Home
last modified time | relevance | path

Searched refs:GLSL_VERSION_300_ES (Results 1 – 25 of 45) sorted by relevance

12

/external/deqp/external/openglcts/modules/gles3/
Des3cTestPackage.cpp146 addChild(new deqp::FragDepthTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
147 addChild(new deqp::ShaderIndexingTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
148 addChild(new deqp::ShaderLoopTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
153 addChild(new deqp::ShaderStructTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
154 addChild(new deqp::ShaderSwitchTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
155 addChild(new deqp::UniformBlockTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
156 addChild(new deqp::GLSLVectorConstructorTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
157 addChild(new deqp::ShaderIntegerMixTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
158 addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_300_ES)); in init()
/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp114 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getVertSrc()
127 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getFragSrc()
145 glslVersion == glu::GLSL_VERSION_300_ES || in QuadRenderer()
DglsShaderExecUtil.hpp66 ShaderSpec (void) : version(glu::GLSL_VERSION_300_ES) {} in ShaderSpec()
DglsLongStressTestUtil.cpp60 const bool isGLSL3 = m_glslVersion == glu::GLSL_VERSION_300_ES; in substitute()
85 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES); in ProgramLibrary()
DglsTextureTestUtil.cpp145 …else if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES ||… in getProgram()
183 …if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES || m_gl… in getProgram()
DglsMemoryStressCase.cpp186 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES)) in TextureRenderer()
348 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES)) in BufferRenderer()
DglsShaderConstExprTests.cpp132 shaderTemplateParams["GLES_VERSION"] = version == glu::GLSL_VERSION_300_ES ? "300 es" : "100"; in createTests()
/external/deqp/modules/gles3/functional/
Des3fUniformBlockTests.cpp53 …domUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_300_ES, in createRandomCaseGroup()
61 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, BUFFERMODE… in BlockBasicTypeCase()
88 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleStructCase()
121 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleStructArrayCase()
156 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleNestedStructCase()
196 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleNestedStructMixedMatrixPackingCase()
240 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleNestedStructArrayCase()
280 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockMultiBasicTypesCase()
321 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockMultiNestedStructCase()
Des3fTextureFormatTests.cpp118 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in Texture2DFormatCase()
131 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in Texture2DFormatCase()
284 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in TextureCubeFormatCase()
299 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in TextureCubeFormatCase()
485 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in Texture2DArrayFormatCase()
500 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in Texture2DArrayFormatCase()
642 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in Texture3DFormatCase()
657 …, m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECIS… in Texture3DFormatCase()
810 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Compressed2DFormatCase()
951 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in CompressedCubeFormatCase()
[all …]
Des3fTextureWrapTests.cpp145 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
165 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
184 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
Des3fShaderConstExprTests.cpp56 …context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_300_ES); in addChildGroup()
294 …m_context.getContextInfo(), cases, DE_LENGTH_OF_ARRAY(cases), glu::GLSL_VERSION_300_ES, SHADER_FRA… in init()
Des3fTextureSizeTests.cpp87 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in Texture2DSizeCase()
212 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureCubeSizeCase()
Des3fTextureFilteringTests.cpp147 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase()
164 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase()
427 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
445 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
742 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DArrayFilteringCase()
1009 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture3DFilteringCase()
Des3fTextureMipmapTests.cpp191 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DMipmapCase()
536 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeMipmapCase()
826 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DGenMipmapCase()
958 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeGenMipmapCase()
1129 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture3DMipmapCase()
1452 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DLodControlCase()
1752 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in TextureCubeLodControlCase()
2071 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture3DLodControlCase()
Des3fTextureShadowTests.cpp217 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DShadowCase()
470 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in TextureCubeShadowCase()
765 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DArrayShadowCase()
Des3fTextureSwizzleTests.cpp113 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DSwizzleCase()
/external/deqp/external/openglcts/modules/common/
DglcShaderSwitchTests.cpp190 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in ShaderSwitchTests()
457 …bool isES3 = m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_31… in init()
DglcShaderNegativeTests.cpp307 … { GLSL_VERSION_300_ES, "", "gl_Position = vec4(1.0) + value;", "highp", "result = value;", true }, in init()
308 …{ GLSL_VERSION_300_ES, "highp", "gl_Position = vec4(1.0) + value;", "highp", "result = value;", tr… in init()
DglcShaderIntegerMixTests.cpp114 …const glu::GLSLVersion v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_V… in test()
202 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test()
210 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test()
DglcShaderIndexingTests.cpp248 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createVaryingArrayCase()
369 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createUniformArrayCase()
481 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createTmpArrayCase()
922 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || in createMatrixSubscriptCase()
/external/deqp/framework/opengl/
DgluShaderUtil.cpp83 …return de::inRange<int>(version, GLSL_VERSION_300_ES, GLSL_VERSION_320_ES) || de::inRange<int>(ver… in glslVersionUsesInOutQualifiers()
92 version == GLSL_VERSION_300_ES || in glslVersionIsES()
DgluShaderUtil.hpp41 GLSL_VERSION_300_ES, //!< GLSL ES 3.0 enumerator
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp94 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase()
350 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
367 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
Des3aTextureMipmapTests.cpp138 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DMipmapCase()
431 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeMipmapCase()
/external/deqp/modules/gles3/stress/
Des3sLongRunningTests.cpp52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_300_ES); in init()

12