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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkBlendMode.h"
11 #include "include/core/SkCanvas.h"
12 #include "include/core/SkColor.h"
13 #include "include/core/SkColorPriv.h"
14 #include "include/core/SkImage.h"
15 #include "include/core/SkImageInfo.h"
16 #include "include/core/SkMatrix.h"
17 #include "include/core/SkPaint.h"
18 #include "include/core/SkPoint.h"
19 #include "include/core/SkRect.h"
20 #include "include/core/SkRefCnt.h"
21 #include "include/core/SkScalar.h"
22 #include "include/core/SkShader.h"
23 #include "include/core/SkSize.h"
24 #include "include/core/SkString.h"
25 #include "include/core/SkTileMode.h"
26 #include "include/core/SkTypes.h"
27 #include "include/effects/SkGradientShader.h"
28 #include "include/private/SkTDArray.h"
29 #include "src/core/SkTLazy.h"
30 
31 #include <utility>
32 
make_shader(SkBlendMode mode)33 static sk_sp<SkShader> make_shader(SkBlendMode mode) {
34     SkPoint pts[2];
35     SkColor colors[2];
36 
37     pts[0].set(0, 0);
38     pts[1].set(SkIntToScalar(100), 0);
39     colors[0] = SK_ColorRED;
40     colors[1] = SK_ColorBLUE;
41     auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
42 
43     pts[0].set(0, 0);
44     pts[1].set(0, SkIntToScalar(100));
45     colors[0] = SK_ColorBLACK;
46     colors[1] = SkColorSetARGB(0x80, 0, 0, 0);
47     auto shaderB = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
48 
49     return SkShaders::Blend(mode, std::move(shaderA), std::move(shaderB));
50 }
51 
52 class ComposeShaderGM : public skiagm::GM {
53 protected:
onOnceBeforeDraw()54     void onOnceBeforeDraw() override {
55         fShader = make_shader(SkBlendMode::kDstIn);
56     }
57 
onShortName()58     SkString onShortName() override {
59         return SkString("composeshader");
60     }
61 
onISize()62     SkISize onISize() override {
63         return SkISize::Make(120, 120);
64     }
65 
onDraw(SkCanvas * canvas)66     void onDraw(SkCanvas* canvas) override {
67         SkPaint paint;
68         paint.setColor(SK_ColorGREEN);
69         canvas->drawRect(SkRect::MakeWH(100, 100), paint);
70         paint.setShader(fShader);
71         canvas->drawRect(SkRect::MakeWH(100, 100), paint);
72     }
73 
74 protected:
75     sk_sp<SkShader> fShader;
76 
77 private:
78     typedef GM INHERITED ;
79 };
80 DEF_GM( return new ComposeShaderGM; )
81 
82 class ComposeShaderAlphaGM : public skiagm::GM {
83 public:
ComposeShaderAlphaGM()84     ComposeShaderAlphaGM() {}
85 
86 protected:
onShortName()87     SkString onShortName() override {
88         return SkString("composeshader_alpha");
89     }
90 
onISize()91     SkISize onISize() override {
92         return SkISize::Make(750, 220);
93     }
94 
onDraw(SkCanvas * canvas)95     void onDraw(SkCanvas* canvas) override {
96         sk_sp<SkShader> shaders[] = {
97             make_shader(SkBlendMode::kDstIn),
98             make_shader(SkBlendMode::kSrcOver),
99         };
100 
101         SkPaint paint;
102         paint.setColor(SK_ColorGREEN);
103 
104         const SkRect r = SkRect::MakeXYWH(5, 5, 100, 100);
105 
106         for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) {
107             canvas->save();
108             for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) {
109                 paint.setAlphaf(1.0f);
110                 paint.setShader(nullptr);
111                 canvas->drawRect(r, paint);
112 
113                 paint.setAlpha(alpha);
114                 paint.setShader(shaders[y]);
115                 canvas->drawRect(r, paint);
116 
117                 canvas->translate(r.width() + 5, 0);
118             }
119             canvas->restore();
120             canvas->translate(0, r.height() + 5);
121         }
122     }
123 
124 private:
125     typedef GM INHERITED ;
126 };
DEF_GM(return new ComposeShaderAlphaGM;)127 DEF_GM( return new ComposeShaderAlphaGM; )
128 
129 // creates a square bitmap with red background and a green circle in the center
130 static void draw_color_bm(SkBitmap* bm, int length) {
131     SkPaint paint;
132     paint.setColor(SK_ColorGREEN);
133 
134     bm->allocN32Pixels(length, length);
135     bm->eraseColor(SK_ColorRED);
136 
