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Searched defs:expectedColor (Results 1 – 10 of 10) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/
DCopyTextureTest.cpp1687 auto testOutput = [this](GLuint texture, const GLColor &expectedColor) { in TEST_P()
1735 const GLColor &expectedColor) { in TEST_P()
1755 bool unmultiplyAlpha, const GLColor &expectedColor) { in TEST_P()
1824 auto testOutput = [this](GLuint texture, const GLColor32F &expectedColor) { in TEST_P()
1872 const GLColor32F &expectedColor) { in TEST_P()
1946 auto testOutput = [this](GLuint texture, const GLColor32U &expectedColor) { in TEST_P()
2002 const GLColor32U &expectedColor) { in TEST_P()
2057 auto testOutput = [this](GLuint texture, const GLColor32F &expectedColor) { in TEST_P()
DPointSpritesTest.cpp358 GLubyte expectedColor[4] = {0, 0, 0, 0}; in TEST_P() local
DSixteenBppTextureTest.cpp352 GLColor expectedColor(rawColor); in TEST_P() local
DCopyTexture3DTest.cpp75 const GLColor &expectedColor) in testCopy()
DReadPixelsTest.cpp516 angle::GLColor expectedColor(getColorValue(level, layer)); in verifyPBO() local
DRobustResourceInitTest.cpp1314 GLColor expectedColor = GLColor::transparentBlack; in TEST_P() local
1793 const GLColor expectedColor = expectedData[offset]; in TEST_P() local
DClearTest.cpp1267 GLColor expectedColor(color); in TEST_P() local
DTextureTest.cpp4796 void testRGTexture(GLColor expectedColor) in testRGTexture()
4861 GLColor expectedColor = GLColor(expectedValue, expectedValue, expectedValue, expectedValue); in TEST_P() local
4881 GLColor expectedColor = GLColor(expectedValue, expectedValue, expectedValue, expectedValue); in TEST_P() local
DStateChangeTest.cpp2661 GLColor expectedColor(color); in TEST_P() local
/device/generic/vulkan-cereal/third-party/angle/src/tests/egl_tests/
DEGLIOSurfaceClientBufferTest.cpp272 GLColor expectedColor((mask & R) ? 1 : 0, (mask & G) ? 2 : 0, (mask & B) ? 3 : 0, in doSampleTest() local
333 GLColor expectedColor(1, 2, 3, 4); in doBlitTest() local