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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
5  * Copyright 2010-2011 LunarG, Inc.
6  * All Rights Reserved.
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining a
9  * copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sub license, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice (including the
17  * next paragraph) shall be included in all copies or substantial portions
18  * of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
23  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26  * DEALINGS IN THE SOFTWARE.
27  *
28  **************************************************************************/
29 
30 
31 #ifndef EGLCONTEXT_INCLUDED
32 #define EGLCONTEXT_INCLUDED
33 
34 #include "c99_compat.h"
35 
36 #include "egltypedefs.h"
37 #include "egldisplay.h"
38 
39 
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43 
44 /**
45  * "Base" class for device driver contexts.
46  */
47 struct _egl_context
48 {
49    /* A context is a display resource */
50    _EGLResource Resource;
51 
52    /* The bound status of the context */
53    _EGLThreadInfo *Binding;
54    _EGLSurface *DrawSurface;
55    _EGLSurface *ReadSurface;
56 
57    _EGLConfig *Config;
58 
59    EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */
60    EGLint ClientMajorVersion;
61    EGLint ClientMinorVersion;
62    EGLint Flags;
63    EGLint Profile;
64    EGLint ResetNotificationStrategy;
65    EGLint ContextPriority;
66    EGLBoolean NoError;
67    EGLint ReleaseBehavior;
68 };
69 
70 
71 extern EGLBoolean
72 _eglInitContext(_EGLContext *ctx, _EGLDisplay *disp,
73                 _EGLConfig *config, const EGLint *attrib_list);
74 
75 
76 extern EGLBoolean
77 _eglQueryContext(_EGLContext *ctx, EGLint attribute, EGLint *value);
78 
79 
80 extern EGLBoolean
81 _eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
82                 _EGLContext **old_ctx,
83                 _EGLSurface **old_draw, _EGLSurface **old_read);
84 
85 extern _EGLContext *
86 _eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t);
87 
88 
89 /**
90  * Increment reference count for the context.
91  */
92 static inline _EGLContext *
_eglGetContext(_EGLContext * ctx)93 _eglGetContext(_EGLContext *ctx)
94 {
95    if (ctx)
96       _eglGetResource(&ctx->Resource);
97    return ctx;
98 }
99 
100 
101 /**
102  * Decrement reference count for the context.
103  */
104 static inline EGLBoolean
_eglPutContext(_EGLContext * ctx)105 _eglPutContext(_EGLContext *ctx)
106 {
107    return (ctx) ? _eglPutResource(&ctx->Resource) : EGL_FALSE;
108 }
109 
110 
111 /**
112  * Link a context to its display and return the handle of the link.
113  * The handle can be passed to client directly.
114  */
115 static inline EGLContext
_eglLinkContext(_EGLContext * ctx)116 _eglLinkContext(_EGLContext *ctx)
117 {
118    _eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
119    return (EGLContext) ctx;
120 }
121 
122 
123 /**
124  * Unlink a linked context from its display.
125  * Accessing an unlinked context should generate EGL_BAD_CONTEXT error.
126  */
127 static inline void
_eglUnlinkContext(_EGLContext * ctx)128 _eglUnlinkContext(_EGLContext *ctx)
129 {
130    _eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
131 }
132 
133 
134 /**
135  * Lookup a handle to find the linked context.
136  * Return NULL if the handle has no corresponding linked context.
137  */
138 static inline _EGLContext *
_eglLookupContext(EGLContext context,_EGLDisplay * disp)139 _eglLookupContext(EGLContext context, _EGLDisplay *disp)
140 {
141    _EGLContext *ctx = (_EGLContext *) context;
142    if (!disp || !_eglCheckResource((void *) ctx, _EGL_RESOURCE_CONTEXT, disp))
143       ctx = NULL;
144    return ctx;
145 }
146 
147 
148 /**
149  * Return the handle of a linked context, or EGL_NO_CONTEXT.
150  */
151 static inline EGLContext
_eglGetContextHandle(_EGLContext * ctx)152 _eglGetContextHandle(_EGLContext *ctx)
153 {
154    _EGLResource *res = (_EGLResource *) ctx;
155    return (res && _eglIsResourceLinked(res)) ?
156       (EGLContext) ctx : EGL_NO_CONTEXT;
157 }
158 
159 
160 #ifdef __cplusplus
161 }
162 #endif
163 
164 #endif /* EGLCONTEXT_INCLUDED */
165