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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "CacheManager.h"
18 
19 #include "DeviceInfo.h"
20 #include "Layer.h"
21 #include "Properties.h"
22 #include "RenderThread.h"
23 #include "pipeline/skia/ATraceMemoryDump.h"
24 #include "pipeline/skia/ShaderCache.h"
25 #include "pipeline/skia/SkiaMemoryTracer.h"
26 #include "renderstate/RenderState.h"
27 #include "thread/CommonPool.h"
28 #include <utils/Trace.h>
29 
30 #include <GrContextOptions.h>
31 #include <SkExecutor.h>
32 #include <SkGraphics.h>
33 #include <SkMathPriv.h>
34 #include <math.h>
35 #include <set>
36 
37 namespace android {
38 namespace uirenderer {
39 namespace renderthread {
40 
41 // This multiplier was selected based on historical review of cache sizes relative
42 // to the screen resolution. This is meant to be a conservative default based on
43 // that analysis. The 4.0f is used because the default pixel format is assumed to
44 // be ARGB_8888.
45 #define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f)
46 #define BACKGROUND_RETENTION_PERCENTAGE (0.5f)
47 
CacheManager()48 CacheManager::CacheManager()
49         : mMaxSurfaceArea(DeviceInfo::getWidth() * DeviceInfo::getHeight())
50         , mMaxResourceBytes(mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER)
51         , mBackgroundResourceBytes(mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE)
52         // This sets the maximum size for a single texture atlas in the GPU font cache. If
53         // necessary, the cache can allocate additional textures that are counted against the
54         // total cache limits provided to Skia.
55         , mMaxGpuFontAtlasBytes(GrNextSizePow2(mMaxSurfaceArea))
56         // This sets the maximum size of the CPU font cache to be at least the same size as the
57         // total number of GPU font caches (i.e. 4 separate GPU atlases).
58         , mMaxCpuFontCacheBytes(
59                   std::max(mMaxGpuFontAtlasBytes * 4, SkGraphics::GetFontCacheLimit()))
60         , mBackgroundCpuFontCacheBytes(mMaxCpuFontCacheBytes * BACKGROUND_RETENTION_PERCENTAGE) {
61     SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes);
62 }
63 
reset(sk_sp<GrDirectContext> context)64 void CacheManager::reset(sk_sp<GrDirectContext> context) {
65     if (context != mGrContext) {
66         destroy();
67     }
68 
69     if (context) {
70         mGrContext = std::move(context);
71         mGrContext->setResourceCacheLimit(mMaxResourceBytes);
72     }
73 }
74 
destroy()75 void CacheManager::destroy() {
76     // cleanup any caches here as the GrContext is about to go away...
77     mGrContext.reset(nullptr);
78 }
79 
80 class CommonPoolExecutor : public SkExecutor {
81 public:
add(std::function<void (void)> func)82     virtual void add(std::function<void(void)> func) override { CommonPool::post(std::move(func)); }
83 };
84 
85 static CommonPoolExecutor sDefaultExecutor;
86 
configureContext(GrContextOptions * contextOptions,const void * identity,ssize_t size)87 void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity,
88                                     ssize_t size) {
89     contextOptions->fAllowPathMaskCaching = true;
90     contextOptions->fGlyphCacheTextureMaximumBytes = mMaxGpuFontAtlasBytes;
91     contextOptions->fExecutor = &sDefaultExecutor;
92 
93     auto& cache = skiapipeline::ShaderCache::get();
94     cache.initShaderDiskCache(identity, size);
95     contextOptions->fPersistentCache = &cache;
96     contextOptions->fGpuPathRenderers &= ~GpuPathRenderers::kCoverageCounting;
97 }
98 
trimMemory(TrimMemoryMode mode)99 void CacheManager::trimMemory(TrimMemoryMode mode) {
100     if (!mGrContext) {
101         return;
102     }
103 
104     // flush and submit all work to the gpu and wait for it to finish
105     mGrContext->flushAndSubmit(/*syncCpu=*/true);
106 
107     switch (mode) {
108         case TrimMemoryMode::Complete:
109             mGrContext->freeGpuResources();
110             SkGraphics::PurgeAllCaches();
111             break;
112         case TrimMemoryMode::UiHidden:
113             // Here we purge all the unlocked scratch resources and then toggle the resources cache
114             // limits between the background and max amounts. This causes the unlocked resources
115             // that have persistent data to be purged in LRU order.
