/external/deqp/external/openglcts/modules/gles3/ |
D | es3cTestPackage.cpp | 146 addChild(new deqp::FragDepthTests(m_context, glu::GLSL_VERSION_300_ES)); in init() 147 addChild(new deqp::ShaderIndexingTests(m_context, glu::GLSL_VERSION_300_ES)); in init() 148 addChild(new deqp::ShaderLoopTests(m_context, glu::GLSL_VERSION_300_ES)); in init() 153 addChild(new deqp::ShaderStructTests(m_context, glu::GLSL_VERSION_300_ES)); in init() 154 addChild(new deqp::ShaderSwitchTests(m_context, glu::GLSL_VERSION_300_ES)); in init() 155 addChild(new deqp::UniformBlockTests(m_context, glu::GLSL_VERSION_300_ES)); in init() 156 addChild(new deqp::GLSLVectorConstructorTests(m_context, glu::GLSL_VERSION_300_ES)); in init() 157 addChild(new deqp::ShaderIntegerMixTests(m_context, glu::GLSL_VERSION_300_ES)); in init() 158 addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
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/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 114 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getVertSrc() 127 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getFragSrc() 145 glslVersion == glu::GLSL_VERSION_300_ES || in QuadRenderer()
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D | glsShaderExecUtil.hpp | 66 ShaderSpec (void) : version(glu::GLSL_VERSION_300_ES) {} in ShaderSpec()
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D | glsLongStressTestUtil.cpp | 60 const bool isGLSL3 = m_glslVersion == glu::GLSL_VERSION_300_ES; in substitute() 85 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES); in ProgramLibrary()
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D | glsTextureTestUtil.cpp | 145 …else if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES ||… in getProgram() 183 …if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES || m_gl… in getProgram()
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D | glsMemoryStressCase.cpp | 186 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES)) in TextureRenderer() 348 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES)) in BufferRenderer()
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D | glsShaderConstExprTests.cpp | 132 shaderTemplateParams["GLES_VERSION"] = version == glu::GLSL_VERSION_300_ES ? "300 es" : "100"; in createTests()
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/external/deqp/modules/gles3/functional/ |
D | es3fUniformBlockTests.cpp | 53 …domUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_300_ES, in createRandomCaseGroup() 61 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, BUFFERMODE… in BlockBasicTypeCase() 88 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleStructCase() 121 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleStructArrayCase() 156 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleNestedStructCase() 196 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleNestedStructMixedMatrixPackingCase() 240 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleNestedStructArrayCase() 280 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockMultiBasicTypesCase() 321 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockMultiNestedStructCase()
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D | es3fTextureFormatTests.cpp | 118 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in Texture2DFormatCase() 131 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in Texture2DFormatCase() 284 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in TextureCubeFormatCase() 299 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in TextureCubeFormatCase() 485 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in Texture2DArrayFormatCase() 500 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in Texture2DArrayFormatCase() 642 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in Texture3DFormatCase() 657 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in Texture3DFormatCase() 810 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Compressed2DFormatCase() 951 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in CompressedCubeFormatCase() [all …]
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D | es3fTextureWrapTests.cpp | 145 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase() 165 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase() 184 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
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D | es3fShaderConstExprTests.cpp | 56 …context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_300_ES); in addChildGroup() 294 …m_context.getContextInfo(), cases, DE_LENGTH_OF_ARRAY(cases), glu::GLSL_VERSION_300_ES, SHADER_FRA… in init()
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D | es3fTextureSizeTests.cpp | 87 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in Texture2DSizeCase() 212 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureCubeSizeCase()
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D | es3fTextureFilteringTests.cpp | 147 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase() 164 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase() 427 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase() 445 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase() 742 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DArrayFilteringCase() 1009 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture3DFilteringCase()
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D | es3fTextureMipmapTests.cpp | 191 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DMipmapCase() 536 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeMipmapCase() 826 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DGenMipmapCase() 958 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeGenMipmapCase() 1129 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture3DMipmapCase() 1452 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DLodControlCase() 1752 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in TextureCubeLodControlCase() 2071 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture3DLodControlCase()
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D | es3fTextureShadowTests.cpp | 217 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DShadowCase() 470 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in TextureCubeShadowCase() 765 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DArrayShadowCase()
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D | es3fTextureSwizzleTests.cpp | 113 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DSwizzleCase()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderSwitchTests.cpp | 190 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in ShaderSwitchTests() 457 …bool isES3 = m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_31… in init()
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D | glcShaderNegativeTests.cpp | 307 … { GLSL_VERSION_300_ES, "", "gl_Position = vec4(1.0) + value;", "highp", "result = value;", true }, in init() 308 …{ GLSL_VERSION_300_ES, "highp", "gl_Position = vec4(1.0) + value;", "highp", "result = value;", tr… in init()
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D | glcShaderIntegerMixTests.cpp | 114 …const glu::GLSLVersion v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_V… in test() 202 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test() 210 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test()
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D | glcShaderIndexingTests.cpp | 248 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createVaryingArrayCase() 369 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createUniformArrayCase() 481 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createTmpArrayCase() 922 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createMatrixSubscriptCase()
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.cpp | 83 …return de::inRange<int>(version, GLSL_VERSION_300_ES, GLSL_VERSION_320_ES) || de::inRange<int>(ver… in glslVersionUsesInOutQualifiers() 92 version == GLSL_VERSION_300_ES || in glslVersionIsES()
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D | gluShaderUtil.hpp | 41 GLSL_VERSION_300_ES, //!< GLSL ES 3.0 enumerator
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 94 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase() 350 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase() 367 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
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D | es3aTextureMipmapTests.cpp | 138 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DMipmapCase() 431 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeMipmapCase()
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/external/deqp/modules/gles3/stress/ |
D | es3sLongRunningTests.cpp | 52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_300_ES); in init()
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