Searched refs:backbufferHeight (Results 1 – 9 of 9) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | SwapChain11.cpp | 160 int backbufferHeight) in resetOffscreenBuffers() argument 164 EGLint result = resetOffscreenColorBuffer(displayD3D, backbufferWidth, backbufferHeight); in resetOffscreenBuffers() 171 EGLint result = resetOffscreenDepthBuffer(displayD3D, backbufferWidth, backbufferHeight); in resetOffscreenBuffers() 178 mHeight = backbufferHeight; in resetOffscreenBuffers() 185 int backbufferHeight) in resetOffscreenColorBuffer() argument 196 ASSERT(backbufferHeight >= 1); in resetOffscreenColorBuffer() 255 offscreenTextureDesc.Height = backbufferHeight; in resetOffscreenColorBuffer() 356 sourceBox.top = std::max(previousHeight - backbufferHeight, 0); in resetOffscreenColorBuffer() 362 const int yoffset = std::max(backbufferHeight - previousHeight, 0); in resetOffscreenColorBuffer() 368 swapRect(displayD3D, 0, 0, backbufferWidth, backbufferHeight); in resetOffscreenColorBuffer() [all …]
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D | SwapChain11.h | 34 EGLint resize(DisplayD3D *displayD3D, EGLint backbufferWidth, EGLint backbufferHeight) override; 37 EGLint backbufferHeight, 70 EGLint resetOffscreenBuffers(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight); 73 int backbufferHeight); 76 int backbufferHeight);
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | SwapChain9.cpp | 88 EGLint SwapChain9::resize(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight) in resize() argument 91 return reset(displayD3D, backbufferWidth, backbufferHeight, mSwapInterval); in resize() 96 int backbufferHeight, in reset() argument 134 result = device->CreateTexture(backbufferWidth, backbufferHeight, 1, D3DUSAGE_RENDERTARGET, in reset() 167 if (rect.bottom > static_cast<LONG>(backbufferHeight)) in reset() 169 rect.bottom = backbufferHeight; in reset() 201 presentParameters.BackBufferHeight = backbufferHeight; in reset() 247 backbufferWidth, backbufferHeight, depthBufferd3dFormatInfo.renderFormat, in reset() 271 mHeight = backbufferHeight; in reset()
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D | SwapChain9.h | 33 EGLint resize(DisplayD3D *displayD3D, EGLint backbufferWidth, EGLint backbufferHeight) override; 36 EGLint backbufferHeight,
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/external/angle/src/libANGLE/renderer/d3d/ |
D | SurfaceD3D.cpp | 226 int backbufferHeight) in resizeSwapChain() argument 228 ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); in resizeSwapChain() 232 mSwapChain->resize(displayD3D, std::max(1, backbufferWidth), std::max(1, backbufferHeight)); in resizeSwapChain() 245 mHeight = backbufferHeight; in resizeSwapChain() 252 int backbufferHeight) in resetSwapChain() argument 254 ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); in resetSwapChain() 258 std::max(1, backbufferHeight), mSwapInterval); in resetSwapChain() 271 mHeight = backbufferHeight; in resetSwapChain()
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D | SurfaceD3D.h | 86 egl::Error resetSwapChain(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight); 87 egl::Error resizeSwapChain(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight);
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D | SwapChainD3D.h | 54 EGLint backbufferHeight,
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/external/deqp/modules/gles3/functional/ |
D | es3fMultiviewTests.cpp | 287 const int backbufferHeight = m_context.getRenderTarget().getHeight(); in iterate() local 289 gl.viewport(0, 0, backbufferWidth, backbufferHeight); in iterate() 297 tcu::Surface pixels(backbufferWidth, backbufferHeight); in iterate() 300 for (int y = 0; y < backbufferHeight; y++) in iterate()
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Surface.hpp | 86 bool reset(int backbufferWidth, int backbufferHeight);
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