DPropertyMap.cpp123 nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC); in load()
128 nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime; in load()
/frameworks/rs/
DrsScriptC_Lib.cpp97 return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC)); in rsrUptimeMillis()
101 return systemTime(SYSTEM_TIME_MONOTONIC); in rsrUptimeNanos()
106 sc->mEnviroment.mLastDtTime = systemTime(SYSTEM_TIME_MONOTONIC); in rsrGetDt()
DrsCppUtils.h64 SYSTEM_TIME_MONOTONIC = 1, // monotonic time since unspecified starting point enumerator
/frameworks/native/libs/input/tests/
DInputPublisherAndConsumer_test.cpp88 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in PublishAndConsumeKeyEvent()
170 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in PublishAndConsumeMotionEvent()
293 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in PublishAndConsumeFocusEvent()
335 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in PublishAndConsumeCaptureEvent()
377 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in PublishAndConsumeDragEvent()
/frameworks/base/libs/hwui/hwui/
DAnimatedImageDrawable.cpp71 const nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC); in isDirty()
290 const nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC); in drawStaging()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DCompositionEngineTest.cpp212 const nsecs_t before = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
214 const nsecs_t after = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DCompositionEngine.cpp136 mRefreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC); in preComposition()
/frameworks/native/services/inputflinger/reader/mapper/
DVibratorInputMapper.cpp117 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in nextStep()
/frameworks/native/libs/nativedisplay/
DAChoreographer.cpp216 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in postFrameCallbackDelayed()
316 const nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in scheduleCallbacks()
364 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in dispatchVsync()
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3Stream.cpp648 nsecs_t waitStart = systemTime(SYSTEM_TIME_MONOTONIC); in getBuffer()
653 nsecs_t waitEnd = systemTime(SYSTEM_TIME_MONOTONIC); in getBuffer()
1040 nsecs_t waitStart = systemTime(SYSTEM_TIME_MONOTONIC); in getBuffers()
1045 nsecs_t waitEnd = systemTime(SYSTEM_TIME_MONOTONIC); in getBuffers()
/frameworks/base/libs/input/
DPointerControllerContext.h147 nsecs_t animationTime{systemTime(SYSTEM_TIME_MONOTONIC)};
/frameworks/base/libs/hwui/thread/
DWorkQueue.h34 static nsecs_t now() { return systemTime(SYSTEM_TIME_MONOTONIC); } in now()
/frameworks/av/media/libstagefright/foundation/
DALooper.cpp69 return systemTime(SYSTEM_TIME_MONOTONIC) / 1000LL; in GetNowUs()
/frameworks/native/services/surfaceflinger/Scheduler/
DVSyncReactor.cpp37 return systemTime(SYSTEM_TIME_MONOTONIC); in now()

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