/external/flatbuffers/java/com/google/flatbuffers/ |
D | Struct.java | 38 protected void __reset(int _i, ByteBuffer _bb) { in __reset() method in Struct 56 public void __reset() { in __reset() method in Struct 57 __reset(0, null); in __reset()
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D | BaseVector.java | 62 protected void __reset(int _vector, int _element_size, ByteBuffer _bb) { in __reset() method in BaseVector 83 __reset(0, 0, null); in reset()
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D | Table.java | 201 t.__reset(__indirect(offset, bb), bb); in __union() 297 protected void __reset(int _i, ByteBuffer _bb) { in __reset() method in Table 317 public void __reset() { in __reset() method in Table 318 __reset(0, null); in __reset()
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D | FloatVector.java | 37 __reset(_vector, Constants.SIZEOF_FLOAT, _bb); return this; in __assign()
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/external/flatbuffers/tests/union_vector/ |
D | BookReader.java | 10 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 23 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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D | Rapunzel.java | 10 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 23 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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D | Attacker.java | 13 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 34 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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/external/flatbuffers/tests/namespace_test/NamespaceA/NamespaceB/ |
D | StructInNestedNS.java | 12 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 28 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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D | TableInNestedNS.java | 15 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 36 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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/external/flatbuffers/tests/MyGame/Example/ |
D | Test.java | 12 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 29 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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D | Ability.java | 12 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 28 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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D | TestSimpleTableWithEnum.java | 15 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 36 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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D | NestedStruct.java | 12 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 41 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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D | ArrayTable.java | 16 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 32 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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D | Vec3.java | 12 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 46 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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D | Stat.java | 15 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 47 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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D | ArrayStruct.java | 12 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 58 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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D | Referrable.java | 15 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 64 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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/external/flatbuffers/tests/MyGame/Example2/ |
D | Monster.java | 15 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 26 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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/external/flatbuffers/tests/MyGame/ |
D | InParentNamespace.java | 15 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 26 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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/external/flatbuffers/tests/namespace_test/NamespaceA/ |
D | SecondTableInA.java | 15 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 36 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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D | TableInFirstNS.java | 15 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 35 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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/external/flatbuffers/tests/namespace_test/NamespaceC/ |
D | TableInC.java | 15 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 41 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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/external/noto-fonts/emoji-compat-flatbuffers/src/java/androidx/text/emoji/flatbuffer/ |
D | MetadataList.java | 32 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 70 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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D | MetadataItem.java | 32 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } in __init() 83 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign()
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