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1 /*
2  * Copyright 2020 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <ui/Transform.h>
20 #include <utils/Timers.h>
21 
22 #include <chrono>
23 #include <deque>
24 
25 #include "LayerHistory.h"
26 #include "RefreshRateConfigs.h"
27 #include "Scheduler/Seamlessness.h"
28 #include "SchedulerUtils.h"
29 
30 namespace android {
31 
32 class Layer;
33 
34 namespace scheduler {
35 
36 using namespace std::chrono_literals;
37 
38 // Maximum period between presents for a layer to be considered active.
39 constexpr std::chrono::nanoseconds MAX_ACTIVE_LAYER_PERIOD_NS = 1200ms;
40 
41 // Earliest present time for a layer to be considered active.
getActiveLayerThreshold(nsecs_t now)42 constexpr nsecs_t getActiveLayerThreshold(nsecs_t now) {
43     return now - MAX_ACTIVE_LAYER_PERIOD_NS.count();
44 }
45 
46 // Stores history of present times and refresh rates for a layer.
47 class LayerInfo {
48     using LayerUpdateType = LayerHistory::LayerUpdateType;
49 
50     // Layer is considered frequent if the earliest value in the window of most recent present times
51     // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
52     // favor of a low refresh rate.
53     static constexpr size_t kFrequentLayerWindowSize = 3;
54     static constexpr Fps kMinFpsForFrequentLayer{10.0f};
55     static constexpr auto kMaxPeriodForFrequentLayerNs =
56             std::chrono::nanoseconds(kMinFpsForFrequentLayer.getPeriodNsecs()) + 1ms;
57 
58     friend class LayerHistoryTest;
59     friend class LayerInfoTest;
60 
61 public:
62     // Holds information about the layer vote
63     struct LayerVote {
64         LayerHistory::LayerVoteType type = LayerHistory::LayerVoteType::Heuristic;
65         Fps fps{0.0f};
66         Seamlessness seamlessness = Seamlessness::Default;
67     };
68 
69     // FrameRateCompatibility specifies how we should interpret the frame rate associated with
70     // the layer.
71     enum class FrameRateCompatibility {
72         Default, // Layer didn't specify any specific handling strategy
73 
74         Exact, // Layer needs the exact frame rate.
75 
76         ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
77                          // content properly. Any other value will result in a pull down.
78 
79         NoVote, // Layer doesn't have any requirements for the refresh rate and
80                 // should not be considered when the display refresh rate is determined.
81     };
82 
83     // Encapsulates the frame rate and compatibility of the layer. This information will be used
84     // when the display refresh rate is determined.
85     struct FrameRate {
86         using Seamlessness = scheduler::Seamlessness;
87 
88         Fps rate;
89         FrameRateCompatibility type;
90         Seamlessness seamlessness;
91 
FrameRateFrameRate92         FrameRate()
93               : rate(0),
94                 type(FrameRateCompatibility::Default),
95                 seamlessness(Seamlessness::Default) {}
96         FrameRate(Fps rate, FrameRateCompatibility type,
97                   Seamlessness seamlessness = Seamlessness::OnlySeamless)
rateFrameRate98               : rate(rate), type(type), seamlessness(getSeamlessness(rate, seamlessness)) {}
99 
100         bool operator==(const FrameRate& other) const {
101             return rate.equalsWithMargin(other.rate) && type == other.type &&
102                     seamlessness == other.seamlessness;
103         }
104 
105         bool operator!=(const FrameRate& other) const { return !(*this == other); }
106 
107         // Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
108         // Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
109         static FrameRateCompatibility convertCompatibility(int8_t compatibility);
110         static scheduler::Seamlessness convertChangeFrameRateStrategy(int8_t strategy);
111 
112     private:
getSeamlessnessFrameRate113         static Seamlessness getSeamlessness(Fps rate, Seamlessness seamlessness) {
114             if (!rate.isValid()) {
115                 // Refresh rate of 0 is a special value which should reset the vote to
116                 // its default value.
