Searched refs:castVectorSaturate (Results 1 – 2 of 2) sorted by relevance
69 static tcu::Vector<T, 4> castVectorSaturate (const tcu::Vec4& in) in castVectorSaturate() function124 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments()125 const tcu::UVec4 uicolor = castVectorSaturate<deUint32>(color); in shadeFragments()223 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments()224 const tcu::UVec4 uicolor = castVectorSaturate<deUint32>(color); in shadeFragments()410 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments()411 const tcu::UVec4 uicolor = castVectorSaturate<deUint32>(color); in shadeFragments()548 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments()549 const tcu::UVec4 uicolor = castVectorSaturate<deUint32>(color); in shadeFragments()656 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments()[all …]
69 static tcu::Vector<T, 4> castVectorSaturate (const tcu::Vec4& in) in castVectorSaturate() function253 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments()254 const tcu::UVec4 uicolor = castVectorSaturate<deUint32>(color); in shadeFragments()408 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments()409 const tcu::UVec4 uicolor = castVectorSaturate<deUint32>(color); in shadeFragments()