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Searched refs:edgeTreatment (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DRenderEffect.java89 @NonNull TileMode edgeTreatment in createBlurEffect() argument
97 edgeTreatment.nativeInt in createBlurEffect()
114 @NonNull TileMode edgeTreatment in createBlurEffect() argument
121 edgeTreatment.nativeInt in createBlurEffect()
313 float radiusX, float radiusY, long nativeInput, int edgeTreatment); in nativeCreateBlurEffect() argument
/frameworks/base/libs/hwui/shader/
DBlurShader.cpp23 BlurShader::BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment, in BlurShader() argument
30 edgeTreatment, in BlurShader()
DBlurShader.h37 BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment,
/frameworks/base/libs/hwui/jni/
DRenderEffect.cpp39 jfloat radiusY, jlong inputFilterHandle, jint edgeTreatment) { in createBlurEffect() argument
45 static_cast<SkTileMode>(edgeTreatment), in createBlurEffect()