137     SkCanvas canvas(*bm);
138     canvas.drawCircle(SkIntToScalar(length/2), SkIntToScalar(length/2), SkIntToScalar(length/2),
139                       paint);
140 }
141 
142 // creates a square alpha8 bitmap with transparent background and an opaque circle in the center
draw_alpha8_bm(SkBitmap * bm,int length)143 static void draw_alpha8_bm(SkBitmap* bm, int length) {
144     SkPaint circlePaint;
145     circlePaint.setColor(SK_ColorBLACK);
146 
147     bm->allocPixels(SkImageInfo::MakeA8(length, length));
148     bm->eraseColor(SK_ColorTRANSPARENT);
149 
150     SkCanvas canvas(*bm);
151     canvas.drawCircle(SkIntToScalar(length/2), SkIntToScalar(length/2), SkIntToScalar(length/4),
152                       circlePaint);
153 }
154 
155 // creates a linear gradient shader
make_linear_gradient_shader(int length)156 static sk_sp<SkShader> make_linear_gradient_shader(int length) {
157     SkPoint pts[2];
158     SkColor colors[2];
159     pts[0].set(0, 0);
160     pts[1].set(SkIntToScalar(length), 0);
161     colors[0] = SK_ColorBLUE;
162     colors[1] = SkColorSetARGB(0, 0, 0, 0xFF);
163     return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
164 }
165 
166 
167 class ComposeShaderBitmapGM : public skiagm::GM {
168 public:
ComposeShaderBitmapGM(bool use_lm)169     ComposeShaderBitmapGM(bool use_lm) : fUseLocalMatrix(use_lm) {}
170 
171 protected:
onOnceBeforeDraw()172     void onOnceBeforeDraw() override {
173         draw_color_bm(&fColorBitmap, squareLength);
174         draw_alpha8_bm(&fAlpha8Bitmap, squareLength);
175         SkMatrix s;
176         s.reset();
177         fColorBitmapShader = fColorBitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
178                                                      SkSamplingOptions(), s);
179         fAlpha8BitmapShader = fAlpha8Bitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
180                                                        SkSamplingOptions(), s);
181         fLinearGradientShader = make_linear_gradient_shader(squareLength);
182     }
183 
onShortName()184     SkString onShortName() override {
185         return SkStringPrintf("composeshader_bitmap%s", fUseLocalMatrix ? "_lm" : "");
186     }
187 
onISize()188     SkISize onISize() override {
189         return SkISize::Make(7 * (squareLength + 5), 2 * (squareLength + 5));
190     }
191 
onDraw(SkCanvas * canvas)192     void onDraw(SkCanvas* canvas) override {
193         SkBlendMode mode = SkBlendMode::kDstOver;
194 
195         SkMatrix lm = SkMatrix::Translate(0, squareLength * 0.5f);
196 
197         sk_sp<SkShader> shaders[] = {
198             // gradient should appear over color bitmap
199             SkShaders::Blend(mode, fLinearGradientShader, fColorBitmapShader),
200             // gradient should appear over alpha8 bitmap colorized by the paint color
201             SkShaders::Blend(mode, fLinearGradientShader, fAlpha8BitmapShader),
202         };
203         if (fUseLocalMatrix) {
204             for (unsigned i = 0; i < SK_ARRAY_COUNT(shaders); ++i) {
205                 shaders[i] = shaders[i]->makeWithLocalMatrix(lm);
206             }
207         }
208 
209         SkPaint paint;
210         paint.setColor(SK_ColorYELLOW);
211 
212         const SkRect r = SkRect::MakeIWH(squareLength, squareLength);
213 
214         for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) {
215             canvas->save();
216             for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) {
217                 paint.setAlpha(alpha);
218                 paint.setShader(shaders[y]);
219                 canvas->drawRect(r, paint);
220 
221                 canvas->translate(r.width() + 5, 0);
222             }
223             canvas->restore();
224             canvas->translate(0, r.height() + 5);
225         }
226     }
227 
228 private:
229     /** This determines the length and width of the bitmaps used in the ComposeShaders.  Values
230      *  above 20 may cause an SkASSERT to fail in SkSmallAllocator. However, larger values will
231      *  work in a release build.  You can change this parameter and then compile a release build
232      *  to have this GM draw larger bitmaps for easier visual inspection.
