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Searched refs:fUseLocalMatrix (Results 1 – 1 of 1) sorted by relevance

/external/skia/gm/
Dcomposeshader.cpp169 ComposeShaderBitmapGM(bool use_lm) : fUseLocalMatrix(use_lm) {} in ComposeShaderBitmapGM()
185 return SkStringPrintf("composeshader_bitmap%s", fUseLocalMatrix ? "_lm" : ""); in onShortName()
203 if (fUseLocalMatrix) { in onDraw()
236 const bool fUseLocalMatrix; member in ComposeShaderBitmapGM