116             mGrContext->purgeUnlockedResources(true);
117             mGrContext->setResourceCacheLimit(mBackgroundResourceBytes);
118             mGrContext->setResourceCacheLimit(mMaxResourceBytes);
119             SkGraphics::SetFontCacheLimit(mBackgroundCpuFontCacheBytes);
120             SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes);
121             break;
122     }
123 }
124 
trimStaleResources()125 void CacheManager::trimStaleResources() {
126     if (!mGrContext) {
127         return;
128     }
129     mGrContext->flushAndSubmit();
130     mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30));
131 }
132 
getMemoryUsage(size_t * cpuUsage,size_t * gpuUsage)133 void CacheManager::getMemoryUsage(size_t* cpuUsage, size_t* gpuUsage) {
134     *cpuUsage = 0;
135     *gpuUsage = 0;
136     if (!mGrContext) {
137         return;
138     }
139 
140     skiapipeline::SkiaMemoryTracer cpuTracer("category", true);
141     SkGraphics::DumpMemoryStatistics(&cpuTracer);
142     *cpuUsage += cpuTracer.total();
143 
144     skiapipeline::SkiaMemoryTracer gpuTracer("category", true);
145     mGrContext->dumpMemoryStatistics(&gpuTracer);
146     *gpuUsage += gpuTracer.total();
147 }
148 
dumpMemoryUsage(String8 & log,const RenderState * renderState)149 void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) {
150     if (!mGrContext) {
151         log.appendFormat("No valid cache instance.\n");
152         return;
153     }
154 
155     std::vector<skiapipeline::ResourcePair> cpuResourceMap = {
156             {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
157             {"skia/sk_resource_cache/rrect-blur_", "Masks"},
158             {"skia/sk_resource_cache/rects-blur_", "Masks"},
159             {"skia/sk_resource_cache/tessellated", "Shadows"},
160             {"skia/sk_glyph_cache", "Glyph Cache"},
161     };
162     skiapipeline::SkiaMemoryTracer cpuTracer(cpuResourceMap, false);
163     SkGraphics::DumpMemoryStatistics(&cpuTracer);
164     if (cpuTracer.hasOutput()) {
165         log.appendFormat("CPU Caches:\n");
166         cpuTracer.logOutput(log);
167         log.appendFormat("  Glyph Count: %d \n", SkGraphics::GetFontCacheCountUsed());
168         log.appendFormat("Total CPU memory usage:\n");
169         cpuTracer.logTotals(log);
170     }
171 
172     skiapipeline::SkiaMemoryTracer gpuTracer("category", true);
173     mGrContext->dumpMemoryStatistics(&gpuTracer);
174     if (gpuTracer.hasOutput()) {
175         log.appendFormat("GPU Caches:\n");
176         gpuTracer.logOutput(log);
177     }
178 
179     if (renderState && renderState->mActiveLayers.size() > 0) {
180         log.appendFormat("Layer Info:\n");
181 
182         const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL
183                                         ? "GlLayer"
184                                         : "VkLayer";
185         size_t layerMemoryTotal = 0;
186         for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin();
187              it != renderState->mActiveLayers.end(); it++) {
188             const Layer* layer = *it;
189             log.appendFormat("    %s size %dx%d\n", layerType, layer->getWidth(),
190                              layer->getHeight());
191             layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4;
192         }
193         log.appendFormat("  Layers Total         %6.2f KB (numLayers = %zu)\n",
194                          layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size());
195     }
196 
197     log.appendFormat("Total GPU memory usage:\n");
198     gpuTracer.logTotals(log);
199 }
200 
onFrameCompleted()201 void CacheManager::onFrameCompleted() {
202     if (ATRACE_ENABLED()) {
203         static skiapipeline::ATraceMemoryDump tracer;
204         tracer.startFrame();
205         SkGraphics::DumpMemoryStatistics(&tracer);
206         if (mGrContext) {
207             mGrContext->dumpMemoryStatistics(&tracer);
208         }
209         tracer.logTraces();
210     }
211 }
212 
performDeferredCleanup(nsecs_t cleanupOlderThanMillis)213 void CacheManager::performDeferredCleanup(nsecs_t cleanupOlderThanMillis) {
214     if (mGrContext) {
215         mGrContext->performDeferredCleanup(
216             std::chrono::milliseconds(cleanupOlderThanMillis),
217             /* scratchResourcesOnly */true);
218     }
219 }
220 
221 } /* namespace renderthread */
222 } /* namespace uirenderer */
223 } /* namespace android */
224