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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <gtest/gtest.h>
18 
19 #include "renderthread/CacheManager.h"
20 #include "renderthread/EglManager.h"
21 #include "tests/common/TestUtils.h"
22 
23 #include <SkImagePriv.h>
24 
25 using namespace android;
26 using namespace android::uirenderer;
27 using namespace android::uirenderer::renderthread;
28 
getCacheUsage(GrDirectContext * grContext)29 static size_t getCacheUsage(GrDirectContext* grContext) {
30     size_t cacheUsage;
31     grContext->getResourceCacheUsage(nullptr, &cacheUsage);
32     return cacheUsage;
33 }
34 
RENDERTHREAD_SKIA_PIPELINE_TEST(CacheManager,trimMemory)35 RENDERTHREAD_SKIA_PIPELINE_TEST(CacheManager, trimMemory) {
36     int32_t width = DeviceInfo::get()->getWidth();
37     int32_t height = DeviceInfo::get()->getHeight();
38     GrDirectContext* grContext = renderThread.getGrContext();
39     ASSERT_TRUE(grContext != nullptr);
40 
41     // create pairs of offscreen render targets and images until we exceed the
42     // backgroundCacheSizeLimit
43     std::vector<sk_sp<SkSurface>> surfaces;
44 
45     while (getCacheUsage(grContext) <= renderThread.cacheManager().getBackgroundCacheSize()) {
46         SkImageInfo info = SkImageInfo::MakeA8(width, height);
47         sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(grContext, SkBudgeted::kYes, info);
48         surface->getCanvas()->drawColor(SK_AlphaTRANSPARENT);
49 
50         grContext->flushAndSubmit();
51 
52         surfaces.push_back(surface);
53     }
54 
55     // create an image and pin it so that we have something with a unique key in the cache
56     sk_sp<Bitmap> bitmap = Bitmap::allocateHeapBitmap(SkImageInfo::MakeA8(width, height));
57     sk_sp<SkImage> image = bitmap->makeImage();
58     ASSERT_TRUE(SkImage_pinAsTexture(image.get(), grContext));
59 
60     // attempt to trim all memory while we still hold strong refs
61     renderThread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
62     ASSERT_TRUE(0 == grContext->getResourceCachePurgeableBytes());
63 
64     // free the surfaces
65     for (size_t i = 0; i < surfaces.size(); i++) {
66         ASSERT_TRUE(surfaces[i]->unique());
67         surfaces[i].reset();
68     }
69 
70     // unpin the image which should add a unique purgeable key to the cache
71     SkImage_unpinAsTexture(image.get(), grContext);
72 
73     // verify that we have enough purgeable bytes
74     const size_t purgeableBytes = grContext->getResourceCachePurgeableBytes();
75     ASSERT_TRUE(renderThread.cacheManager().getBackgroundCacheSize() < purgeableBytes);
76 
77     // UI hidden and make sure only some got purged (unique should remain)
78     renderThread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::UiHidden);
79     ASSERT_TRUE(0 < grContext->getResourceCachePurgeableBytes());
80     ASSERT_TRUE(renderThread.cacheManager().getBackgroundCacheSize() > getCacheUsage(grContext));
81 
82     // complete and make sure all get purged
83     renderThread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
84     ASSERT_TRUE(0 == grContext->getResourceCachePurgeableBytes());
85 }
86