117                 return Seamlessness::Default;
118             }
119             return seamlessness;
120         }
121     };
122 
setTraceEnabled(bool enabled)123     static void setTraceEnabled(bool enabled) { sTraceEnabled = enabled; }
124 
setRefreshRateConfigs(const RefreshRateConfigs & refreshRateConfigs)125     static void setRefreshRateConfigs(const RefreshRateConfigs& refreshRateConfigs) {
126         sRefreshRateConfigs = &refreshRateConfigs;
127     }
128 
129     LayerInfo(const std::string& name, uid_t ownerUid, LayerHistory::LayerVoteType defaultVote);
130 
131     LayerInfo(const LayerInfo&) = delete;
132     LayerInfo& operator=(const LayerInfo&) = delete;
133 
134     struct LayerProps {
135         bool visible = false;
136         FloatRect bounds;
137         ui::Transform transform;
138         FrameRate setFrameRateVote;
139         int32_t frameRateSelectionPriority = -1;
140     };
141 
142     // Records the last requested present time. It also stores information about when
143     // the layer was last updated. If the present time is farther in the future than the
144     // updated time, the updated time is the present time.
145     void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
146                             bool pendingModeChange, LayerProps props);
147 
148     // Sets an explicit layer vote. This usually comes directly from the application via
149     // ANativeWindow_setFrameRate API
setLayerVote(LayerVote vote)150     void setLayerVote(LayerVote vote) { mLayerVote = vote; }
151 
152     // Sets the default layer vote. This will be the layer vote after calling to resetLayerVote().
153     // This is used for layers that called to setLayerVote() and then removed the vote, so that the
154     // layer can go back to whatever vote it had before the app voted for it.
setDefaultLayerVote(LayerHistory::LayerVoteType type)155     void setDefaultLayerVote(LayerHistory::LayerVoteType type) { mDefaultVote = type; }
156 
157     // Resets the layer vote to its default.
resetLayerVote()158     void resetLayerVote() { mLayerVote = {mDefaultVote, Fps(0.0f), Seamlessness::Default}; }
159 
getName()160     std::string getName() const { return mName; }
161 
getOwnerUid()162     uid_t getOwnerUid() const { return mOwnerUid; }
163 
164     LayerVote getRefreshRateVote(nsecs_t now);
165 
166     // Return the last updated time. If the present time is farther in the future than the
167     // updated time, the updated time is the present time.
getLastUpdatedTime()168     nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; }
169 
getSetFrameRateVote()170     FrameRate getSetFrameRateVote() const { return mLayerProps.setFrameRateVote; }
isVisible()171     bool isVisible() const { return mLayerProps.visible; }
getFrameRateSelectionPriority()172     int32_t getFrameRateSelectionPriority() const { return mLayerProps.frameRateSelectionPriority; }
173 
getBounds()174     FloatRect getBounds() const { return mLayerProps.bounds; }
175 
getTransform()176     ui::Transform getTransform() const { return mLayerProps.transform; }
177 
178     // Returns a C string for tracing a vote
179     const char* getTraceTag(LayerHistory::LayerVoteType type) const;
180 
onLayerInactive(nsecs_t now)181     void onLayerInactive(nsecs_t now) {
182         // Mark mFrameTimeValidSince to now to ignore all previous frame times.
183         // We are not deleting the old frame to keep track of whether we should treat the first
184         // buffer as Max as we don't know anything about this layer or Min as this layer is
185         // posting infrequent updates.
