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Searched refs:backbufferHeight (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DSwapChain11.cpp160 int backbufferHeight) in resetOffscreenBuffers() argument
164 EGLint result = resetOffscreenColorBuffer(displayD3D, backbufferWidth, backbufferHeight); in resetOffscreenBuffers()
171 EGLint result = resetOffscreenDepthBuffer(displayD3D, backbufferWidth, backbufferHeight); in resetOffscreenBuffers()
178 mHeight = backbufferHeight; in resetOffscreenBuffers()
185 int backbufferHeight) in resetOffscreenColorBuffer() argument
196 ASSERT(backbufferHeight >= 1); in resetOffscreenColorBuffer()
255 offscreenTextureDesc.Height = backbufferHeight; in resetOffscreenColorBuffer()
356 sourceBox.top = std::max(previousHeight - backbufferHeight, 0); in resetOffscreenColorBuffer()
362 const int yoffset = std::max(backbufferHeight - previousHeight, 0); in resetOffscreenColorBuffer()
368 swapRect(displayD3D, 0, 0, backbufferWidth, backbufferHeight); in resetOffscreenColorBuffer()
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DSwapChain11.h34 EGLint resize(DisplayD3D *displayD3D, EGLint backbufferWidth, EGLint backbufferHeight) override;
37 EGLint backbufferHeight,
70 EGLint resetOffscreenBuffers(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight);
73 int backbufferHeight);
76 int backbufferHeight);
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DSwapChain9.cpp88 EGLint SwapChain9::resize(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight) in resize() argument
91 return reset(displayD3D, backbufferWidth, backbufferHeight, mSwapInterval); in resize()
96 int backbufferHeight, in reset() argument
134 result = device->CreateTexture(backbufferWidth, backbufferHeight, 1, D3DUSAGE_RENDERTARGET, in reset()
167 if (rect.bottom > static_cast<LONG>(backbufferHeight)) in reset()
169 rect.bottom = backbufferHeight; in reset()
201 presentParameters.BackBufferHeight = backbufferHeight; in reset()
247 backbufferWidth, backbufferHeight, depthBufferd3dFormatInfo.renderFormat, in reset()
271 mHeight = backbufferHeight; in reset()
DSwapChain9.h33 EGLint resize(DisplayD3D *displayD3D, EGLint backbufferWidth, EGLint backbufferHeight) override;
36 EGLint backbufferHeight,
/external/angle/src/libANGLE/renderer/d3d/
DSurfaceD3D.cpp226 int backbufferHeight) in resizeSwapChain() argument
228 ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); in resizeSwapChain()
232 mSwapChain->resize(displayD3D, std::max(1, backbufferWidth), std::max(1, backbufferHeight)); in resizeSwapChain()
245 mHeight = backbufferHeight; in resizeSwapChain()
252 int backbufferHeight) in resetSwapChain() argument
254 ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); in resetSwapChain()
258 std::max(1, backbufferHeight), mSwapInterval); in resetSwapChain()
271 mHeight = backbufferHeight; in resetSwapChain()
DSurfaceD3D.h86 egl::Error resetSwapChain(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight);
87 egl::Error resizeSwapChain(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight);
DSwapChainD3D.h54 EGLint backbufferHeight,
/external/deqp/modules/gles3/functional/
Des3fMultiviewTests.cpp287 const int backbufferHeight = m_context.getRenderTarget().getHeight(); in iterate() local
289 gl.viewport(0, 0, backbufferWidth, backbufferHeight); in iterate()
297 tcu::Surface pixels(backbufferWidth, backbufferHeight); in iterate()
300 for (int y = 0; y < backbufferHeight; y++) in iterate()
/external/swiftshader/src/OpenGL/libEGL/
DSurface.hpp86 bool reset(int backbufferWidth, int backbufferHeight);