Searched refs:queueTime (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | LayerInfoTest.cpp | 55 .queueTime = 0, in TEST_F() 73 .queueTime = kPeriod * i, in TEST_F() 91 .queueTime = period * i, in TEST_F() 133 .queueTime = 0, in TEST_F() 138 .queueTime = 0, in TEST_F() 159 FrameTimeData{.presentTime = time, .queueTime = 0, .pendingModeChange = false}); in TEST_F()
|
/frameworks/native/services/surfaceflinger/Scheduler/ |
D | LayerInfo.cpp | 61 .queueTime = mLastUpdatedTime, in setLastPresentTime() 72 return frameTime.queueTime >= std::chrono::duration_cast<std::chrono::nanoseconds>( in isFrameTimeValid() 87 if (it->queueTime >= getActiveLayerThreshold(now)) { in isFrequent() 98 const auto totalTime = mFrameTimes.back().queueTime - it->queueTime; in isFrequent() 119 const auto totalDuration = mFrameTimes.back().queueTime - mFrameTimes.front().queueTime; in hasEnoughDataForHeuristic() 155 auto getFrameTime = isMissingPresentTime ? [](FrameTimeData data) { return data.queueTime; } in calculateAverageFrameTime()
|
D | LayerInfo.h | 201 nsecs_t queueTime; // buffer queue time member
|
/frameworks/native/services/surfaceflinger/ |
D | Layer.h | 837 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
|
D | Layer.cpp | 1283 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName) { in createSurfaceFrameForBuffer() argument 1289 surfaceFrame->setActualQueueTime(queueTime); in createSurfaceFrameForBuffer()
|