Searched refs:cornerCoverage (Results 1 – 9 of 9) sorted by relevance
/external/skqp/src/gpu/ccpr/ |
D | GrCCConicShader.cpp | 52 const char* cornerCoverage) { in onEmitVaryings() argument 60 fGrad_fCorner.reset(cornerCoverage ? kFloat4_GrSLType : kFloat2_GrSLType, scope); in onEmitVaryings() 61 varyingHandler->addVarying(cornerCoverage ? "grad_and_corner" : "grad", &fGrad_fCorner); in onEmitVaryings() 65 if (cornerCoverage) { in onEmitVaryings() 69 OutName(fGrad_fCorner), cornerCoverage); in onEmitVaryings()
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D | GrCCQuadraticShader.cpp | 43 const char* cornerCoverage) { in onEmitVaryings() argument 52 fEdge_fWind_fCorner.reset(cornerCoverage ? kFloat4_GrSLType : kFloat2_GrSLType, scope); in onEmitVaryings() 59 if (cornerCoverage) { in onEmitVaryings() 63 OutName(fEdge_fWind_fCorner), cornerCoverage); in onEmitVaryings()
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D | GrCCCubicShader.cpp | 94 const char* cornerCoverage) { in onEmitVaryings() argument 112 if (cornerCoverage) { in onEmitVaryings() 119 OutName(fCornerCoverage), cornerCoverage); in onEmitVaryings()
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D | GrCCCoverageProcessor_GSImpl.cpp | 76 const char* cornerCoverage = nullptr; in emitGeometryShader() local 78 cornerCoverage = emitArgs.emplace_back("corner_coverage", kHalf2_GrSLType).c_str(); in emitGeometryShader() 85 if (cornerCoverage) { in emitGeometryShader() 86 fnBody.appendf("%s.x *= %s;", cornerCoverage, wind.c_str()); in emitGeometryShader() 90 "vertexpos", coverage ? coverage : wind.c_str(), cornerCoverage); in emitGeometryShader()
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D | GrCCCoverageProcessor.cpp | 23 const char* cornerCoverage) override { in onEmitVaryings() argument 24 if (!cornerCoverage) { in onEmitVaryings() 31 code->appendf("%s = half3(%s, %s);", OutName(fCoverages), coverage, cornerCoverage); in onEmitVaryings()
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D | GrCCCoverageProcessor.h | 132 const char* cornerCoverage) { in emitVaryings() argument 134 this->onEmitVaryings(varyingHandler, scope, code, position, coverage, cornerCoverage); in emitVaryings() 186 const char* cornerCoverage) = 0;
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D | GrCCConicShader.h | 30 const char* cornerCoverage) override;
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D | GrCCCubicShader.h | 31 const char* cornerCoverage) override;
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D | GrCCQuadraticShader.h | 30 const char* cornerCoverage) override;
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