233      */
234     static constexpr int squareLength = 20;
235 
236     const bool fUseLocalMatrix;
237 
238     SkBitmap fColorBitmap;
239     SkBitmap fAlpha8Bitmap;
240     sk_sp<SkShader> fColorBitmapShader;
241     sk_sp<SkShader> fAlpha8BitmapShader;
242     sk_sp<SkShader> fLinearGradientShader;
243 
244     using INHERITED = GM;
245 };
246 DEF_GM( return new ComposeShaderBitmapGM(false); )
DEF_GM(return new ComposeShaderBitmapGM (true);)247 DEF_GM( return new ComposeShaderBitmapGM(true); )
248 
249 DEF_SIMPLE_GM(composeshader_bitmap2, canvas, 200, 200) {
250     int width = 255;
251     int height = 255;
252     SkTDArray<uint8_t> dst8Storage;
253     dst8Storage.setCount(width * height);
254     SkTDArray<uint32_t> dst32Storage;
255     dst32Storage.setCount(width * height * sizeof(int32_t));
256     for (int y = 0; y < height; ++y) {
257         for (int x = 0; x < width; ++x) {
258             dst8Storage[y * width + x] = (y + x) / 2;
259             dst32Storage[y * width + x] = SkPackARGB32(0xFF, x, y, 0);
260         }
261     }
262     SkPaint paint;
263     paint.setAntiAlias(true);
264     paint.setColor(SK_ColorBLUE);
265     SkRect r = {0, 0, SkIntToScalar(width), SkIntToScalar(height)};
266     canvas->drawRect(r, paint);
267     SkBitmap skBitmap, skMask;
268     SkImageInfo imageInfo = SkImageInfo::Make(width, height,
269             SkColorType::kN32_SkColorType, kPremul_SkAlphaType);
270     skBitmap.installPixels(imageInfo, dst32Storage.begin(), width * sizeof(int32_t),
271                            nullptr, nullptr);
272     imageInfo = SkImageInfo::Make(width, height,
273             SkColorType::kAlpha_8_SkColorType, kPremul_SkAlphaType);
274     skMask.installPixels(imageInfo, dst8Storage.begin(), width, nullptr, nullptr);
275     sk_sp<SkImage> skSrc = skBitmap.asImage();
276     sk_sp<SkImage> skMaskImage = skMask.asImage();
277     paint.setShader(
278         SkShaders::Blend(SkBlendMode::kSrcIn,
279                          skMaskImage->makeShader(SkSamplingOptions()),
280                          skSrc->makeShader(SkSamplingOptions())));
281     canvas->drawRect(r, paint);
282 }
283 
284 ///////////////////////////////////////////////////////////////////////////////////////////////////
285 
make_src_shader(SkScalar size)286 static sk_sp<SkShader> make_src_shader(SkScalar size) {
287     const SkPoint pts[] = { { 0, 0 }, { 0, size } };
288     const SkColor colors[] = { 0xFF0000FF, 0x000000FF };
289     return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
290 }
291 
make_dst_shader(SkScalar size)292 static sk_sp<SkShader> make_dst_shader(SkScalar size) {
293     const SkPoint pts[] = { { 0, 0 }, { size, 0 } };
294     const SkColor colors[] = { SK_ColorRED, 0x00FF0000 };
295     return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
296 }
297 
