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Searched refs:makeImage (Results 1 – 20 of 20) sorted by relevance

/frameworks/native/libs/renderengine/skia/
DAutoBackendTexture.h98 sk_sp<SkImage> makeImage(ui::Dataspace dataspace, SkAlphaType alphaType, in makeImage() function
100 return mTexture->makeImage(dataspace, alphaType, context); in makeImage()
133 sk_sp<SkImage> makeImage(ui::Dataspace dataspace, SkAlphaType alphaType,
DAutoBackendTexture.cpp85 sk_sp<SkImage> AutoBackendTexture::makeImage(ui::Dataspace dataspace, SkAlphaType alphaType, in makeImage() function in android::renderengine::skia::AutoBackendTexture
DSkiaGLRenderEngine.cpp1038 sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext); in drawLayers()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaRecordingCanvas.cpp206 sk_sp<SkImage> image = bitmap.makeImage(); in drawBitmap()
227 sk_sp<SkImage> image = bitmap.makeImage(); in drawBitmap()
247 sk_sp<SkImage> image = bitmap.makeImage(); in drawBitmap()
286 sk_sp<SkImage> image = bitmap.makeImage(); in drawNinePatch()
DSkiaPipeline.cpp212 auto image = bitmap->makeImage(); in prepareToDraw()
/frameworks/native/libs/renderengine/skia/filters/
DBlurFilter.cpp110 sk_sp<SkImage> tmpBlur(blurBuilder.makeImage(context, nullptr, scaledInfo, false)); in generate()
120 tmpBlur = blurBuilder.makeImage(context, nullptr, scaledInfo, false); in generate()
/frameworks/base/libs/hwui/
DAutoBackendTextureRelease.h46 void makeImage(AHardwareBuffer* buffer,
DAutoBackendTextureRelease.cpp71 void AutoBackendTextureRelease::makeImage(AHardwareBuffer* buffer, in makeImage() function in android::uirenderer::AutoBackendTextureRelease
DSkiaCanvas.cpp554 auto image = bitmap.makeImage(); in drawBitmap()
562 auto image = bitmap.makeImage(); in drawBitmap()
574 auto image = bitmap.makeImage(); in drawBitmap()
664 auto image = bitmap.makeImage(); in drawBitmapMesh()
709 auto image = bitmap.makeImage(); in drawNinePatch()
DDeferredLayerUpdater.cpp223 mTextureRelease->makeImage(buffer, dataspace, context); in createIfNeeded()
DReadback.cpp257 return copyImageInto(hwBitmap->makeImage(), transform, srcRect, bitmap); in copyHWBitmapInto()
DVectorDrawable.cpp508 sk_sp<SkImage> cachedBitmap = getBitmapUpdateIfDirty().makeImage(); in draw()
/frameworks/base/libs/hwui/canvas/
DCanvasOps.h337 image(bitmap->makeImage()) { }
366 image(bitmap->makeImage()) { }
400 image(bitmap->makeImage()),
/frameworks/base/libs/hwui/tests/common/scenes/
DBitmapShaders.cpp49 sk_sp<SkImage> image = hwuiBitmap->makeImage(); in createContent()
DHwBitmapInCompositeShader.cpp76 sk_sp<SkImage> image = bitmap.makeImage(); in createBitmapShader()
/frameworks/base/libs/hwui/tests/unit/
DCacheManagerTests.cpp57 sk_sp<SkImage> image = bitmap->makeImage(); in RENDERTHREAD_SKIA_PIPELINE_TEST()
/frameworks/base/libs/hwui/jni/
DRenderEffect.cpp64 sk_sp<SkImage> image = android::bitmap::toBitmap(bitmapHandle).makeImage(); in createBitmapEffect()
DShader.cpp73 image = android::bitmap::toBitmap(bitmapHandle).makeImage(); in BitmapShader_constructor()
/frameworks/base/libs/hwui/hwui/
DBitmap.h134 sk_sp<SkImage> makeImage();
DBitmap.cpp350 sk_sp<SkImage> Bitmap::makeImage() { in makeImage() function in android::Bitmap