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Searched refs:createContent (Results 1 – 25 of 33) sorted by relevance

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/frameworks/base/libs/hwui/tests/common/
DTestListViewSceneBase.h39 void createContent(int width, int height, Canvas& canvas) override;
DTestScene.h70 virtual void createContent(int width, int height, Canvas& renderer) = 0;
/frameworks/base/libs/hwui/tests/common/scenes/
DJankyScene.cpp33 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in JankyScene
DHwLayerAnimation.cpp30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in HwLayerAnimation
DHwLayerSizeAnimation.cpp31 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in HwLayerSizeAnimation
DOvalAnimation.cpp28 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in OvalAnimation
DHwBitmap565.cpp30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in HwBitmap565
DGlyphStressAnimation.cpp34 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in GlyphStressAnimation
DRectGridAnimation.cpp30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in RectGridAnimation
DTextAnimation.cpp28 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in TextAnimation
DPartialDamageAnimation.cpp31 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in PartialDamageAnimation
DSaveLayerAnimation.cpp31 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in SaveLayerAnimation
DClippingAnimation.cpp30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in ClippingAnimation
DReadbackFromHardwareBitmap.cpp41 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in ReadbackFromHardware
DShadowShaderAnimation.cpp30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in ShadowShaderAnimation
DBitmapShaders.cpp34 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in BitmapShaders
DShadowGrid2Animation.cpp30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in ShadowGrid2Animation
DShadowGridAnimation.cpp30 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in ShadowGridAnimation
DSimpleGradientAnimation.cpp31 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in SimpleGradientAnimation
DSaveLayer2Animation.cpp35 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in SaveLayer2Animation
DRoundRectClippingAnimation.cpp28 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in RoundRectClippingAnimation
DSimpleColorMatrixAnimation.cpp34 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in SimpleColorMatrixAnimation
DHwBitmapInCompositeShader.cpp33 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in HwBitmapInCompositeShader
DMagnifierAnimation.cpp33 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in MagnifierAnimation
DBitmapFillrate.cpp37 void createContent(int width, int height, Canvas& canvas) override { in createContent() function in BitmapFillrate

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