/frameworks/base/libs/hwui/tests/common/ |
D | TestListViewSceneBase.h | 39 void createContent(int width, int height, Canvas& canvas) override;
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D | TestScene.h | 70 virtual void createContent(int width, int height, Canvas& renderer) = 0;
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/frameworks/base/libs/hwui/tests/common/scenes/ |
D | JankyScene.cpp | 33 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in JankyScene
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D | HwLayerAnimation.cpp | 30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in HwLayerAnimation
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D | HwLayerSizeAnimation.cpp | 31 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in HwLayerSizeAnimation
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D | OvalAnimation.cpp | 28 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in OvalAnimation
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D | HwBitmap565.cpp | 30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in HwBitmap565
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D | GlyphStressAnimation.cpp | 34 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in GlyphStressAnimation
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D | RectGridAnimation.cpp | 30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in RectGridAnimation
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D | TextAnimation.cpp | 28 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in TextAnimation
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D | PartialDamageAnimation.cpp | 31 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in PartialDamageAnimation
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D | SaveLayerAnimation.cpp | 31 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in SaveLayerAnimation
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D | ClippingAnimation.cpp | 30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in ClippingAnimation
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D | ReadbackFromHardwareBitmap.cpp | 41 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in ReadbackFromHardware
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D | ShadowShaderAnimation.cpp | 30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in ShadowShaderAnimation
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D | BitmapShaders.cpp | 34 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in BitmapShaders
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D | ShadowGrid2Animation.cpp | 30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in ShadowGrid2Animation
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D | ShadowGridAnimation.cpp | 30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in ShadowGridAnimation
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D | SimpleGradientAnimation.cpp | 31 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in SimpleGradientAnimation
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D | SaveLayer2Animation.cpp | 35 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in SaveLayer2Animation
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D | RoundRectClippingAnimation.cpp | 28 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in RoundRectClippingAnimation
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D | SimpleColorMatrixAnimation.cpp | 34 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in SimpleColorMatrixAnimation
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D | HwBitmapInCompositeShader.cpp | 33 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in HwBitmapInCompositeShader
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D | MagnifierAnimation.cpp | 33 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in MagnifierAnimation
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D | BitmapFillrate.cpp | 37 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in BitmapFillrate
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