Home
last modified time | relevance | path

Searched refs:acquireBufferLocked (Results 1 – 15 of 15) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferLayerConsumer.cpp121 status_t err = acquireBufferLocked(&item, expectedPresentTime, maxFrameNumber); in updateTexImage()
197 status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen, in acquireBufferLocked() function in android::BufferLayerConsumer
199 status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber); in acquireBufferLocked()
DBufferLayerConsumer.h189 virtual status_t acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
/frameworks/native/libs/gui/
DBufferItemConsumer.cpp66 err = acquireBufferLocked(item, presentWhen); in acquireBuffer()
DGLConsumer.cpp195 err = acquireBufferLocked(&item, 0); in updateTexImage()
324 status_t GLConsumer::acquireBufferLocked(BufferItem *item, in acquireBufferLocked() function in android::GLConsumer
326 status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, in acquireBufferLocked()
DCpuConsumer.cpp165 err = acquireBufferLocked(&b, 0); in lockNextBuffer()
DConsumerBase.cpp385 status_t ConsumerBase::acquireBufferLocked(BufferItem *item, in acquireBufferLocked() function in android::ConsumerBase
/frameworks/native/libs/nativedisplay/include/surfacetexture/
DSurfaceTexture.h309 virtual status_t acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
/frameworks/native/libs/nativedisplay/surfacetexture/
DImageConsumer.cpp37 err = st.acquireBufferLocked(&item, 0); in dequeueBuffer()
DSurfaceTexture.cpp124 status_t SurfaceTexture::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen, in acquireBufferLocked() function in android::SurfaceTexture
126 status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber); in acquireBufferLocked()
DEGLConsumer.cpp100 err = st.acquireBufferLocked(&item, 0); in updateTexImage()
/frameworks/native/libs/gui/include/gui/
DConsumerBase.h196 virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen,
DGLConsumer.h248 virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen,
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp118 status_t err = acquireBufferLocked(&item, 0); in nextBuffer()
DVirtualDisplaySurface.cpp497 result = acquireBufferLocked(&item, 0); in queueBuffer()
/frameworks/av/services/camera/libcameraservice/gui/
DRingBufferConsumer.cpp297 err = acquireBufferLocked(&item, 0); in onFrameAvailable()