Searched refs:SkiaGL (Results 1 – 16 of 16) sorted by relevance
295 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in destroyRenderingContext()315 case RenderPipelineType::SkiaGL: in pipelineToString()359 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in requireGrContext()479 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in preload()
182 const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL in dumpMemoryUsage()
80 case RenderPipelineType::SkiaGL: in create()97 case RenderPipelineType::SkiaGL: in invokeFunctor()
68 Properties::overrideRenderPipelineType(RenderPipelineType::SkiaGL); in main()
102 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createReleaseFence()123 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in fenceWait()
203 enum class RenderPipelineType { SkiaGL, SkiaVulkan, NotInitialized = 128 }; enumerator
388 uirenderer::RenderPipelineType::SkiaGL; in allocateHardwareBitmap()421 uirenderer::RenderPipelineType::SkiaGL; in initialize()
197 return RenderPipelineType::SkiaGL; in peekRenderPipelineType()
62 case RenderPipelineType::SkiaGL: in WebViewFunctor_queryPlatformRenderMode()
291 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in copyImageInto()
1 This library turns on recording of skia commands in SkiaGL version of the RE.
75 INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \88 INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \
57 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createTextureLayerUpdater()
178 if (Properties::peekRenderPipelineType() == RenderPipelineType::SkiaGL) { in zygote_preload_graphics()
153 Properties::overrideRenderPipelineType(RenderPipelineType::SkiaGL); in setRenderer()
173 proto->set_pipeline(data->pipelineType() == RenderPipelineType::SkiaGL ? in mergeProfileDataIntoProto()