1 /*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #pragma once
18
19 #include <ui/Transform.h>
20 #include <utils/Timers.h>
21
22 #include <chrono>
23 #include <deque>
24
25 #include "LayerHistory.h"
26 #include "RefreshRateConfigs.h"
27 #include "Scheduler/Seamlessness.h"
28 #include "SchedulerUtils.h"
29
30 namespace android {
31
32 class Layer;
33
34 namespace scheduler {
35
36 using namespace std::chrono_literals;
37
38 // Maximum period between presents for a layer to be considered active.
39 constexpr std::chrono::nanoseconds MAX_ACTIVE_LAYER_PERIOD_NS = 1200ms;
40
41 // Earliest present time for a layer to be considered active.
getActiveLayerThreshold(nsecs_t now)42 constexpr nsecs_t getActiveLayerThreshold(nsecs_t now) {
43 return now - MAX_ACTIVE_LAYER_PERIOD_NS.count();
44 }
45
46 // Stores history of present times and refresh rates for a layer.
47 class LayerInfo {
48 using LayerUpdateType = LayerHistory::LayerUpdateType;
49
50 // Layer is considered frequent if the earliest value in the window of most recent present times
51 // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
52 // favor of a low refresh rate.
53 static constexpr size_t kFrequentLayerWindowSize = 3;
54 static constexpr Fps kMinFpsForFrequentLayer{10.0f};
55 static constexpr auto kMaxPeriodForFrequentLayerNs =
56 std::chrono::nanoseconds(kMinFpsForFrequentLayer.getPeriodNsecs()) + 1ms;
57
58 friend class LayerHistoryTest;
59 friend class LayerInfoTest;
60
61 public:
62 // Holds information about the layer vote
63 struct LayerVote {
64 LayerHistory::LayerVoteType type = LayerHistory::LayerVoteType::Heuristic;
65 Fps fps{0.0f};
66 Seamlessness seamlessness = Seamlessness::Default;
67 };
68
69 // FrameRateCompatibility specifies how we should interpret the frame rate associated with
70 // the layer.
71 enum class FrameRateCompatibility {
72 Default, // Layer didn't specify any specific handling strategy
73
74 Exact, // Layer needs the exact frame rate.
75
76 ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
77 // content properly. Any other value will result in a pull down.
78
79 NoVote, // Layer doesn't have any requirements for the refresh rate and
80 // should not be considered when the display refresh rate is determined.
81 };
82
83 // Encapsulates the frame rate and compatibility of the layer. This information will be used
84 // when the display refresh rate is determined.
85 struct FrameRate {
86 using Seamlessness = scheduler::Seamlessness;
87
88 Fps rate;
89 FrameRateCompatibility type;
90 Seamlessness seamlessness;
91
FrameRateFrameRate92 FrameRate()
93 : rate(0),
94 type(FrameRateCompatibility::Default),
95 seamlessness(Seamlessness::Default) {}
96 FrameRate(Fps rate, FrameRateCompatibility type,
97 Seamlessness seamlessness = Seamlessness::OnlySeamless)
rateFrameRate98 : rate(rate), type(type), seamlessness(getSeamlessness(rate, seamlessness)) {}
99
100 bool operator==(const FrameRate& other) const {
101 return rate.equalsWithMargin(other.rate) && type == other.type &&
102 seamlessness == other.seamlessness;
103 }
104
105 bool operator!=(const FrameRate& other) const { return !(*this == other); }
106
107 // Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
108 // Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
109 static FrameRateCompatibility convertCompatibility(int8_t compatibility);
110 static scheduler::Seamlessness convertChangeFrameRateStrategy(int8_t strategy);
111
112 private:
getSeamlessnessFrameRate113 static Seamlessness getSeamlessness(Fps rate, Seamlessness seamlessness) {
114 if (!rate.isValid()) {
115 // Refresh rate of 0 is a special value which should reset the vote to
116 // its default value.
