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Searched refs:ReadSurface (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/egl/main/
Deglcontext.c834 prev_read = prev_ctx->ReadSurface; in _eglBindContext()
842 prev_ctx->ReadSurface = NULL; in _eglBindContext()
856 ctx->ReadSurface = read; in _eglBindContext()
Deglcontext.h55 _EGLSurface *ReadSurface; member
Deglapi.c1602 surf = ctx->ReadSurface; in eglGetCurrentSurface()