298 const SkScalar gCellSize = 100;
299 
draw_cell(SkCanvas * canvas,sk_sp<SkShader> src,sk_sp<SkShader> dst,SkBlendMode mode,SkAlpha alpha)300 static void draw_cell(SkCanvas* canvas, sk_sp<SkShader> src, sk_sp<SkShader> dst,
301                       SkBlendMode mode, SkAlpha alpha) {
302     const SkRect r = SkRect::MakeWH(gCellSize, gCellSize);
303     SkPaint p;
304     p.setAlpha(alpha);
305 
306     SkAutoCanvasRestore acr(canvas, false);
307     canvas->saveLayer(&r, &p);
308     p.setAlpha(0xFF);
309 
310     p.setShader(dst);
311     p.setBlendMode(SkBlendMode::kSrc);
312     canvas->drawRect(r, p);
313 
314     p.setShader(src);
315     p.setBlendMode(mode);
316     canvas->drawRect(r, p);
317 }
318 
draw_composed(SkCanvas * canvas,sk_sp<SkShader> src,sk_sp<SkShader> dst,SkBlendMode mode,SkAlpha alpha)319 static void draw_composed(SkCanvas* canvas, sk_sp<SkShader> src, sk_sp<SkShader> dst,
320                           SkBlendMode mode, SkAlpha alpha) {
321     SkPaint p;
322     p.setAlpha(alpha);
323     p.setShader(SkShaders::Blend(mode, dst, src));
324     canvas->drawRect(SkRect::MakeWH(gCellSize, gCellSize), p);
325 }
326 
draw_pair(SkCanvas * canvas,sk_sp<SkShader> src,sk_sp<SkShader> dst,SkBlendMode mode)327 static void draw_pair(SkCanvas* canvas, sk_sp<SkShader> src, sk_sp<SkShader> dst,
328                       SkBlendMode mode) {
329     SkAutoCanvasRestore acr(canvas, true);
330 
331     const SkScalar gap = 4;
332     SkRect r = SkRect::MakeWH(2 * gCellSize + gap, 2 * gCellSize + gap);
333     r.outset(gap + 1.5f, gap + 1.5f);
334     SkPaint p;
335     p.setStyle(SkPaint::kStroke_Style);
336     canvas->drawRect(r, p); // border
337 
338     SkAlpha alpha = 0xFF;
339     for (int y = 0; y < 2; ++y) {
340         draw_cell(canvas, src, dst, mode, alpha);
341         canvas->save();
342         canvas->translate(gCellSize + gap, 0);
343         draw_composed(canvas, src, dst, mode, alpha);
344         canvas->restore();
345 
346         canvas->translate(0, gCellSize + gap);
347         alpha = 0x80;
348     }
349 }
350 
351 DEF_SIMPLE_GM(composeshader_grid, canvas, 882, 882) {
352     auto src = make_src_shader(gCellSize);
353     auto dst = make_dst_shader(gCellSize);
354 
355     const SkScalar margin = 15;
356     const SkScalar dx = 2*gCellSize + margin;
357     const SkScalar dy = 2*gCellSize + margin;
358 
359     canvas->translate(margin, margin);
360     canvas->save();
361     for (int m = 0; m < 16; ++m) {
362         SkBlendMode mode = static_cast<SkBlendMode>(m);
363         draw_pair(canvas, src, dst, mode);
364         if ((m % 4) == 3) {
365             canvas->restore();
366             canvas->translate(0, dy);
367             canvas->save();
368         } else {
369             canvas->translate(dx, 0);
370         }
371     }
372     canvas->restore();
373 }
374