/frameworks/base/libs/hwui/ |
D | FrameInfo.h | 126 void markSyncStart() { set(FrameInfoIndex::SyncStart) = systemTime(SYSTEM_TIME_MONOTONIC); } in markSyncStart() 129 set(FrameInfoIndex::IssueDrawCommandsStart) = systemTime(SYSTEM_TIME_MONOTONIC); in markIssueDrawCommandsStart() 132 void markSwapBuffers() { set(FrameInfoIndex::SwapBuffers) = systemTime(SYSTEM_TIME_MONOTONIC); } in markSwapBuffers() 135 set(FrameInfoIndex::SwapBuffersCompleted) = systemTime(SYSTEM_TIME_MONOTONIC); in markSwapBuffersCompleted() 138 …d markFrameCompleted() { set(FrameInfoIndex::FrameCompleted) = systemTime(SYSTEM_TIME_MONOTONIC); } in markFrameCompleted()
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/frameworks/base/libs/hwui/tests/macrobench/ |
D | TestSceneRunner.cpp | 142 nsecs_t vsync = systemTime(SYSTEM_TIME_MONOTONIC); in doRun() 155 nsecs_t start = systemTime(SYSTEM_TIME_MONOTONIC); in doRun() 158 nsecs_t vsync = systemTime(SYSTEM_TIME_MONOTONIC); in doRun() 170 nsecs_t done = systemTime(SYSTEM_TIME_MONOTONIC); in doRun() 178 nsecs_t end = systemTime(SYSTEM_TIME_MONOTONIC); in doRun()
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/frameworks/av/media/tests/benchmark/src/native/common/utils/ |
D | Timers.h | 92 SYSTEM_TIME_MONOTONIC = 1, // monotonic time since unspecified starting point enumerator 100 nsecs_t systemTime(int clock = SYSTEM_TIME_MONOTONIC);
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/frameworks/hardware/interfaces/sensorservice/libsensorndkbridge/ |
D | ALooper.cpp | 55 waitUntilNs = systemTime(SYSTEM_TIME_MONOTONIC) + timeoutMillis * 1000000LL; in pollOnce() 61 || (nowNs = systemTime(SYSTEM_TIME_MONOTONIC)) < waitUntilNs) in pollOnce()
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/frameworks/av/services/camera/libcameraservice/utils/ |
D | AutoConditionLock.cpp | 50 nsecs_t failTime = systemTime(SYSTEM_TIME_MONOTONIC) + waitTime; in waitAndAcquire() 59 waitTime = failTime - systemTime(SYSTEM_TIME_MONOTONIC); in waitAndAcquire()
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/frameworks/base/libs/hwui/renderthread/ |
D | DrawFrameTask.cpp | 129 mSyncQueued = systemTime(SYSTEM_TIME_MONOTONIC); in drawFrame() 144 nsecs_t syncDelayDuration = systemTime(SYSTEM_TIME_MONOTONIC) - mSyncQueued; in run() 207 int64_t frameDuration = systemTime(SYSTEM_TIME_MONOTONIC) - frameStartTime; in run()
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D | TimeLord.cpp | 55 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in computeFrameTimeNanos()
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D | RenderThread.cpp | 160 RenderThread::frameCallback(systemTime(SYSTEM_TIME_MONOTONIC), mRenderThread); in requestNextVsync() 165 RenderThread::frameCallback(systemTime(SYSTEM_TIME_MONOTONIC), mRenderThread); in drainPendingEvents()
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/frameworks/native/libs/nativewindow/tests/ |
D | ANativeWindowTest.cpp | 162 nsecs_t start = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F() 164 nsecs_t end = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
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/frameworks/av/media/libstagefright/ |
D | VideoFrameScheduler.cpp | 38 mVsyncRefreshAt = systemTime(SYSTEM_TIME_MONOTONIC) + kVsyncRefreshPeriod; in updateVsync()
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D | FrameRenderTracker.cpp | 99 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in onFrameRendered()
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/frameworks/native/libs/input/ |
D | PropertyMap.cpp | 123 nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC); in load() 128 nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime; in load()
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/frameworks/rs/ |
D | rsScriptC_Lib.cpp | 97 return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC)); in rsrUptimeMillis() 101 return systemTime(SYSTEM_TIME_MONOTONIC); in rsrUptimeNanos() 106 sc->mEnviroment.mLastDtTime = systemTime(SYSTEM_TIME_MONOTONIC); in rsrGetDt()
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D | rsCppUtils.h | 64 SYSTEM_TIME_MONOTONIC = 1, // monotonic time since unspecified starting point enumerator
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/frameworks/native/libs/input/tests/ |
D | InputPublisherAndConsumer_test.cpp | 88 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in PublishAndConsumeKeyEvent() 170 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in PublishAndConsumeMotionEvent() 293 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in PublishAndConsumeFocusEvent() 335 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in PublishAndConsumeCaptureEvent() 377 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in PublishAndConsumeDragEvent()
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/frameworks/base/libs/hwui/hwui/ |
D | AnimatedImageDrawable.cpp | 71 const nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC); in isDirty() 290 const nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC); in drawStaging()
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/frameworks/native/services/surfaceflinger/CompositionEngine/tests/ |
D | CompositionEngineTest.cpp | 212 const nsecs_t before = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F() 214 const nsecs_t after = systemTime(SYSTEM_TIME_MONOTONIC); in TEST_F()
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | CompositionEngine.cpp | 136 mRefreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC); in preComposition()
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/frameworks/native/services/inputflinger/reader/mapper/ |
D | VibratorInputMapper.cpp | 117 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in nextStep()
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/frameworks/native/libs/nativedisplay/ |
D | AChoreographer.cpp | 216 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in postFrameCallbackDelayed() 316 const nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in scheduleCallbacks() 364 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); in dispatchVsync()
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3Stream.cpp | 648 nsecs_t waitStart = systemTime(SYSTEM_TIME_MONOTONIC); in getBuffer() 653 nsecs_t waitEnd = systemTime(SYSTEM_TIME_MONOTONIC); in getBuffer() 1040 nsecs_t waitStart = systemTime(SYSTEM_TIME_MONOTONIC); in getBuffers() 1045 nsecs_t waitEnd = systemTime(SYSTEM_TIME_MONOTONIC); in getBuffers()
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/frameworks/base/libs/input/ |
D | PointerControllerContext.h | 147 nsecs_t animationTime{systemTime(SYSTEM_TIME_MONOTONIC)};
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/frameworks/base/libs/hwui/thread/ |
D | WorkQueue.h | 34 static nsecs_t now() { return systemTime(SYSTEM_TIME_MONOTONIC); } in now()
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/frameworks/av/media/libstagefright/foundation/ |
D | ALooper.cpp | 69 return systemTime(SYSTEM_TIME_MONOTONIC) / 1000LL; in GetNowUs()
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/frameworks/native/services/surfaceflinger/Scheduler/ |
D | VSyncReactor.cpp | 37 return systemTime(SYSTEM_TIME_MONOTONIC); in now()
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