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Searched refs:asShaderVar (Results 1 – 25 of 27) sorted by relevance

12

/external/skqp/src/gpu/glsl/
DGrGLSLVarying.cpp71 this->addAttribute(attr.asShaderVar()); in emitAttributes()
74 this->addAttribute(attr.asShaderVar()); in emitAttributes()
/external/skia/src/gpu/glsl/
DGrGLSLVarying.cpp70 this->addAttribute(attr.asShaderVar()); in emitAttributes()
73 this->addAttribute(attr.asShaderVar()); in emitAttributes()
/external/skqp/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp59 gpArgs->fPositionVar = dfTexEffect.inPosition().asShaderVar(); in onEmitCode()
65 dfTexEffect.inPosition().asShaderVar(), in onEmitCode()
370 dfPathEffect.inPosition().asShaderVar(), in onEmitCode()
380 dfPathEffect.inPosition().asShaderVar(), in onEmitCode()
641 gpArgs->fPositionVar = dfTexEffect.inPosition().asShaderVar(); in onEmitCode()
647 dfTexEffect.inPosition().asShaderVar(), in onEmitCode()
DGrBitmapTextGeoProc.cpp58 gpArgs->fPositionVar = btgp.inPosition().asShaderVar(); in onEmitCode()
64 btgp.inPosition().asShaderVar(), in onEmitCode()
DGrShadowGeoProc.cpp42 rsgp.inPosition().asShaderVar(), in onEmitCode()
DGrBezierEffect.cpp98 gp.inPosition().asShaderVar(), in onEmitCode()
349 gp.inPosition().asShaderVar(), in onEmitCode()
/external/skia/src/gpu/effects/
DGrBitmapTextGeoProc.cpp57 gpArgs->fPositionVar = btgp.inPosition().asShaderVar(); in onEmitCode()
62 btgp.inPosition().asShaderVar(), in onEmitCode()
DGrDistanceFieldGeoProc.cpp60 gpArgs->fPositionVar = dfTexEffect.inPosition().asShaderVar(); in onEmitCode()
363 gpArgs->fLocalCoordVar = dfPathEffect.inPosition().asShaderVar(); in onEmitCode()
371 dfPathEffect.inPosition().asShaderVar(), in onEmitCode()
624 gpArgs->fPositionVar = dfTexEffect.inPosition().asShaderVar(); in onEmitCode()
629 dfTexEffect.inPosition().asShaderVar(), in onEmitCode()
DGrBezierEffect.cpp96 gp.inPosition().asShaderVar(), in onEmitCode()
307 gp.inPosition().asShaderVar(), in onEmitCode()
/external/skia/src/gpu/
DGrDefaultGeoProcFactory.cpp121 gpArgs->fLocalCoordVar = gp.fInLocalCoords.asShaderVar(); in onEmitCode()
127 gp.fInPosition.asShaderVar(), in onEmitCode()
DGrGeometryProcessor.h73 GrShaderVar asShaderVar() const { in asShaderVar() function
/external/skqp/src/gpu/
DGrDefaultGeoProcFactory.cpp199 gp.fInLocalCoords.asShaderVar(), in onEmitCode()
207 gp.fInPosition.asShaderVar(), in onEmitCode()
DGrPrimitiveProcessor.h73 GrShaderVar asShaderVar() const { in asShaderVar() function
/external/skia/src/gpu/tessellate/
DGrStencilPathShader.cpp73 GrShaderVar vertexPos = (*shader.vertexAttributes().begin()).asShaderVar(); in onEmitCode()
/external/skia/tools/gpu/
DTestOps.cpp76 gp.fInLocalCoords.asShaderVar(), in onEmitCode()
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp35 gpArgs->fPositionVar = proc.fVertexAttribute.asShaderVar(); in onEmitCode()
/external/skqp/src/gpu/ops/
DGrQuadPerEdgeAA.cpp589 gpArgs->fPositionVar = gp.fPosition.asShaderVar(); in createGLSLInstance()
600 gp.fLocalCoord.asShaderVar(), in createGLSLInstance()
DGrLatticeOp.cpp67 latticeGP.fInTextureCoords.asShaderVar(), in createGLSLInstance()
DGrDashOp.cpp858 dce.fInPosition.asShaderVar(), in onEmitCode()
1057 de.fInPosition.asShaderVar(), in onEmitCode()
DGrOvalOpFactory.cpp155 cgp.fInPosition.asShaderVar(), in onEmitCode()
381 bcscgp.fInPosition.asShaderVar(), in onEmitCode()
563 egp.fInPosition.asShaderVar(), in onEmitCode()
717 diegp.fInPosition.asShaderVar(), in onEmitCode()
/external/skia/src/gpu/ops/
DGrQuadPerEdgeAA.cpp634 gpArgs->fPositionVar = gp.fPosition.asShaderVar(); in createGLSLInstance()
640 gpArgs->fLocalCoordVar = gp.fLocalCoord.asShaderVar(); in createGLSLInstance()
DGrDashOp.cpp925 dce.fInPosition.asShaderVar(), in onEmitCode()
1140 de.fInPosition.asShaderVar(), in onEmitCode()
DGrLatticeOp.cpp67 gpArgs->fLocalCoordVar = latticeGP.fInTextureCoords.asShaderVar(); in createGLSLInstance()
DGrDrawVerticesOp.cpp119 gpArgs->fLocalCoordVar = coordsAttr.asShaderVar(); in onEmitCode()
DGrOvalOpFactory.cpp164 cgp.fInPosition.asShaderVar(), in onEmitCode()
405 bcscgp.fInPosition.asShaderVar(), in onEmitCode()
612 egp.fInPosition.asShaderVar(), in onEmitCode()
820 gpArgs->fLocalCoordVar = diegp.fInPosition.asShaderVar(); in onEmitCode()

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