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Searched refs:GR_GL_ALREADY_SIGNALED (Results 1 – 3 of 3) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLDefines.h1052 #define GR_GL_ALREADY_SIGNALED 0x911A macro
/external/skia/src/gpu/gl/
DGrGLDefines.h1093 #define GR_GL_ALREADY_SIGNALED 0x911A macro
DGrGLGpu.cpp3995 return (GR_GL_CONDITION_SATISFIED == result || GR_GL_ALREADY_SIGNALED == result); in waitSync()