Searched refs:edgeTreatment (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/graphics/java/android/graphics/ |
D | RenderEffect.java | 89 @NonNull TileMode edgeTreatment in createBlurEffect() argument 97 edgeTreatment.nativeInt in createBlurEffect() 114 @NonNull TileMode edgeTreatment in createBlurEffect() argument 121 edgeTreatment.nativeInt in createBlurEffect() 313 float radiusX, float radiusY, long nativeInput, int edgeTreatment); in nativeCreateBlurEffect() argument
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/frameworks/base/libs/hwui/shader/ |
D | BlurShader.cpp | 23 BlurShader::BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment, in BlurShader() argument 30 edgeTreatment, in BlurShader()
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D | BlurShader.h | 37 BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment,
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/frameworks/base/libs/hwui/jni/ |
D | RenderEffect.cpp | 39 jfloat radiusY, jlong inputFilterHandle, jint edgeTreatment) { in createBlurEffect() argument 45 static_cast<SkTileMode>(edgeTreatment), in createBlurEffect()
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