117 return Seamlessness::Default;
118 }
119 return seamlessness;
120 }
121 };
122
setTraceEnabled(bool enabled)123 static void setTraceEnabled(bool enabled) { sTraceEnabled = enabled; }
124
setRefreshRateConfigs(const RefreshRateConfigs & refreshRateConfigs)125 static void setRefreshRateConfigs(const RefreshRateConfigs& refreshRateConfigs) {
126 sRefreshRateConfigs = &refreshRateConfigs;
127 }
128
129 LayerInfo(const std::string& name, uid_t ownerUid, LayerHistory::LayerVoteType defaultVote);
130
131 LayerInfo(const LayerInfo&) = delete;
132 LayerInfo& operator=(const LayerInfo&) = delete;
133
134 struct LayerProps {
135 bool visible = false;
136 FloatRect bounds;
137 ui::Transform transform;
138 FrameRate setFrameRateVote;
139 int32_t frameRateSelectionPriority = -1;
140 };
141
142 // Records the last requested present time. It also stores information about when
143 // the layer was last updated. If the present time is farther in the future than the
144 // updated time, the updated time is the present time.
145 void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
146 bool pendingModeChange, LayerProps props);
147
148 // Sets an explicit layer vote. This usually comes directly from the application via
149 // ANativeWindow_setFrameRate API
setLayerVote(LayerVote vote)150 void setLayerVote(LayerVote vote) { mLayerVote = vote; }
151
152 // Sets the default layer vote. This will be the layer vote after calling to resetLayerVote().
153 // This is used for layers that called to setLayerVote() and then removed the vote, so that the
154 // layer can go back to whatever vote it had before the app voted for it.
setDefaultLayerVote(LayerHistory::LayerVoteType type)155 void setDefaultLayerVote(LayerHistory::LayerVoteType type) { mDefaultVote = type; }
156
157 // Resets the layer vote to its default.
resetLayerVote()158 void resetLayerVote() { mLayerVote = {mDefaultVote, Fps(0.0f), Seamlessness::Default}; }
159
getName()160 std::string getName() const { return mName; }
161
getOwnerUid()162 uid_t getOwnerUid() const { return mOwnerUid; }
163
164 LayerVote getRefreshRateVote(nsecs_t now);
165
166 // Return the last updated time. If the present time is farther in the future than the
167 // updated time, the updated time is the present time.
getLastUpdatedTime()168 nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; }
169
getSetFrameRateVote()170 FrameRate getSetFrameRateVote() const { return mLayerProps.setFrameRateVote; }
isVisible()171 bool isVisible() const { return mLayerProps.visible; }
getFrameRateSelectionPriority()172 int32_t getFrameRateSelectionPriority() const { return mLayerProps.frameRateSelectionPriority; }
173
getBounds()174 FloatRect getBounds() const { return mLayerProps.bounds; }
175
getTransform()176 ui::Transform getTransform() const { return mLayerProps.transform; }
177
178 // Returns a C string for tracing a vote
179 const char* getTraceTag(LayerHistory::LayerVoteType type) const;
180
onLayerInactive(nsecs_t now)181 void onLayerInactive(nsecs_t now) {
182 // Mark mFrameTimeValidSince to now to ignore all previous frame times.
183 // We are not deleting the old frame to keep track of whether we should treat the first
184 // buffer as Max as we don't know anything about this layer or Min as this layer is
185 // posting infrequent updates.
