Home
last modified time | relevance | path

Searched refs:newSlot (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/reader/mapper/
DMultiTouchInputMapper.cpp87 bool newSlot = false; in process() local
91 newSlot = true; in process()
99 if (newSlot) { in process()
/frameworks/native/libs/gui/tests/
DBufferQueue_test.cpp364 int newSlot; in TEST_F() local
366 ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(&newSlot, nullptr)); in TEST_F()
368 ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, buffer)); in TEST_F()
372 ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output)); in TEST_F()
422 int newSlot; in TEST_F() local
425 ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&newSlot, nullptr)); in TEST_F()
426 ASSERT_EQ(OK, mConsumer->attachBuffer(&newSlot, item.mGraphicBuffer)); in TEST_F()
428 ASSERT_EQ(OK, mConsumer->releaseBuffer(newSlot, 0, EGL_NO_DISPLAY, in TEST_F()
474 int newSlot; in TEST_F() local
475 ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, item.mGraphicBuffer)); in TEST_F()
[all …]