Searched refs:fFloat_Type (Results 1 – 14 of 14) sorted by relevance
/external/skqp/src/sksl/ |
D | SkSLContext.h | 28 , fFloat_Type(new Type("float", Type::kFloat_NumberKind, 3)) in Context() 29 , fFloat2_Type(new Type("float2", *fFloat_Type, 2)) in Context() 30 , fFloat3_Type(new Type("float3", *fFloat_Type, 3)) in Context() 31 , fFloat4_Type(new Type("float4", *fFloat_Type, 4)) in Context() 64 , fFloat2x2_Type(new Type("float2x2", *fFloat_Type, 2, 2)) in Context() 65 , fFloat2x3_Type(new Type("float2x3", *fFloat_Type, 2, 3)) in Context() 66 , fFloat2x4_Type(new Type("float2x4", *fFloat_Type, 2, 4)) in Context() 67 , fFloat3x2_Type(new Type("float3x2", *fFloat_Type, 3, 2)) in Context() 68 , fFloat3x3_Type(new Type("float3x3", *fFloat_Type, 3, 3)) in Context() 69 , fFloat3x4_Type(new Type("float3x4", *fFloat_Type, 3, 4)) in Context() [all …]
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D | SkSLSPIRVCodeGenerator.cpp | 150 return type == *context.fFloat_Type || type == *context.fHalf_Type || in is_float() 437 return *fContext.fFloat_Type; in getActualType() 447 return fContext.fFloat_Type->toCompound(fContext, type.columns(), type.rows()); in getActualType() 479 } else if (type == *fContext.fFloat_Type) { in getType() 529 this->getType(*fContext.fFloat_Type, layout), in getType() 850 SkASSERT(c.fArguments[1]->fType == *fContext.fFloat_Type); in writeSpecialIntrinsic() 1140 if (dstType.componentType() == *fContext.fFloat_Type) { in writeMatrixCopy() 1312 if (dst == *fContext.fFloat_Type || dst == *fContext.fHalf_Type) { in writeVectorConstructor() 1313 if (src == *fContext.fFloat_Type || src == *fContext.fHalf_Type) { in writeVectorConstructor() 1331 if (src == *fContext.fFloat_Type || src == *fContext.fHalf_Type) { in writeVectorConstructor() [all …]
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D | SkSLGLSLCodeGenerator.cpp | 87 if (component == *fContext.fFloat_Type || component == *fContext.fHalf_Type) { in getTypeName() 115 if (component == *fContext.fFloat_Type || component == *fContext.fHalf_Type) { in getTypeName() 620 if (c.fArguments[1]->fType == *fContext.fFloat_Type) { in writeFunctionCall() 1189 if (type == *fContext.fFloat_Type || type == *fContext.fInt_Type || in writeFunctionCall()
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D | SkSLMetalCodeGenerator.cpp | 103 this->write(fContext.fFloat_Type->name()); in writeType() 360 return ((t1 == *fContext.fFloat_Type || t1 == *fContext.fHalf_Type) && in canCoerce() 361 (t2 == *fContext.fFloat_Type || t2 == *fContext.fHalf_Type)); in canCoerce()
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D | SkSLHCodeGenerator.cpp | 44 if (type == *context.fFloat_Type || type == *context.fHalf_Type) { in ParameterCType()
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D | SkSLCPPCodeGenerator.cpp | 506 if (var.fType == *fContext.fFloat_Type) { in addUniform()
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D | SkSLIRGenerator.cpp | 1409 left.fType.componentType() == *fContext.fFloat_Type && in constantFold()
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/external/skqp/tests/ |
D | SkSLMemoryLayoutTest.cpp | 18 REPORTER_ASSERT(r, 4 == layout.size(*context.fFloat_Type)); in DEF_TEST() 35 REPORTER_ASSERT(r, 4 == layout.alignment(*context.fFloat_Type)); in DEF_TEST() 60 fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("b"), context.fFloat_Type.get()); in DEF_TEST() 83 SkSL::Type array1(SkSL::String("float[4]"), SkSL::Type::kArray_Kind, *context.fFloat_Type, 4); in DEF_TEST() 99 REPORTER_ASSERT(r, 4 == layout.size(*context.fFloat_Type)); in DEF_TEST() 116 REPORTER_ASSERT(r, 4 == layout.alignment(*context.fFloat_Type)); in DEF_TEST() 141 fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("b"), context.fFloat_Type.get()); in DEF_TEST() 164 SkSL::Type array1(SkSL::String("float[4]"), SkSL::Type::kArray_Kind, *context.fFloat_Type, 4); in DEF_TEST()
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/external/skqp/src/sksl/ir/ |
D | SkSLSwizzle.h | 29 if (base == *context.fFloat_Type) { in get_type() 115 } else if (fType == *irGenerator.fContext.fFloat_Type) { in constantPropagate()
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D | SkSLFloatLiteral.h | 21 : INHERITED(offset, kFloatLiteral_Kind, *context.fFloat_Type) in FloatLiteral()
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D | SkSLConstructor.h | 35 if (fType == *irGenerator.fContext.fFloat_Type || in constantPropagate() 110 if (fType.componentType() == *context.fFloat_Type) { in compareConstant()
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D | SkSLIndexExpression.h | 22 if (type.componentType() == *context.fFloat_Type) { in index_type()
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D | SkSLType.cpp | 54 if (*this == *context.fFloat_Type) { in toCompound()
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/external/skqp/src/gpu/effects/ |
D | GrSkSLFP.cpp | 93 if (type == *fContext.fFloat_Type) { in uniformType()
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