186 const auto timePoint = std::chrono::nanoseconds(now);
187 mFrameTimeValidSince = std::chrono::time_point<std::chrono::steady_clock>(timePoint);
188 mLastRefreshRate = {};
189 mRefreshRateHistory.clear();
190 }
191
clearHistory(nsecs_t now)192 void clearHistory(nsecs_t now) {
193 onLayerInactive(now);
194 mFrameTimes.clear();
195 }
196
197 private:
198 // Used to store the layer timestamps
199 struct FrameTimeData {
200 nsecs_t presentTime; // desiredPresentTime, if provided
201 nsecs_t queueTime; // buffer queue time
202 bool pendingModeChange;
203 };
204
205 // Holds information about the calculated and reported refresh rate
206 struct RefreshRateHeuristicData {
207 // Rate calculated on the layer
208 Fps calculated{0.0f};
209 // Last reported rate for LayerInfo::getRefreshRate()
210 Fps reported{0.0f};
211 // Whether the last reported rate for LayerInfo::getRefreshRate()
212 // was due to animation or infrequent updates
213 bool animatingOrInfrequent = false;
214 };
215
216 // Class to store past calculated refresh rate and determine whether
217 // the refresh rate calculated is consistent with past values
218 class RefreshRateHistory {
219 public:
220 static constexpr auto HISTORY_SIZE = 90;
221 static constexpr std::chrono::nanoseconds HISTORY_DURATION = 2s;
222
RefreshRateHistory(const std::string & name)223 RefreshRateHistory(const std::string& name) : mName(name) {}
224
225 // Clears History
226 void clear();
227
228 // Adds a new refresh rate and returns true if it is consistent
229 bool add(Fps refreshRate, nsecs_t now);
230
231 private:
232 friend class LayerHistoryTest;
233
234 // Holds the refresh rate when it was calculated
235 struct RefreshRateData {
236 Fps refreshRate{0.0f};
237 nsecs_t timestamp = 0;
238
239 bool operator<(const RefreshRateData& other) const {
240 // We don't need comparison with margins since we are using
241 // this to find the min and max refresh rates.
242 return refreshRate.getValue() < other.refreshRate.getValue();
243 }
244 };
245
246 // Holds tracing strings
247 struct HeuristicTraceTagData {
248 std::string min;
249 std::string max;
250 std::string consistent;
251 std::string average;
252 };
253
254 bool isConsistent() const;
255 HeuristicTraceTagData makeHeuristicTraceTagData() const;
256
257 const std::string mName;
258 mutable std::optional<HeuristicTraceTagData> mHeuristicTraceTagData;
259 std::deque<RefreshRateData> mRefreshRates;
260 static constexpr float MARGIN_CONSISTENT_FPS = 1.0;
261 };
262
263 bool isFrequent(nsecs_t now) const;
264 bool isAnimating(nsecs_t now) const;
265 bool hasEnoughDataForHeuristic() const;
266 std::optional<Fps> calculateRefreshRateIfPossible(nsecs_t now);
267 std::optional<nsecs_t> calculateAverageFrameTime() const;
268 bool isFrameTimeValid(const FrameTimeData&) const;
269
270 const std::string mName;
271 const uid_t mOwnerUid;
272
273 // Used for sanitizing the heuristic data. If two frames are less than
274 // this period apart from each other they'll be considered as duplicates.
275 static constexpr nsecs_t kMinPeriodBetweenFrames = Fps(240.f).getPeriodNsecs();
276 // Used for sanitizing the heuristic data. If two frames are more than
277 // this period apart from each other, the interval between them won't be
278 // taken into account when calculating average frame rate.
279 static constexpr nsecs_t kMaxPeriodBetweenFrames = kMinFpsForFrequentLayer.getPeriodNsecs();
280 LayerHistory::LayerVoteType mDefaultVote;
281
282 LayerVote mLayerVote;
283
284 nsecs_t mLastUpdatedTime = 0;
285
286 nsecs_t mLastAnimationTime = 0;
287
288 RefreshRateHeuristicData mLastRefreshRate;
289
290 std::deque<FrameTimeData> mFrameTimes;
291 std::chrono::time_point<std::chrono::steady_clock> mFrameTimeValidSince =
292 std::chrono::steady_clock::now();
293 static constexpr size_t HISTORY_SIZE = RefreshRateHistory::HISTORY_SIZE;
294 static constexpr std::chrono::nanoseconds HISTORY_DURATION = 1s;
295
296 LayerProps mLayerProps;
297
298 RefreshRateHistory mRefreshRateHistory;
299
300 mutable std::unordered_map<LayerHistory::LayerVoteType, std::string> mTraceTags;
301
302 // Shared for all LayerInfo instances
303 static const RefreshRateConfigs* sRefreshRateConfigs;
304 static bool sTraceEnabled;
305 };
306
307 } // namespace scheduler
308 } // namespace android
309