Searched refs:byte_pos_x (Results 1 – 1 of 1) sorted by relevance
290 float byte_pos_x = s.PosHexStart + s.HexCellWidth * n; member292 byte_pos_x += (float)(n / OptMidColsCount) * s.SpacingBetweenMidCols;293 ImGui::SameLine(byte_pos_x);