186         const auto timePoint = std::chrono::nanoseconds(now);
187         mFrameTimeValidSince = std::chrono::time_point<std::chrono::steady_clock>(timePoint);
188         mLastRefreshRate = {};
189         mRefreshRateHistory.clear();
190     }
191 
clearHistory(nsecs_t now)192     void clearHistory(nsecs_t now) {
193         onLayerInactive(now);
194         mFrameTimes.clear();
195     }
196 
197 private:
198     // Used to store the layer timestamps
199     struct FrameTimeData {
200         nsecs_t presentTime; // desiredPresentTime, if provided
201         nsecs_t queueTime;  // buffer queue time
202         bool pendingModeChange;
203     };
204 
205     // Holds information about the calculated and reported refresh rate
206     struct RefreshRateHeuristicData {
207         // Rate calculated on the layer
208         Fps calculated{0.0f};
209         // Last reported rate for LayerInfo::getRefreshRate()
210         Fps reported{0.0f};
211         // Whether the last reported rate for LayerInfo::getRefreshRate()
212         // was due to animation or infrequent updates
213         bool animatingOrInfrequent = false;
214     };
215 
216     // Class to store past calculated refresh rate and determine whether
217     // the refresh rate calculated is consistent with past values
218     class RefreshRateHistory {
219     public:
220         static constexpr auto HISTORY_SIZE = 90;
221         static constexpr std::chrono::nanoseconds HISTORY_DURATION = 2s;
222 
RefreshRateHistory(const std::string & name)223         RefreshRateHistory(const std::string& name) : mName(name) {}
224 
225         // Clears History
226         void clear();
227 
228         // Adds a new refresh rate and returns true if it is consistent
229         bool add(Fps refreshRate, nsecs_t now);
230 
231     private:
232         friend class LayerHistoryTest;
233 
234         // Holds the refresh rate when it was calculated
235         struct RefreshRateData {
236             Fps refreshRate{0.0f};
237             nsecs_t timestamp = 0;
238 
239             bool operator<(const RefreshRateData& other) const {
240                 // We don't need comparison with margins since we are using
241                 // this to find the min and max refresh rates.
242                 return refreshRate.getValue() < other.refreshRate.getValue();
243             }
244         };
245 
246         // Holds tracing strings
247         struct HeuristicTraceTagData {
248             std::string min;
249             std::string max;
250             std::string consistent;
251             std::string average;
252         };
253 
254         bool isConsistent() const;
255         HeuristicTraceTagData makeHeuristicTraceTagData() const;
256 
257         const std::string mName;
258         mutable std::optional<HeuristicTraceTagData> mHeuristicTraceTagData;
259         std::deque<RefreshRateData> mRefreshRates;
260         static constexpr float MARGIN_CONSISTENT_FPS = 1.0;
261     };
262 
263     bool isFrequent(nsecs_t now) const;
264     bool isAnimating(nsecs_t now) const;
265     bool hasEnoughDataForHeuristic() const;
266     std::optional<Fps> calculateRefreshRateIfPossible(nsecs_t now);
267     std::optional<nsecs_t> calculateAverageFrameTime() const;
268     bool isFrameTimeValid(const FrameTimeData&) const;
269 
270     const std::string mName;
271     const uid_t mOwnerUid;
272 
273     // Used for sanitizing the heuristic data. If two frames are less than
274     // this period apart from each other they'll be considered as duplicates.
275     static constexpr nsecs_t kMinPeriodBetweenFrames = Fps(240.f).getPeriodNsecs();
276     // Used for sanitizing the heuristic data. If two frames are more than
277     // this period apart from each other, the interval between them won't be
278     // taken into account when calculating average frame rate.
279     static constexpr nsecs_t kMaxPeriodBetweenFrames = kMinFpsForFrequentLayer.getPeriodNsecs();
280     LayerHistory::LayerVoteType mDefaultVote;
281 
282     LayerVote mLayerVote;
283 
284     nsecs_t mLastUpdatedTime = 0;
285 
286     nsecs_t mLastAnimationTime = 0;
287 
288     RefreshRateHeuristicData mLastRefreshRate;
289 
290     std::deque<FrameTimeData> mFrameTimes;
291     std::chrono::time_point<std::chrono::steady_clock> mFrameTimeValidSince =
292             std::chrono::steady_clock::now();
293     static constexpr size_t HISTORY_SIZE = RefreshRateHistory::HISTORY_SIZE;
294     static constexpr std::chrono::nanoseconds HISTORY_DURATION = 1s;
295 
296     LayerProps mLayerProps;
297 
298     RefreshRateHistory mRefreshRateHistory;
299 
300     mutable std::unordered_map<LayerHistory::LayerVoteType, std::string> mTraceTags;
301 
302     // Shared for all LayerInfo instances
303     static const RefreshRateConfigs* sRefreshRateConfigs;
304     static bool sTraceEnabled;
305 };
306 
307 } // namespace scheduler
308 } // namespace android
309